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I've received the "automatically use MBP" suggestion a lot, but I actually intend MBP to be something you have to be active to be able to use.
I'd imagine that adding an "auto" feature for it might lead to balancing issues, especially with Progress Bar Modules.
I would need to do more analysis to decide whether or not such a feature should be added.
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A small while ago, I was having a cool discussion about giving a use for Perk Points past +1000.
I was throwing some random ideas, and I thought these could fit well in the game.
1. Perk points > Ascension points conversion: Obvious. No more perks to get? Convert them onto Ascension Points, because at +1000 you'll likely have WC Master uncapped, and Coin UP and Freeze at low level. This would considerely speed up things in the game, reducing the time for maxing these last 2 perks and to give Perk points another use.
2. Level 4 Perk tree. I'm not sure if that's even a good thing.
3. Extra perks that are unlockable when you complete Level 3 perk tree. Spend the different points types on extra bonuses. I was having the idea of YC bonus with Medium points, EXP bonus with Hard points and something else that is unique for Impossible points.
That was actually [the discussion](http://pastebin.com/LcK77riS).
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Someplace, perhaps in the Item section of the BA show the current IA and possibly allow us to choose from a list of favorites without having to go into the Menu. Please.
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I love the new MK missions, they're pretty great. I think it'd be cool if the area a mob spawns for the mission would be highlighted so we wouldn't have to search through the beastiary/IA index to find it. I'm also just super lazy though.
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> *Originally posted by **[Alisterh](/forums/60/topics/478628?page=19#10910212)**:*
> I love the new MK missions, they're pretty great. I think it'd be cool if the area a mob spawns for the mission would be highlighted so we wouldn't have to search through the beastiary/IA index to find it. I'm also just super lazy though.
...and increase the rate that particulr mob spawns, please.
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> *Originally posted by **[miller](/forums/60/topics/478628?page=19#10912403)**:*
> > *Originally posted by **[Alisterh](/forums/60/topics/478628?page=19#10910212)**:*
> > I love the new MK missions, they're pretty great. I think it'd be cool if the area a mob spawns for the mission would be highlighted so we wouldn't have to search through the beastiary/IA index to find it. I'm also just super lazy though.
>
> ...and increase the rate that particulr mob spawns, please.
How would you do that when you have mission to kill mobs in SD, ToD or any other raid?
Btw, in some zones like TBG the mob spawn chance is already pretty complicated.
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> *Originally posted by **[levak2](/forums/60/topics/478628?page=19#10912506)**:*
> > *Originally posted by **[miller](/forums/60/topics/478628?page=19#10912403)**:*
> > > *Originally posted by **[Alisterh](/forums/60/topics/478628?page=19#10910212)**:*
> > > I love the new MK missions, they're pretty great. I think it'd be cool if the area a mob spawns for the mission would be highlighted so we wouldn't have to search through the beastiary/IA index to find it. I'm also just super lazy though.
> >
> > ...and increase the rate that particulr mob spawns, please.
>
> How would you do that when you have mission to kill mobs in SD, ToD or any other raid?
>
> Btw, in some zones like TBG the mob spawn chance is already pretty complicated.
*grins* My first few have been in Binary, Pokey, and Not Copyright. Perhaps I should have been clearer?
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Guess this suggestion has been contributed before, but I still would like to see this one implemented one day:
Add the "Last Ascension" tab to ascension menu where we can see how much stuff like coins we got in the last run, exp breakdown by activity and preferably current exp rates of said activities (the 0.8-1.2 thingamajig in imp).
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> *Originally posted by **[vlad5s](/forums/60/topics/478628?page=19#10928873)**:*
> Guess this suggestion has been contributed before, but I still would like to see this one implemented one day:
> Add the "Last Ascension" tab to ascension menu where we can see how much stuff like coins we got in the last run, exp breakdown by activity and preferably current exp rates of said activities (the 0.8-1.2 thingamajig in imp).
Ctrl+s opens 4 tabs which give you a graph of xp/day for last 8 days (with and without multiplier), exp today by source, YC today by source and xp this ascension by source (with the 1.2-0.8 in imp/1.1-0.9 in hard)
And if you're into that, there's also tech lights...
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> *Originally posted by **[ultragandalf](/forums/60/topics/478628?page=19#10930839)**:*
> Ctrl+s opens 4 tabs which give you a graph of xp/day for last 8 days (with and without multiplier), exp today by source, YC today by source and xp this ascension by source (with the 1.2-0.8 in imp/1.1-0.9 in hard)
> Ctrl+S
But why would anyone try to download the page/game?
Honestly, I may have another suggestion: List of all hotkeys stuff like Shift+U and this one ^ that's like stuck 50% of the time in your face. Somewhere near the Typing.
Oh, and don't you dare to say that we can input "man" in breaking news window to get all that info
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ctrl+S is only downloading the page if you aren't playing the game.
There is also little use for your suggestion, as there are also not currently varibles recording those things.
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Mission Kommander gave me mission to kill some Chimeras. Apparently he means only one form of the mob.

I suggest to rename them or give some way to find out which Chimera I am supposed to kill (other than Tech lights).
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Please make the Mega Triangle Gem to be sold only if pressing Shift+k. I accidentaly stupidly sold it.
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Other Technical Light suggestion. Below the Save/Cancel/Reset buttons, display a small window showing how we would see it if we put the mouse over it.
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A little proposal: an option to replant last trees while using features you don't want to break (BA raids, arcade), in form of e.g. shift+click on mini garden.
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1. You have created a filter to sell when full. It would be best to sell it automatically when you get it (i.e. the Adventure Throphy, if configured, to be sold upon getting it, that way the space would not be occupied.)
2. Buy things in adventure's shop faster, like holding shift. Pain in the fingers to buy 58,000 point worth of blue coins (100 each)
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The way tukkun built the item filter, it can't filter items that aren't looted, thus why it's called the loot filter.
You can tab to an option and use it that way,basic flash.
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This may be breaking Rule #1, but some ideas for new cards:
Monster Drain:
All non-boss monsters in BA have the following temporary nerfs:
MaxHP -20%
Attack/Sp. Atk -5%
Defense/Sp. Def -10%
Movement Speed -25%
Level x0.85
Businessman:
Businesses are 1.25x as effective and give 1.25x rewards.
xXx_ProGamer420_xXx:
Arcade gives 1.1x EXP, 1.25x Coins (all types), and give 1.5x as many 100k Medals.
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Card Screen is full.
Battle arena is big enough, it doens't need a card, or something that makes things much easier.
Business is meant to be a more passive gain, a card would be better for careers.
Arcade needs a buff, but that isn't what it needs.
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When you reach cyborg level 200, you keep gaining cyborg EXP. It would be nice to have a way to spend this extra EXP.
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1. When activating Auto Fight in Battle Arena, the icons for actions should be in the same brightness when compared to not using Auto Fight. Locked abilities will still remain at a very dark brightness.
2. Ctrl clicking boxes opens up X boxes at once, but not all at once.
Very small quality of life changes. Thanks!
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Put the number of remaining raid entries/shards over the menu(s) on the map so that you can see them when you hover over that location, please.
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View (only) worn ring and IA from character stats, without having to enter menu.
3rd screen has enough space :)
EDIT: viewing Battle Points from character stats would be cool too
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Please remove the rank restrictions on areas in the BA once a rebirth is started. It seems to me that a rebirth means that you have reached the rank requirement at least once and, so, that requirement should no longer apply and you should be allowed to proceede at your own risk.
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A long list of small suggestions for random stuff :p
Battle Arena:
-Rank 400 gems: There are a few which are never used because there are better gems overall:
1. Autobuff Gem: It'd be more useful if it had another passive Buff Effect bonus for Enrage and Elemental Boost buffs;
2. Gem of Eternal Rage: I'd suggest to either change Rage Speed bonus to Rage Attack bonus, or improve the passive Rage Attack multiplier from 1.2x to something like 1.5x.
3. Yellow Madness Gem: For this, it's a bit more complicated. The one we know and have now should be a Rank 40 gem, so it'd be great for rebirths. Why? Simple. The "no EXP penalty aganist yellow mobs" is near useless because you only fight them on Dark Pyramid at the start of any rebirth, or at the very beginning of the game, so its benefit gets wasted. And as a Rank 400 gem, I suggest a stronger version, with maybe a passive A: TG EXP multiplier effect and possibly a greater chance to encounter Epic monsters.
-Triangle Hideout checkpoints: There should be an option that lets you leave TH for ascending, without losing current streak. Would make sense now that the old best EXP sources got lost, and we have to go through BA raids again, and TH can't get fully used due to ascensions that are too short
-Megaboss's Revenge: More EXP, maybe? Semi-idle HCTR gives more, assuming you spend the Coins on Insta-progs :p
-Gem of Constancy: Why not let us change our outfits without breaking GoC's level?
Fishing:
-Unless there will be some extra rewards, Survival mode in Fishing should be free. Why waste 250m precious Green Coins for something that gives me nothing?
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