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**List of Content**
[Equipment](http://www.kongregate.com/forums/60/topics/482712#posts-9082766)
[Strategy](http://www.kongregate.com/forums/60/topics/482712#posts-9082774)
[The first 10 Rebirth](http://www.kongregate.com/forums/60/topics/482712#posts-9082778)
[Tips for the Rebirth young adventurer](http://www.kongregate.com/forums/60/topics/482712#posts-9082779)
[Reincarnation Set](http://www.kongregate.com/forums/60/topics/482712#posts-9082785)
[List of Abbreviations related to Rebirth](http://www.kongregate.com/forums/60/topics/482712#posts-9082787)
[Specialized Skills: General Glossary](http://www.kongregate.com/forums/60/topics/482712#posts-9082790)
Here, a complete guide for all you need to know about Rebirths, starting from Equips and where to go!
**Why do we need to Rebirth?**
Generally, Rebirthing means you’ll have more Base Stats, and that means you are stronger. Rebirths are important because they improve the most important stats in the game, Attack and MaxMP, which change your performance in the game. They are also able to give you Battle Points, which gives you various bonuses(Skillbooks, special enhancers etc.). Additionally, based on the amount of Rebirths, you can automatically gain a specific amount of Arena EXP per second.
**When should we start rebirthing?**
A nice moment to start rebirthing is when you have good preparations with weapons and armors. You also should be very patient, since a rebirth can take several hours if own strategy is not optimal.
**Are we forced to do Rebirths?**
Nobody is forced to do anything in games, but obviously if you do Rebirths, you are much stronger, so all objectives are easier.
**How do I rebirth?**
Simply get to Rank 500, craft a Rebirth potion from Potion tab in Crafting menu, then use it in Ye Olde Pub(not the 9001 one, neither the 2012 one), and click the green Rebirth! button. You can rebirth whenever you want, but do not except to return to Rank 500 fast if you aren’t well prepared.
**Oh noes, I rebirthed and noticed it's going slowly! Help me please!**
Easy. If you regret the choice of doing a rebirth, use a Potion of Regrets. It's a craftable potion that grants you 10,000,000,000 Arena EXP(amount that is enough to skip a lot of ranks, from 40 to 464), but make sure you really want to use it, because you can only use it 1 time a month(real-life month, be careful), and it's quite expensive.
*Tip:* If you use the potion, this means you learned the lesson about not rebirthing if you're not prepared yet. So, use this potion to make you recover almost all ranks instantly, but make sure you won't rebirth right after you reach rank 500 once again.
**Preparation**
**Invisible Allies**
For Rebirths, you will mostly only use 4 Invisible Allies for different purposes:
- **Elitè Pharaoh** : This Invisible Ally will help you on the first part of Rebirths, when you have to do Dark Pyramid. This IA will grant you the possibility to insta-kill enemies, with the Non-Boss Damage bonus, even at Hardcore. I’d suggest you to have it to ULTRA for most efficiency.
- **CHAOS** : Surely the most important IA during rebirths. You will use it for a lot of raids. First, you will use it for The Special Arena – Reward and Boss Damage, combined, and really strong and useful. Then, CHAOS will rush you on Secret Dungeon, thanks for Boss Damage again. Even for Megaboss’s Revenge, CHAOS still helps a lot. In other words, CHAOS is necessary. I’d suggest you to get him to +10, ULTRA is even better.
- **Corrupted Giant Treeman** : The Invisible Ally of Spawn “miracle”. You’ll mostly use it on Corruption for the extra spawn. He can also substitute CHAOS on Secret Dungeon, but I won’t suggest you that. Same as CHAOS, CGT should be +10. ULTRA is not necessary, since you need to be really strong for beat his ULTRA, and that requires too much effort.
- **Censor Sheep** : This Invisible Ally will help you on the last part of Rebirth, on Spooky Crypt, thanks to huge Hit/Dodge bonus. Sheep doesn’t really need to be upgraded, but some chips help.
**Alternatives**
- **Triangoop** (substitute of CHAOS): This IA can be good for powerful Attack bonuses for all raids. I don’t really need to suggest it, since it lowers EXP gain.
- **Fairy Godmother** (substitute of Corrupted Giant Treeman): Fairy Godmother is particularly because it’s the IA that has the biggest Spawn Rate bonus, combined with Pot Efficiency. I wouldn’t suggest it to it unless it’s ULTRA.
List of Invisible Allies that you have to master:
-Dark Pyramid mobs
-Arena Bonus 1 and 2, Dark Stone and MEGABOSS for SA
-Corruption mobs
-SD bosses + Chaos/CHAOS
-MEGABOSS’S REVENGE
-Spooky Crypt mobs
-Censor Sheep for IA chips
-Corrupted Giant Treeman(or Fairy Godmother) for IA chips
[Top](http://www.kongregate.com/forums/60/topics/482712#posts-9082764)
**Equipment**
Equipment on Rebirths is very various and has a lot of paths.
**Weapons**
**Main Path**
Rank 40-100: Anything. Generally, a Fire Gun enhanced with Crit and Speed enough to cap Attack Speed and Critical Chance. No need to spend Crystals, or fuse it with another, identical Gun. Bonuses should be EXP and Non-Boss for attempt Pyramid. They don’t affect your damage so much, but they’re still precious for 1-shotting enemies.
Rank 100-213: Golden Gun fused with Diamond Dagger: This weapon is used for the SA part. The two items must have 500 Crystal of (Ultimate) Rarity and enhanced with full Attack to be worth for Special Arena. EXP/Boss Damage/Attack Power is a suggested Bonuses build.
Rank 213-338: Crimson Bow fused with Glaive-Guisarme-Glaive or Oversized Slingshot: Surely the best weapon for this part of Rebirth. This should be enhanced with 500 crystals and full Chaotic Growth Rocks for be really strong. Attack is fine, but secondary stats would be lower. Difference between the two weapons: Glaive-Guisarme-Glaive has higher overall stats with the help of 30 Item Levels too, while Oversized Slingshot has a specialization in flat Attack and Accuracy, though it’s slow(5 speed, in compared to 9 speed of G3). Both weapons will result in a final Rank 213 Crimson Bow with variable stats, depending on what weapon you decided to put as secondary.
Rank 348-500: Dragon Slayer Axe fused with 500/500 Blood Scimitar. This is the final weapon you'll make for rebirthing. Due to high range, improved Power Attack Improve(1.6x damage in compared to 1.2x of ranged weapons), and a fantastic set bonus with Dragon Slayer Armor(that you'll get at Rank 363), you can now perform every single raid with more and better results. Feel free to try Spooky Crypt at Hardcore from this rank until you're not 1-hitting anything, and to run MEGABOSS's Revenge as much as you can. Enhance this weapon with 1 Speed rock prefuse on both weapons, then mostly Attack and a bit of Critical Chance if you need any to reach 95%.
**Alternatives**
Rank 208: Crimson Bow fused with Greatersword: This is likely the same as Bow fused with Glaive-Guisarme-Glaive or Oversized Slingshot, just higher attack but lower the rest of stats. It will also come with lower Rank.
Rank 438: Demon Slayer Axe fused with Claw: Strongest weapon in game, and most helpful weapon during Rebirths. Not necessary, since you’ll need months of farming to finish a set of DS weps. DO NOT USE IT if not fully uniqued(as you'll also use it for other raids when being Rank 500), and when using Dragon Slayer Armor. A bit more stats are less helpful than the DrS set bonus.
Rank 318: Light Glaive enhanced with enough Crit enhancers until you have 95% Crit chance(including Accuracy too) upon finalizing, rest with Speed(if you're not going to unique it to 3000 attack before finalizing, Speed until 25, then Attack. Note that Uniques are highly adviced for this build, because you don't get a lot of Attack from armor.): Light Glaive is a weapon for fast killing in Spooky Crypt, due to +30% Damage to Dark-element enemies. With Light Scroll, and with the help of the Specialized Skill, Elemental Sphere(Wand’s specialized ability: Extra Elemental damage and EXP bonus for 30 seconds), it’s a wep for speedrun Rebirths from Rank 318-500 with fairly short time on Spooky Crypt. Note that you cannot get a Rank 318 u7 LG directly from enemies cause you can’t enter Apocalypse before Rank 400, and at Rank 500 the best enemy for it is the Supergem on Mystic Path, which only gives a Rank 310 weapon. Tip: You can speed up a bit Rank progression speed on Spooky Crypt by getting a higher rank Light Glaive for equip it at later ranks. Rank 413 is a good upgrade because at this rank you upgrade your armor to the final stage, Demon Slayer.
Rank 338-500: Tower of DOOOOM weapon: If you want a "free" weapon, and you can get a high Tower of DOOOOOM final bonus tier(7 or higher is recommended), you can make any of the ToD weapons.To see which bonus tier your ToD weapon has, check its Bonus Tier(right to the base amount). Weapons should be Bow fused with Dagger, both full Speed enhancers. NOTE: Tower of DOOOOOM, since V1714, now requires Special rocks for bonuses. So if you want to use it for RBs, you might need a set of S rocks(or maybe SI rocks) for get the bonuses you want.
**Armors**
**Main Path**
Rank 40-95: Anything. Something with fairly good Crit Damage is good for Pyramid. A nice set for Rank 40 is definitely Stripped Nurse fused with Newbie because of the EXP +15% set bonus, but remember: this set is not necessary, but allows you to easily 1-shot mobs on HC, too. A Mana Eater orange bonus is extremely helpful on not running out of Mana on Dark Pyramid, saving you precious time from not using mana recovery potions.
Rank 95-213: Spirit fused with Elitè: First, remember to remove Spirit status from Spirit. Then: Both sets must have 500 crystals applied. About enhancers, 3 attack/2 crit pieces are good enough for beat Special Arena at that rank.
Rank 213-318: Crimson fused with Knightmare: If you go for Crimson Bow, this set might be the best at that point, thanks to huge Spawn bonus of Crimson set. Same as all other items, they need 500 crystals, and enhancers are pratically the same: 3 attack/2 crit pieces.
Rank 318-413: CHAOS ARMOR fused with another CHAOS ARMOR: The tough part. CHAOS, for be worth, must have at least 17 Unobtainium Enhancement(which means must have a Bonus Tier of at least 49), but the optimal Unob enhancement of CHAOS ARMOR is higher, up to 25(Bonus Tier 57) or even 30(Bonus Tier 62) for higher efficiency. Because of huge Bonus Tier, this set is absolutely necessary for fast Rebirths. The same: 3 attack/2 crit pieces of enhancers, and about bonuses, don’t keep Non-Boss, since you mostly have to defeat bosses for high exp, not non-bosses(Unless you go to Spooky Crypt with Non-Boss CHAOS armor, see the “Spooky Crypt with NBD CHAOS” alternative strategy.).
Rank 363/413-500: Demon Slayer/Dragon Slayer: That’s another big upgrade of armor. With Demon Slayer/Dragon Slayer, you will be able to return strong and do several activites. This set needs to be collected on Endless Dungeon(From floor 10 for Dragon Slayer, from floor 35 and going every 5 floors for Demon Slayer). About enhancing, full Attack and a speed postfuse is the best you can do. If the Critical Damage is too low, feel free to invest some enhancement slots on Critical. NOTE: Use Dragon Slayer is you use a DrS weapon, and Demon Slayer with a DS weapon. DON'T mix up those two sets(like DS weapon and DrS armor) because you WON'T get the full set bonus.
**Alternatives**
Rank 100: Elitè fused with Elitè: This set should do the same work of Spirit/Elitè, but 5 ranks later.
Rank 218: Knightmare fused with another Knightmare: If you go for Crimson Bow, I completely not recommend this set, since you’ll lose A LOT of Spawn and Damage, to gain a stupid quantity of EXP.
Rank 338: Tower of DOOOOM: If you want the set bonus of ToD, this set might be good. Surely, this will cost some damage/EXP.
CHAOS ARMOR fusion: As everyone knows, CHAOS ARMOR hasn’t many primary stats, but insane bonus tier because of Unob tier. You are free to fuse it with a low rank armor, so you can equip it pretty early, but also you can have a lot more tiers in compared to regular armors. It’s surely the best alternative to main path, but might require a bit more farming on getting a perfect set of it.
Rank 120 Festive Armor: This is a special set which you were able to get it from first Technical Battleground event. It’s a very great armor with 400 Attack and u18 on all pieces, and a fantastic set bonus with armor alone(even better set bonus with Trophy, but the wep is not as strong as the other weapons you have). This set, though, has some lacks regarding Critical Damage(you’d need 46x L12 crit rocks or 50x L11 for cap Crit Damage without any skill), and, unlike Crimson Set, Festive Set bonus has no Spawn Rate bonus, making it worse than Crimson for EXP/min in Corruption. But if you are able to kill the enemies fast(or instantly) with Technical Trophy, you can receive a very large bonus on Damage and EXP boost, which makes Festive better than Crimson in Corruption, instead.
**NOTE!** If you didn’t get this set when Technical Battleground #1 was accessible for everyone, you can craft a TBG Key for 25B Crafting Material. That allows you to gather the armor(plus other rewards) even when the event is over!
Rank 120: Lantern Armor: This one is basically the same as Festive Armor, but with 5% extra Spawn. It doesn't feel very worth, but can speed your Secret Dungeon runs a bit and allows you to get more EXP from each Corruption run.
**Accessories**
Rank 100: Challenge Medal: This will help you a bit on Rebirths, by giving some stats and some bonuses. Not so special.
Rank 120-180-250-350: Metal Pendants: These pendants can give you a nice Attack Speed boost and nice Bonus Tier.
Rank 30: Crappy Earrings: These earrings are generally used for the extra defense gain by uniques, not really from stats/bonuses, since they’re low.
Rank 400: Empowering Gem: As we already know, Emp gem improves the power of owr character by a lot.
**Unnecessary extras**
Rank 40: Immortal Pendant: If you get an Immortal Pendant from Special Shop while you’re only Rank 40, can increase by a bit rank progressing on Dark Pyramid.
Rank 40: Kana Warrior/Four-Leaf Clover: these medals are for who don’t want to remain without a Medal on first 100 ranks of Rebirth.
Rank 120: Megaboss’s Earrings of **type** : I usually suggest them for who has SI rocks, so he can get some more Bonus Tier. That will cost some defense.
Rank 251+: Mega Triangle Gem: These gems are obtainable from Triangle Hideout. Stats are random, and rank depends on current streak(remember: 250 + 1 \* streak, only if currentStreak \> bestDailyStreak). Not so necessary, but when they’re fully enhanced by enhancers from Apocalypse crates and uniqued, they are a nice choice.
Rank 160-300: Roflhunter’s Pendant: This is a valid subtitute of Silver/Gold Pendants. You can get one of those on Smiley Island, where you have a chance to get a Roflhunter pendant instead of a regular one(50% chance). Especially if looted on high difficulty(minimum HCWM) with Gem of Good Luck, this pendant will have very high stats and nice Unob enhancement(up to 14, even 16 if dropped by Devil Face).
Rank 400: Gem of Constancy: If you don’t bother on switching items during Rebirth from rank 400, this gem is just for you.
Rank 60: YOUR TEXT HERE: From version 1742, you can now craft a medal with your title’s description! It also has changeable bonuses, so it does the same work as Challenge Medal….even though with no stats and lower rank. Works good if you don’t want to attempt any challenge(I still suggest to attempt Challenge 5 because it’s the shortest one). Remember that the title is always under your name on game screen.
Quick example:
[](http://i.imgur.com/ZAnqSFR.png)
In this case, I’ve put the title “Triangle Addictive” which is below the name “Axiss32”. The medal itself will also get named “Triangle Addictive”, because its name is always the same as what title you used when you crafted it(It means the name won’t get overwrited by a new one).
Last note: It’s free, but you can only craft it 3 times per month, because it requires 1 Mysterious Square resource and you get 3 per month. So: Pick your title wisely! (Doesn’t matter, anyway).
This restriction gets removed if you donate money to Tukkun.
Since Attendance Sheet release on August, 4th 2015, you can now get a special medal by completely filling the Attendance Sheet of current month.
What it looks like:
[](http://imgur.com/r1HVea5)
This medal is pretty unique, since it also gives bonuses even when you don’t equip it! But let’s talk about performance. This medal is fantastic to run it from Rank 40-100 on Dark Pyramid, also thanks to the unique Damage bonus which help you a bit on 1-shotting the mobs. This medal can be acceptable for all rebirths, but it causes you an EXP% loss, since the green bonus is Pixel% and you cannot change it even with Special rocks.
[Top](http://www.kongregate.com/forums/60/topics/482712#posts-9082764)
**Strategy**
**Part 1: Dark Pyramid**
Rank: From 40 to 95 or 100
Suggested skills: Anything which improves Attack and EXP.
Use Elitè Pharaoh IA as Damage builder. Use your Gun and your armor. Use the EXP ring and Master buff on Hardcore Dark Pyramid and 1-shot mobs with Power Attack. Also try to use Quick Attack for 1-shot mobs. 3 runs are enough for reach Rank 100. Note: Try CHAOS IA as a test if you are still able to 1-shot mobs on HC. If yes, use it for more EXP. Also try to use Reward buff if you are still able to 1-shot mobs with CHAOS IA. If still yes, use it for faster progression.
**Part 2: Special Arena**
Rank: From 95(or 100) to 213
Suggested skills: Hit/Dodge, 40 Weapon Mastery, Rage Power/Panic, EXP skills, Buff Effect, all Attack skills
Switch Elitè Pharaoh IA with CHAOS IA. Switch the ring to Cruelty(EXP is fine, but you deal less damage, or Rage if you have a low Double Hit).Switch all your equipments to GG/DD and to Spirit/Elitè and use Master pot. First 2 runs should be at Casual, then, when you reach Rank 120, you’re able to reach higher Hit/Dodge thanks to Buff Boost skill, so you can switch to Hardcore. After that, continue to run SA until you’re 213 – CM/KM and Crimson Bow, so you are strong enough to not reset stats on Corruption.
**Part 3: Corruption and Secret Dungeon**
Rank: from 213 to 418
Suggested skills: Attack skills, EXP skills, Hit/Dodge for Secret Dungeon(53 points are fine. If you don’t have enough max level of those 2 skills, it’s still fine), Revive, Absorb, MP skills(Mana Eater excluded), and Panic for 95% Double Hit
Switch CHAOS IA to CGT IA, switch all your gear with the r213 one, and run a Corruption run at Casual with Power pot. This will be a nice ranking up zone for now. When Corruption finishes, just go to Secret Dungeon at Casual with Master pot + CHAOS IA. Start by opening 5 chests, and increase the amount by 1 or 2 each successful run. On Secret Dungeon, don’t rush everything: rush Chests/Bosses rooms. For this point, I would suggest Combo Protection and Revive skills to be safier aganist CHAOS. Every time Corruption entry appears, return to Corruption build, and run it. It will save precious SD runs for later ranks. So continue to that until rank 413.
Note: If you are able to kill 10c Casual CHAOS fast, you can switch to Hardcore whenever you are ready to attempt it. But I’d suggest to not directly start from 10c, since it would be too risky.
**Part 4: The End**
Rank: From 413 to 500
Suggested skills: Full Attack, EXP and Revive/Absorb. Any other skills which can improve Attack(MP), Panic skill for having 95% Double Hit and Reward skills for spare SP. Statuses + Coup de Grace for Spooky Crypt
Equip Demon Slayer set, and with CHAOS IA, master pot at Casual, rush Megaboss’s Revenge some times until you reach Rank 440-450. Remember that when you have to wait the entry, you can do some CHAOS rushing on SD for gain some experience in the meantime. At that rank, you’re able to run Spooky Crypt well. Just have some gear with Light Element and a weapon for Robacon with Light and Non-Boss Damage, for finish the rebirth. On SC, use Sheep IA with Reward pot ’till you have capped Hit/Dodge, then switch to Master. PROTIP: If you increase your Stun Chance to at least 50% with orange bonuses, your damage significantly increases, due to Explosive Shots attack bonus ability.
**Other paths**
Ranks 75-150: Defend Mission: Way slower than Special Arena, but cheaper. You just have to use Special Wand and the armor you used for run Dark Pyramid with a lot of Crit Damage. Remember: You can use Cursed Pendant here, since Damage dealt is dependant on level, not Attack stat.
Ranks 213-413: This is generally for who don’t have SD runs left, so can just do Corruption all day.
Ranks 318-500(1st way): Idle-able way. Equip CHAOS ARMOR + AURA and idle in an area where you can handle bosses and gain much experience. Or semi-idle Corruption for fast ranking up.
Rank 318-500(2nd way): CHAOS ARMOR with Non-Boss Damage and 1 Mastery with Reward pot, and with some Light Element. This is the path you can do as well if you’re really prepared. You need Sheep at +10, and CHAOS ARMOR should be u30 for best profit. Just run Spooky Crypt with this build until you reach Rank 500. Can speed up Rebirth a lot, but it’s really difficult to build up a real strategy for it.
[Top](http://www.kongregate.com/forums/60/topics/482712#posts-9082764)
**The first 10 Rebirths**
First 10 Rebirths, as usual, and the most difficult to do in the game, because the Arena EXP bonus is not full. When you have to attempt then, you have to burn much more raid entries to finish the Rebirth.
First, you cannot reach Rank 95 with just 2 DP runs. You’ll mostly need 3 runs or even worse 4 to make up the missing part of EXP bonus.
The second problem is Special Arena, because you would need to craft several more entries for reach Rank 213. But because entries will be very, but very expensive later, I would suggest to go to Corruption when you clear out daily SA runs, but you may need to reset stats, because enemies would be too strong for you. This is recommended for first 5 Rebirths, then you can easily handle the SA entries cost in Crafting Material.
Secret Dungeon entries won’t be sufficient to reach Rank 413(assuming you do a Corruption run in the middle), so you may have to spam more Corruption or rush CHAOS as fast as possible, thing I would suggest for rank up faster.
When reaching Rank 413, you would need to spam more MEGABOSS’s Revenge(some more runs) so Spooky Crypt can be sufficient to reach Rank 500 again. Or, if you’re going to idle, to lose much more time on ranking up.
Also, because you don’t have rebirths, you may not reach a high floor on Endless Dungeon, so your Demon Slayer Armor might be a lot weaker, and so MBR and SC possible streak is much lower, gaining less EXP from both raids. For resolve the problem, some Corruption runs after MBR are good for gain some more ranks for be ready to attempt Spooky Crypt.
**Robacon**
Robacon is your best ally on Rebirths. He improves a lot your ranking up, making raids easier and improving your EXP stat.
The build is as usual:
Rank 40: Anything which adds EXP and Non-Boss Damage for Dark Pyramid. This isn’t an issue if the bonuses are wrong, because Bonus Tier of Rank 40 weapon is very low, even with unob tier 5. By the way, you need it for train Robacon. Sword of Ascendant is a very good Rank 40 for Robacon due to extreme Attack(4k attack without enhancers) if you don’t attempt Dark Pyramid for first ranks(please don’t).
Rank 100: Anything which improves EXP and Boss Damage for help you on Special Arena. Generally a Golden Gun is the best solution.
Rank 268: A Crimson Bow fused with Blood Scimitar which has Spawn Rate and Boss Damage for Corruption and then Secret Dungeon. Note that the weapon combo doesn’t require 500/500 crystals, because Bonus Tier doesn’t increase, and for Secret Dungeon, swap Spawn Rate with EXP.
Rank 338: Tower of DOOOOOM which is basically an upgrade tier from CB/BS. Same bonuses as CB/BS for Secret Dungeon/MEGABOSS’s Revenge, and for Spooky Crypt it would need Non-Boss Damage and Light Element.
Rank 4xx: Elemental Staff which has bonuses for Spooky Crypt, or craftable u20 Platinium Endurance Trophy(in Special Arena recipe)
If you have a Challenge trophy(Awarded for beating a Challenge before Deadline), use it from Rank 150 to 4xx(Staff’s rank) with EXP and Boss Damage bonuses(Remember that Trophy is finalized, so you have to use S-Rocks).
If you have a Technical Battleground trophy(awarded for gathering 15,000 Event Points on Technical Battleground), use it from Rank 200 to 4xx(Staff’s rank). It works similarly like Challenge Trophy, but has 50 more ranks and 5 less Unobtainium tiers.
[Top](http://www.kongregate.com/forums/60/topics/482712#posts-9082764)
**Tips for the Rebirth young adventurer**
Here, a list of tips that are very precious for speed up Rebirths:
1. Staying at level 9001: That’s logic. You have no level penalty anywhere, so you deal normal damage, and accuracy is regular. Note: Do it if you can stop doing ascends for long time in order to complete rebirths.
2. Ascension Points: If you’re going to do a lot of Rebirths, I suggest to have at least Green Coin Increase to max level, so you gain more Green Coins during Rebirths, so you can use Dayskips more frequently to recover raid entries. More Ascension Points also improve the power of Reincarnation Weapon’s projectiles, allowing you to slighty easier fights(mostly only aganist CHAOS).
3. Business: Fighter business is the ideal for Rebirth marathon: This will just keep going up as you continue Rebirths, and that’s a good point for level Fighter career.
4. EXP/Spawn bonuses swap: When you have to do Corruption, you can swap on armor EXP bonus for put Spawn, for balance the EXP gains per second! I just recommend it for who has SI rocks. Surely, not finalizing gear just for this tip is a waste of stats. Remember: Perfect balance is 2.5 EXP per 1 Spawn point.
5. Selection of Orange wep bonus between Rage Attack and Boss Damage. The ideal balance between those 2 stats is 4 Boss Damage per 3 Rage Power(100+Rage Attack) points.
6. Cyborg: If you have some White Coins stored, and want to spend them, buy Cyborg Points to make him working on any activity. In Rebirths, anything is useless, except Green Coins because of Dayskips. Arcade with a lot of Gold/Silver/Bronze Medals is your best friend for Green Coins. Though, it will cost you some White Coins. NOTE: Make sure you don’t use any Dayskip while Cyborg is doing Arcade because all medals will get wiped.
7. Speed optimization: Spending all SP on just 1 skill that improves Double Hit/Speed isn’t the best way to go. The best way is to spend half on Panic and half on Weapon Booster skill, for save more SP.
8. Mana Power: Spending some purple and orange bonuses for MP, with the addition of MP skill, career bonus and (if you have some) Attendance Medals, you can build a great amount of MaxMP, which you can take advantage of with Mana Power skill, due to Damage Dealt multiplier. It’s also helpful without a lot of Mana due to half Damage Taken, which improves your survibility in raids like Secret Dungeon.
[Top](http://www.kongregate.com/forums/60/topics/482712#posts-9082764)
**Reincarnation Set**
Reincarnation Set is a special Set which you can use it for complete the last 50 Rebirths much faster than the first 50 Rebirths.
For who doesn’t know what kind of items are under the “*??**??*????” recipe, that’s Reincarnation Set, which you can unlock it at 50 Rebirths. Because of high tiers, and special weapon, the strategy of Rebirths will also change in positive, since you rank up way faster than before.
What it looks like, and full stats with the complete Set Bonus:
[](http://imgur.com/VzH6euK)
This set is obviously the best for the beginning, but some items might be worse than the items you already have.
Weapon and Pendant are the best, so they can be keep for the entire Rebirth. But the rest of items(Earrings excluded) have to be replaced at Rank 318 when you re-unlock CHAOS ARMOR because they’re way weaker. Earrings are the exceptions. They have much attack(250) but have lower tier than MEGABOSS’s Revenge earrings. I would suggest to make them u10 and keep them for the entire Rebirth, too.
The Weapon of Reincarnation Set is the same as Ultimate Weapon – Shoots projectiles in the same way, improved Pixel Throw and deal extra shots when you can deal full damage to enemy, generally when it’s really large(Chimera is an example) . Just for that, it beats every other weapon you have crafted for first 50 Rebirths.
The Armor is the same as Ultimate Armor, but it loses efficiency when you reach Rank 318 when you re-unlock CHAOS ARMOR. It’s actually good for the first 318 Ranks for the Set bonus – Good Spawn for speed up SD and more ranks on Corruption.
The accessories have special purposes:
-Earrings: Good attack bonus but very low tier. It starts at 0 unob, so you have to put an enhancer from Spooky Crypt on it. But even if u10, the tier is not so high, just 15. But if you care a lot on Equip ATT, at the cost of some bonus tiers, it’s the accessory for you.
-Pendant: Godly Attack, godly Bonus Tier, godly item. You should keep it whenever you rebirth, because it’s pratically the best Rebirth item in the game.
-Trinket: It’s the same as Ultimate Trinket: Small Attack bunch, no bonuses, and have access to full Set Bonus. I suggest to keep it ‘till Rank 318 for Set Bonus, but doesn’t hurt if you don’t equip it.
Strategies variations with Reincarnation:
Dark Pyramid in the beginning: Equip Reincarnation Set at Rank 50 – Don’t bother if you lose precious seconds, you’ll get much more EXP with the new set, so you’ll recover them – and then stop when you reach rank 95. All EXP bonuses.
A weird, but faster strategy for get Rank 90 with Reincarnation is to get to 70 on Dark Pyramid, and then staying on Frosty Zone with CGT IA with Quick Attack + Specialized Weapon and Master potion for 1 minute. You can also try using Master potion and Hit/Dodge Skills to directly go to Dragon Cave/Binary Battlefield at Rank 50, but it’s not recommended.
Special Arena: Just rush the raid like what you normally do even without the set. You are able to do first SA run even at Hardcore, and able to use Reward buff. Stop doing SA at Rank 218 if you’re going to do Corruption, or craft extra runs for reach 250 for Secret Dungeon. NOTE: Use Reward buff if you only believe you can still beat MEGABOSS with a lot less Hit/Dodge chance. If not, use Mastery. You can also rush Special Arena only until Rank 180 for enter Corruption, but you may have low Accuracy and Defense for resist monsters’ attacks. To resolve this problem, use Master pot.
Secret Dungeon: Rush the raid at 5c HC from the beginning, and keep increasing the chests as you rank up. Since Reincarnation has really low Defense, max out Combo Protection and Invisible Armor skills for be safer aganist CHAOS. At Rank 318, re-equip CHAOS ARMOR, Mega Triangle Gem and do whatever you did first 50 Rebirths, since there are no variables in compared to non-Reincarnation strategy, except for your power and rank up rate.
Spooky Crypt: Start Spooky Crypt at Rank 413. Protip: Rush the first part of the raid on Hardcore for more EXP, then when you are too slow on killing the mobs, switch to Casual. Power pot is the best for this raid.
Various trivia:
Bonuses on Reincarnation should be all EXP/Attack/Attack Power. MaxMP on Pendant might be a great idea for using MP much more. For weapon, use Boss Damage(And Rage Attack for Robacon).
Reincarnation Weapon and Pendant, unfortunately, aren’t totally identical to Ultimate versions: They have the “Cannot apply Bonus Rocks” tag. So you should have SI rocks for having perfect Bonus build, or go for RNG when crafting the item for the good bonuses.
The EXP Generator of Reincarnation full Set Bonus gives some A: TG EXP and quadruples the Arena EXP amount you get every second. Amount of Arena EXP is affected by your current Rank – As you increase it, it gives you more AEXP. When being Rank 500, Arena EXP gain per second is 1/4 than normally. But unfortunately, it doesn’t seen to be powerful enough to make rebirths faster…so don’t only count on this bonus for rebirth.
The Auto-Loot chance to get loot items is guaranteed. The description says that you have a chance to get the loots, but it’s actually 100% chance to get them. Remember: Blue Coins, Skillbooks and such rare items cannot be looted by Auto-Loots. Reincarnation magnet is included, sorry.
All the Set is free, so no need to gather any material.
For conclusion, let’s talk about Robacon. Robacon has to use the Reincarnation wep too. But not because he would be jelly without, but for the extra tiers. Having him with EXP/Boss Damage/Attack Power weapon is really effective for fast Rebirths, and for Spooky Crypt, switch EXP and Boss Damage to Light and Non-Boss Damage.
[Top](http://www.kongregate.com/forums/60/topics/482712#posts-9082764)
**List of Abbreviations related to Rebirth**
Especially for the Battle Arena, players in chat and in forums usually use abbreviations for say any name of area, special monsters, equips or for everything else in this game.
For Rebirths, it’s the same thing, as nobody would write everything entirely, like “Demon Slayer” becomes “DS”.
Here, a list of abbreviations related to Rebirth.
**Areas/Monsters**
**Corr** = Corruption
**CG** = Castle Grimm
**CGT** = Corrupted Giant Treeman
**CS** = Censor Ship or Censor Sheep
**DM** = Defend Mission
**DP** = Dark Pyramid
**FFO** = Fairy-Tail Fight Off(less commonly known as FTFO, but not recommended. Do not use FF, it may be confused with “Final Fantasy”, which has nothing to do with the Fairy-Tail areas)
**FGF** = Fairy Godfather
**FGM** = Fairy Godmother
**MBR** = MEGABOSS’s Revenge
**NCI** = Not Copyright Infringement
**SA** = Special Arena
**SC** = Spooky Crypt
**SD** = Secret Dungeon
**TH** = Triangle Hideout
**ToD** = Tower of DOOOOOOOM
**TR** = Throne Room
**10c HC CHAOS** = This abbreviation is related to “Enter Secret Dungeon at Hardcore difficulty, open 10 chests and defeat CHAOS, the final boss”
**Equips**
**AURA** = CHAOS AURA
**BS** = Blood Scimitar
**CB** = Crimson Bow
**CM** = Crimson Armor(note that this excludes Crimson Bow, as it has different abbreviation). Do not confuse with Crafting Material
**DD** = Diamond Dagger
**DrS** = Dragon Slayer Set
**DS** = Demon Slayer Set
**DW** = Dragonewyn Set
**Elitè** = Elitè Set
**FGF/FGM** = Fairy Godfather/Godmother Set
**GG** = Golden Gun
**KM** = Knightmare Set
**ToD “item”** = ""item" of DOOOOOOOOM
**uxx** = CHAOS ARMOR with Unobtainium Enhancement xx(Mostly suggested set is the one with Unob 25 or 30). After the v1767 Bonus Tier update, this abbreviation is still used, although it may look confusing to newbies
**Stats/Skills**
**BD** = Boss Damage
**Crit** = Critical Damage(less used for Critical Chance)
**CdG** = Coup de Grace, skill used in combination with Statuses for extra damage(less commonly known as Coup)
**DH** = Double Hit
**HDC** = Hit/Dodge Chance(not really used, but sometimes it’s a very important abbreviation)
**IA** = Invisible Ally
**NBD** = Non-Boss Damage
**PA** = Power Attack(for the Improve ability, add an I)
**QA** = Quick Attack(for the Improve ability, add an I)
**RA** = Rage Attack(more used as RP, Rage Power, which is rageAttack + 100)
**“V” ability** = “whatever weapon”’s Specialized Skill.
More abbreviations, which aren’t related to Rebirths, can be found [here](http://www.kongregate.com/forums/60-anti-idle-the-game/topics/446011-partial-release-newbie-guide-to-battle-arena-ba#posts-8616373)
[Top](http://www.kongregate.com/forums/60/topics/482712#posts-9082764)
**Specialized Skills: General Glossary**
With the recent updates of the game, more accurately in Version 1724, Specialized Skills can now be used, instead of old Super Knockback. They are skills that do different amount of Damage and apply different Bonuses/Statuses, depending on your Weapon. Even if you don’t use them, they are still worth the Skill Points for extra Quick/Power Attack Power% bonus.
Here, a quick and complete list of all Specialized Skills and their utility during Rebirths:
**Infinity** – Ultimate/Reincarnation Weapon: Infinity is a Skill that allows you to stay at MaxMP, 100% Mastery and infinite Epic Rate of monsters for a short while. It’s not particularly a skill which that gets you to the hardest parts of the raids(like 10c HC SD) at lower ranks, as its special effect only lasts 20 seconds, out of 180 seconds of cooldown. It can be good with Charge skill for deal extreme damage to CHAOS and the bit extra boost can also help on making the battle easier, but the long cooldown makes it nearly useless during Rebirths.
**Multislash** – Sword(Ultimate/Reincarnation Weapon excluded): Multislash is a skill that deals good continued damage onto a single target, with a fairly low but consistent Delay thanks to multiple shots. If used more than 3 times on a single monster, wait time for charge Power Attack will also get shortened. It’s a good skill for Combo/Crescendo/Statuses build, but because delay is slow and it’s only effective on strong enemies which take a lot of attacks for get defeated, this skill’s utility gets lost whenever you exit from Secret Dungeon, cause CHAOS is the only monster which has a lot of Health during your Rebirth journey.
**Magnetic Stab** – Dagger: Magnetic Stab allows you to consistently hit enemies with a very short weapon without having to wait the monster to return to your Weapon Attack Range. You also have a chance to deal some Knock plus 7x Damage with any attack, but chance is halved on bosses. Assuming the very short range of Daggers, and the low Knockback chance of the ability, combined with the slow Delay, this skill is risky, very risky.
**Pierce** – Spear: Pierce is another skill that allows you to deal good damage onto a monster, and allows you to ignore more defense with attacks past the first, which can completely ignore it! Defense on mobs isn’t an issue, as you can still inflict good damage, and with Keen Eyes skill you can increase your Ignore DEF by 50%, or even better ULTRA CHAOS IA can increase it by 60%, so no need for this skill.
**Threaten** – Axe: Threaten is an interesting skill that allows you to stun enemies for 3 seconds for every use, lowering their attack too. Because of long cooldown(1 minute), this skill is almost useless, as the only difficult long fight you do during Rebirths is CHAOS, and he doesn’t last long enough to make the Attack debuff even worth it.
**Silence Hammer** – Hammer: This is a skill that can Silence a non-Boss, non-ULTRA monsters. Simply, just non-Bosses. But if you fight a monster that is not a Non-Boss, Non-ULTRA, you can deal triple damage then. The ability, if combined with Level 50 Charge and with the fairly good cooldown(30 seconds), you can deal great damage to bosses, especially on CHAOS. Unfortunately, there aren’t good Hammers during Rebirths, and even if they were high rank, they have a short range, making this type of weapon/skill not really appealing on fighting.
**Polearm Spirit** – Polearm/Polearm(Stab): This is the typical specialized skill that adds a passive bonus to your stats. It can increase Equip ATT/DEF and MaxHP for a short while. It can be good as defensive skill, not really good for anything else.
**Hamstring** – Bow: Probably the most strongest Specialized Skill ever. It can deal good damage and can slow down enemies, with the new status “Slow”, that is affected by Coup de Grace! It’s greatly effective on everything because it can even block magic attacks with Slow status, though, it has a slow Combo/Crescendo build speed due to slow delay.
**Trueshot** – Crossbow: Trueshot allows you to guarantee hit the enemy, even if you cannot technically hit it due to low Accuracy. It can also vastly increase your Hit Chance. The main problem of this skill is that building up 90% Hit/Dodge Chance with skills and Master Potion is easy, so the guarantee Hit cannot increase your battle performance a lot. Though, with max Charge, it can deal good amount of damage every 30 seconds, without have to worry about Accuracy.
**Elemental Sphere** – Wand: Elemental Sphere allows you to automatically hit enemies a few times every seconds and can multiply your Element stats by 1.3×. Not really appealing for raids like Secret Dungeon, as CHAOS does not have any element, but can help on Spooky Crypt because of extra Damage bonus.
**Dispel** – Staff: This is like an Antidote: you lose statuses when you use it. But you also prevent monsters to use their magic abilites for 5 seconds. Good for average/long fights for high resistance.
**Rapid Fire** – Gun: With an extreme speed and extreme Combo/Crescendo, combined with good Power, Rapid Fire is the Specialized Skill with the highest DPS when fighting a monster with 0 defense. The problem is that it’s vastly affected by monster’s defense, because each shot(6 in total) has a low Power%, just 250% at max level. Good for rush raids like Special Arena, Corruption, but also Secret Dungeon before Chaos/CHAOS. It can work on Spooky Crypt too, but it’s not the best option there.
**Absorption Shuriken** – Claw: This is a HP/MP drain attack, that does average damage to the monsters. It’s good for anyone who don’t have good MP Modules. It allows you to build up Mana Power builds, but with the cost of some power, because at max level it only has 1000% Power with a 225 delay(-33% less power in compared to Hamstring).
**Headshot** – Slingshot: This is the ability for 1-shot non-bosses instantly with a single shot, regardless of health left. As everyone knows, non-bosses are never the issue of slow progressing on Battle Arena, so the main specialization of this skill is pretty useless. It can deal good damage to Bosses, but with a very slow delay(60 seconds), it’s nearly negligible.
**Hyper Cannonball** – Cannon: A huge Cannonball will massively stun and knock an enemy with good damage. Nothing more, other than the interesting combination of Knock + Stun + Damage, good for bosses like CHAOS.
**Hyper EXPlosion** – Grenade: More like an easter egg, it can add EXP on current enemy if the Explosion actually hits(just a maximum of 1,000 EXP or 40% of base enemy EXP). It would be good for Damage, but Elitè Grenades is the only weapon that can support this ability, and its stats aren’t great at all, especially on Speed.
**Field of Glory** – Trophy: Huge power when using the ability, and also huge power over time to the enemy every second. It also can drop you random materials, but that’s another discussion. This wep is good as “Perfect Arena Master” for a better Area style, with a yellow-ish tint on it. Good for long battles, not really appealing otherwise.
**MINE!!!!!** – Mining Tool: That’s the ability for Mining. Allows you to 1-shot Crystals instantly and to increase Drop Rate to that Crystal. Main problem: Mining is useless on Rebirths.
If you keep non-boss on CHAOS and switch 1 piece to demon slayer at 413 with constancy, SC should be doable from 318 to 500 in under an hour. It’s my understanding that this is the key for very fast rebirths right now.
Consider U11 Green Armor of Loot for rank 40.
I’ve been looking at making Dragonwyn for my next set but depending on how well the extra tiers on the armor of loot holds up blue and purple U11 might also be an option. Not sure they will be quite powerful enough for the people that want to speed through but with the green bonus changed to exp (SI rocks needed obviously) it might be really good for people with less active time on their hands.
> *Originally posted by **[Melzas](/forums/60/topics/482712?page=1#posts-9087412):***
>
> Consider U11 Green Armor of Loot for rank 40.
>
> I’ve been looking at making Dragonwyn for my next set but depending on how well the extra tiers on the armor of loot holds up blue and purple U11 might also be an option. Not sure they will be quite powerful enough for the people that want to speed through but with the green bonus changed to exp (SI rocks needed obviously) it might be really good for people with less active time on their hands.
Surely this would be a nice set for Rebirths. Right, it needs SI rocks, but if you have them, it might be a nice set for Rank 40.
Surely, this takes some effort on catching it, and that’s not really necessary. With my strategy, you’re able to get Rank 100 with 3x DP runs. With Armor of Loot it’s the same, since it just improves EXP stat by 8%(or higher if the set you crafted for DP hasn’t unob tier 5).
Thanks for this nice Guide! Could you add skillbuilds for the different parts? And more information about the green/orange/purple enhances of the armor/weapons/accessories would be really nice. Well done so far.
> *Originally posted by **[Yasim](/forums/60/topics/482712?page=1#posts-9096951):***
>
> Thanks for this nice Guide! Could you add skillbuilds for the different parts? And more information about the green/orange/purple enhances of the armor/weapons/accessories would be really nice. Well done so far.
Well, I’ll work on it later. But still, thanks :D
> *Originally posted by **[Melzas](/forums/60/topics/482712?page=1#posts-9087412):***
>
> Consider U11 Green Armor of Loot for rank 40.
>
> I’ve been looking at making Dragonwyn for my next set but depending on how well the extra tiers on the armor of loot holds up blue and purple U11 might also be an option. Not sure they will be quite powerful enough for the people that want to speed through but with the green bonus changed to exp (SI rocks needed obviously) it might be really good for people with less active time on their hands.
I use green loot armor for DP, and a rank 81-90 blue loot armot set for special arena. Both u11, of course.
Also, for a low rank armor set for corruption, I recommend u30 CHAOS+some low level armor like Dragonewyn, for an u17 armor set.
Elite Pharaoh is unnecesary, it’s easy enough to one-shot DP mobs without it, so you can do DP with CHAOS which has higher EXP%. Also, Censor Sheep is pretty much only necessary for Spooky Crypt, which you list yourself as an alternative strategy, so I’d only list it as an alternative IA.
> *Originally posted by **[Vonbo](/forums/60/topics/482712?page=1#posts-9104335):***
> > *Originally posted by **[Melzas](/forums/60/topics/482712?page=1#posts-9087412):***
> >
> > Consider U11 Green Armor of Loot for rank 40.
> >
> > I’ve been looking at making Dragonwyn for my next set but depending on how well the extra tiers on the armor of loot holds up blue and purple U11 might also be an option. Not sure they will be quite powerful enough for the people that want to speed through but with the green bonus changed to exp (SI rocks needed obviously) it might be really good for people with less active time on their hands.
>
> I use green loot armor for DP, and a rank 81-90 blue loot armot set for special arena. Both u11, of course.
>
> Also, for a low rank armor set for corruption, I recommend u30 CHAOS+some low level armor like Dragonewyn, for an u17 armor set.
>
> Elite Pharaoh is unnecesary, it’s easy enough to one-shot DP mobs without it, so you can do DP with CHAOS which has higher EXP%. Also, Censor Sheep is pretty much only necessary for Spooky Crypt, which you list yourself as an alternative strategy, so I’d only list it as an alternative IA.
Green Armor of Loot isn’t really necessary. You mostly reach rank 96-97 with it, so doesn’t change anything.
I suggest Elitè Pharaon IA because the Non-Boss Damage, with the equips I listed, allows you to 1-shot mobs on HC DP even with Reward pot. So this is much worthest than CHAOS at Casual.
About Sheep…it’s important for Spooky Crypt. I know SC is not really necessary, but i prefer to put it on Primary Path because it’s the fastest way to reach Rank 500 from something like 440. This can be replaced with MBR + CGTs, but it takes a while.
ToD+6 weapons is really superior compared to CB/BS, and ToD+6 armor sets also seems much better against u25 CHAOS armor(except in unob tier). Too bad they’re all timed and will be nerfed soon, but I think it may be a good idea to use these before the nerf hits. Correct me if I’m wrong, just comparing my equips.
Also, Is it OK to start rebirthing without ED equips?
> *Originally posted by **[Object022](/forums/60/topics/482712?page=1#posts-9207539):***
>
> ToD+6 weapons is really superior compared to CB/BS, and ToD+6 armor sets also seems much better against u25 CHAOS armor(except in unob tier). Too bad they’re all timed and will be nerfed soon, but I think it may be a good idea to use these before the nerf hits. Correct me if I’m wrong, just comparing my equips.
>
> Also, Is it OK to start rebirthing without ED equips?
Well, according to equips stats, ToD wep is stronger(but slower) than CB/BS, and also more tier. Not sure about ToD armor, but I’m certainly it has some less Attack, which is compensated by extra tiers. So ToD gear might be good for long Rebirth-chains(60 days are enough for reach +100).
Unfortunately, Tukkun will nerf them, so you must have SI rocks for having perfect bonuses, and also some less stats. But even with nerf, ToD is a good alternative.
ToD armor will be nerfed in some way (attack from leveling or something), but ToD weapons should get better. It’s because pre-enhancement count on them will cap at +5, so you’ll be able to reach very good speed even on high bonus ToD weapons.
Sure, needing SI rocks is an inconvenience, but it’s surmountable.
Updated with Robacon and First 10 RBs parts. Still missing the Reincarnation part, but I still need to get it ): (No problem, I’m at +48 Rebirths with fast growth, so it’s really coming soon).
EDIT:Guide finished! Now it’s complete and works beautifully(Hopefully!)
About how long will your first rebirth take? I am finsihing up my 5th ascension. Iwant to get through my 6th before starting this. with 6 mediums i can pick up the critical print multiplier so i figure if im sitting at an ascension fora while i might as well get more coins. I know i can just try it, but i like the idea of using temp perks to maximize efficiency. however, if rebirthing takes a really long time, id rather go through sevearl more medium ascensions ( can get to level 9000 in less than 1.5 days now and its going down) and stockpile perk points before rebirthing.
ill have all the recommended rebirth equipment. I have gotten 47 extra skill point drops at rank 500. i believe you keep those when you ascend. trying to max my efficiency.
Are we talking hours or days for the first rebirth? I know the length of time will shorten.
> *Originally posted by **[guessingo](/forums/60/topics/482712?page=1#posts-9299520):***
>
> About how long will your first rebirth take? I am finsihing up my 5th ascension. Iwant to get through my 6th before starting this. with 6 mediums i can pick up the critical print multiplier so i figure if im sitting at an ascension fora while i might as well get more coins. I know i can just try it, but i like the idea of using temp perks to maximize efficiency. however, if rebirthing takes a really long time, id rather go through sevearl more medium ascensions ( can get to level 9000 in less than 1.5 days now and its going down) and stockpile perk points before rebirthing.
>
> ill have all the recommended rebirth equipment. I have gotten 47 extra skill point drops at rank 500. i believe you keep those when you ascend. trying to max my efficiency.
> Are we talking hours or days for the first rebirth? I know the length of time will shorten.
The first one definitely can be done in under a day. If you follow this guide closely (there’s very little idling, if any), it should be faster, even for the first. If you plan to idle more than a little, I’d allow 2 days. It doesn’t take too long with the right preparation and the ability to do raids at roughly the ranks listed here (it can be much slower if you don’t, so this is a **really** valuable guide in that regard).
With good preparations, and choosing the right path(The guide’s path is my current path), first Rebirth take not so much time.
Like what Uroogla, if you never idle, your first RB don’t even take an entire day.
But not do what I did – 3 weeks for first Rebirth. Yeah, no preps and low ascends :P And older version