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[Previous thread](http://www.kongregate.com/forums/60-anti-idle-the-game/topics/221927-game-bugs)
___
You can report bugs here. Try to be as descriptive as possible.
# IMPORTANT:
* This thread is for reporting bugs only. If something is not a bug but is difficult to use or does not make much sense and you have an idea how to improve it, post it in the [Suggestions thread](http://www.kongregate.com/forums/60/topics/478628).
* Do not report exploits or bugs that make the game easier to play. [Send me a private message about it instead](http://http://www.kongregate.com/accounts/Tukkun/private_messages)
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Rebirthing with the Worth Moon Gem equipped does not un-equip it (at least in Apocalypse mode).
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Gem of eternal rage shows 125% attack speed before you buy it and 100% after.
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_root.submitScore("[Career] Career: Fisherman",_root.save.careerLevel[12],200);
it's actually called fisher career
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> *Originally posted by **[Mnchngrngs](/forums/60/topics/841240?page=1#11493670)**:*
> _root.submitScore("[Career] Career: Fisherman",_root.save.careerLevel[12],200);
> it's actually called fisher career
The display name and the code name are different for some Kong statistics. I'm pretty sure the score still submits correctly to the leaderboards.
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> *Originally posted by **[Tukkun](/forums/60/topics/841240?page=1#11494065)**:*
> > *Originally posted by **[Mnchngrngs](/forums/60/topics/841240?page=1#11493670)**:*
> > _root.submitScore("[Career] Career: Fisherman",_root.save.careerLevel[12],200);
> > it's actually called fisher career
>
> The display name and the code name are different for some Kong statistics. I'm pretty sure the score still submits correctly to the leaderboards.
Somewhat related question/possible bug that I haven't seen an answer for elsewhere: Why is it that scores sometimes show and other times don't? I'm specifically curious about the All-Time section since that should theoretically hold scores forever.
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Yes it does submit correctly, but the leaderboard has the wrong name for it. note that this isn't part of the function that submits scores to kongregate, I have no idea where this actually submits to.
As for why all time is messed up, kong bot ruins a lot of things. If your score is too high it gets deleted, if it's too high it just gest set to a lower amount, if your score is too old it's more likely to be deleted. I have no idea if there's a more specific patern
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when my chromebook crashes, my data is lost
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Fishing: sometimes during a perfect streak a perfect hit will show as a miss (red bar), not catch anything, and break the streak. It doesn't matter how long the streak is or what mode it's in.
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Since 1.826 there's something strange going on with my badges. I have donated $5 before so paid features are available. https://i.imgur.com/f0aBvkU.gifv
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> *Originally posted by **[pimhazeveld](/forums/60/topics/841240?page=1#11595545)**:*
> Since 1.826 there's something strange going on with my badges. I have donated $5 before so paid features are available. https://i.imgur.com/f0aBvkU.gifv
Hi,
I've made it so all donors have access to exclusive medals. You can change the medal name by changing your title before crafting.
> *Originally posted by **[the_calculator](/forums/60/topics/841240?page=1#11594066)**:*
> Fishing: sometimes during a perfect streak a perfect hit will show as a miss (red bar), not catch anything, and break the streak. It doesn't matter how long the streak is or what mode it's in.
That's probably a treasure chest or something you were trying to catch, which has strict requirements and being slightly off will count as a miss.
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Selling certain items doesn't work as intended (like some modules). Shift + k + click doesn't work alone to sell them, but Shift + ctrl + k + click will work. It should probably be stated somewhere that ctrl is necessary.
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> *Originally posted by **[konsiv](/forums/60/topics/841240?page=1#11602109)**:*
> Selling certain items doesn't work as intended (like some modules). Shift + k + click doesn't work alone to sell them, but Shift + ctrl + k + click will work. It should probably be stated somewhere that ctrl is necessary.
Strange, because it shouldn't be necessary. Shift + K + Click works for most people. I've heard numerous other comments like yours though, so it might be a problem with certain types of keyboards or operating systems or browsers or something.
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The Gem of Eternal Rage says in the crafting menu it starts with rage speed +125% but upon crafting it comes with rage speed +100%, please change one of the values so they actually make sense
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**Item text of S/SI rocks in Item Storage switching**
When you hover over a S/SI rock in item storage, it displays it text like "Weapon Bonus Type B". If you CTRL-click them to move them to your inventory, the item below the mouse pointer is gone, but the item text remains (until you move the mouse).
The item text now says (correctly): "**[S]** Weapon Bonus Type B".
I guess that's what it should say in the first place.
Image link: https://imgur.com/a/wZUWu
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Breaking news window is too short for some messages.
Example screenshot:

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About "Game occasionally crashes when entering Item Crafting menu."
It took me 5 to 6 minutes to contribute a single item to my Museum, because the game is lagging really bad there. It receives mouse move and click events in a delayed matter (up to 1 minute).
It starts in Museum and ends as soon as Museum screen is closed. I assume it has to do with item pop-ups, which gave me some bad lagging moments in the past in BA.
Can be reproduced anytime on two machines.
Flash 27,0,0,130
Windows 7
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> *Originally posted by **[WickedVision](/forums/60/topics/841240?page=1#11635887)**:*
> About "Game occasionally crashes when entering Item Crafting menu."
> It took me 5 to 6 minutes to contribute a single item to my Museum, because the game is lagging really bad there. It receives mouse move and click events in a delayed matter (up to 1 minute).
> It starts in Museum and ends as soon as Museum screen is closed. I assume it has to do with item pop-ups, which gave me some bad lagging moments in the past in BA.
>
> Can be reproduced anytime on two machines.
>
> Flash 27,0,0,130
> Windows 7
I have a full museum and it only takes ~half a second to load it all, win 10 current flash.
This is happening because the museum takes more power than your computer can easily handle, this can be fixed by upgrading your computer. The only way tukkun could "fix" this is by changing the number of items that are displayed at a time in the museum, with the way that museum currently works.
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Mnch, it's friggin' Flash, not cross compiling the Linux kernel.
I doubt it has to do with computer power, both machines are i5 and i7. Still I'd be interested in how a debug build without item information boxes would perform.
Also, the problem isn't there for long, haven't experienced it 4 months ago. Probably flash version related.
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> *Originally posted by **[WickedVision](/forums/60/topics/841240?page=1#11638340)**:*
> Mnch, it's friggin' Flash, not cross compiling the Linux kernel.
> I doubt it has to do with computer power, both machines are i5 and i7. Still I'd be interested in how a debug build without item information boxes would perform.
>
> Also, the problem isn't there for long, haven't experienced it 4 months ago. Probably flash version related.
I'm using the same version as flash as you, and have no issue, that's the point. I5 vs I7 is completely irrelevant for this, more cores give 0 benefit to your browser, no browser is allowed access to multiple cores, what matters is how powerful each core. you could have an i3 with no issue in running the game. The tooltips are not loaded before you view the item, not having them show up wouldn't change the lag that shows up in that screen.
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I still dont see no reason for a power problem. Both machines can run multiple VMs, have several instances of MS Office products, Atmel/Visual Studio and lots of other small tools running at the same time, and the lag occurs. If I start the machines fresh without running any other tasks, the lag is still there.
As soon as I click the inventory button, the flash container single core load goes up to ~90 %. This is way above the limits for a game, which usually runs absolutely smooth. The game still runs at normal speed on its own (progress bar is performing OK), but it gets unresponsible for mouse move and input events.
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Enemies with "Chaos" special ability cannot apply weaken status:

Not sure if this is intentional or not.
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> *Originally posted by **[ol_ReVerSe_lo](/forums/60/topics/841240?page=1#11648206)**:*
> Enemies with "Chaos" special ability cannot apply weaken status:
>
> 
>
> Not sure if this is intentional or not.
This one is intentional.
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Very trivial visual bug: a title of full m's overlaps BC coin and underlaps (is that a thing?) the EXP bar.

nonconsequential, but interesting nonetheless
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The weapon isn't removed. As well as armor and accessories.
Because of this, I can't take the sword and reach the ascension
Image

How to remove this bug or avoid it?
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