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> *Originally posted by **[EdTheHead](/forums/7/topics/1933753?page=1#13562553)**:*
> > *Originally posted by **[getsupernova](/forums/7/topics/1933753?page=1#13562513)**:*
> > #11) Not true, I tried AdBlockPlus. Please reconfirm which adblocker causes issue
> >
>
> You're wrong I can confirm AdBlockPlus (Version 3.10.1) doesn't seem to work alongside SuperNova, SuperNova only works if you turn off AdBlockPlus
Don't works in Firefox and works in Chrome (if AdBlockPlus ON).
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> *Originally posted by **[getsupernova](/forums/7/topics/1933753?page=1#13562513)**:*
> #1) You can now click "more options" in the bottom right corner and try to re-enable browser plugins.
I see "more options" neither in Chrome nor in Firefox. Where exactly is this inscription?
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> *Originally posted by **[getsupernova](/forums/7/topics/1933753?page=1#13562513)**:*
> #1) You can now click "more options" in the bottom right corner and try to re-enable browser plugins.
Sorry, I cannot see that option anywhere. I presume it only shows up if one is running Supernova.
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> *Originally posted by **[getsupernova](/forums/7/topics/1933753?page=1#13562513)**:*
> #1) You can now click "more options" in the bottom right corner and try to re-enable browser plugins.
> #2) Multiplayer/networking is a work in progress, but dont expect 100%
> #3) Will reach out to Kongregate to see if I can learn more about how to fix. May be same as #2
> #4) Some of these are due to sitelocking or obfuscation. Its possible we may need the devs help in some cases to solve it, if they want to help
> #5) Not true, Firefox works fine. But you need to be on windows. Supernova will probably never support ChromeOS, but its possible it may support MacOS if we get enough users/usage to warrant it.
> #6) We submitted some forms to these companies, but ultimately its up to them if they are willing to help us.
> #7) Same as #4
> #8) This is probably because some of the games were not getting the correct SWF URL passed from Kongregates's implementation, due to them putting a wrapper around certain games. I bet the version presented during maintainence didnt have the wrapper so it worked. They are working on fixing this issue. When this issue happens, Supernova typically shows the wrapper URL: GameShell_4ef1b0e3533afbd9c353a999a01b4ee6.swf - example: https://www.kongregate.com/games/ArmorGames/sonny-2
>
> #9) Same as multiplayer issues, these are networking related. We are working on it but dont expect 100%
> #10) Researching with the team, will update this response.
> #11) Not true, I tried AdBlockPlus. Please reconfirm which adblocker causes issue
> #12) Networking related, same as #9 and #2, dont expect 100% to work.
> #13) The games run in the size the developer designed the SWF. We don't have plans for fullscreen support at this time.
>
Hi there Supernova, any chance you can suggest Kongregate integrate JS that can detect old versions of working Flash and default to that?
Maybe this will help:
http://www.javascripter.net/faq/browsern.htm
As suggested by ArcherBob here:
https://www.kongregate.com/users/29191487/posts
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TacticsSoft:
Thanks for the info re adblockers. I am also running ABP 3.10.1 in Chrome and Firefox and having no problems.
I tested on two different machines, windows7 and windows 10. Are you saying the Supernova Install/Play Screen doesnt show up at all with it on?
Still need more reproduction instructions since I can't reproduce this issue on my development machine.
Regarding Supermechs, I am able to play Supermechs, with some warnings. However it only works in Guest mode for now.
I'm trying to see if we can get this working in the next patch, but to be honest, I dont know yet.
GSerg:
Regarding #1, we updated this morning again to support more browsers withthe "more options" button, as it wasn't showing in Firefox before.
Yes, you can go back to the original browser SWF Embed using this option. Please look for this option again on the install screen on the BOTTOM RIGHT CORNER.
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Marked Issue #1 (request to use the unsupported Flash version and not SuperNova) as fixed.
Updated Issue #5 to reflect that now FF works (if only in Windows).
-Pip
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> *Originally posted by **[TheRealPip](/forums/7/topics/1933753?page=2#13562895)**:*
> Marked Issue #1 (request to use the unsupported Flash version and not SuperNova) as fixed.
> Updated Issue #5 to reflect that now FF works (if only in Windows).
>
> -Pip
Old FireFox versions (45ESR) and Palemoon 29 (based on Pre-Australis FireFox) still do not work.
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Can0t play any game of this week. I'm afraid Kongregate is dying :(
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Issue #1 is not fixed. I have perfectly working Flash (v31) in Firefox and the wrapper still won't let me access the games.
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> *Originally posted by **[TheRealPip](/forums/7/topics/1933753?page=2#13562895)**:*
> Marked Issue #1 (request to use the unsupported Flash version and not SuperNova) as fixed.
> Updated Issue #5 to reflect that now FF works (if only in Windows).
>
> -Pip
Issue #1 not fixed. I don't even get the Supernova screen.

Flash is enabled and activated as can be seen by the mute icon. All ad blocking disabled.
Funny how Kong continues to embed some small Flash .SWF in all pages (tracking?), yet breaks the games, heh...
P.S. in case anyone is wondering, Serpent is the unofficial build for WinXP of the Basilisk browser. It's the most modern thing i can run here.
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> *Originally posted by **[getsupernova](/forums/7/topics/1933753?page=2#13562878)**:*
> TacticsSoft:
> Thanks for the info re adblockers. I am also running ABP 3.10.1 in Chrome and Firefox and having no problems.
> I tested on two different machines, windows7 and windows 10. Are you saying the Supernova Install/Play
> Screen doesnt show up at all with it on?
>
I`m using Edge, running ABP 3.10.1 I get black screen, play screen will come up if I turn it off, Also tested Firefox same issue
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> *Originally posted by **[w4m4w](/forums/7/topics/1933753?page=2#13562951)**:*
> Issue #1 is not fixed. I have perfectly working Flash (v31) in Firefox and the wrapper still won't let me access the games.
Same here. The problem definitely persists. A few multiplayer games work but most Flash games do not.
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I am indeed now able to load games via Flash in Firefox too, but will only load the games that also load fine in the SuperNova player. Also, whether it be on Chrome or Firefox, when a game loads correctly, the Kongregate API will, unfortunately, not submit any highscore. Is it fixable by the SuperNova team or did the Kongregate engineer(s) break everything when they implemented the SuperNova technology? :p
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RainyShadow - What OS and browser are you using? I dont recognize it from the screenshot.
Matrix - I believe you are correct that a bunch of games were broken last week when they made the changes. Unfortunately this is beyond my power to fix since the SWF URL passed appears to be wrong? Kongregate informed me last week they are working on this issue.
Please see issue #8 about the SWF wrapper and GameShell_4ef1b0e3533afbd9c353a999a01b4ee6.swf
https://www.kongregate.com/games/ArmorGames/sonny-2
For example, Sonny 2 does not seem to even work using the "more options" link in old browsers / Firefox.
**Kong API problems**
Beyond that, I tend to agree that the Kongregate API does seem to have various issues. For example, people are complaning that Realm Grinder wont load purchases (https://www.kongregate.com/forums/7-technical-support/topics/1873379-supernova-player?page=4), and it does not appear this is related to Supernova since it also happens when running in old browsers using the "more options" links. Perhaps this also relates to your highscore issue. So hopefully they can fix those as well.
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> *Originally posted by **[Matrix4348](/forums/7/topics/1933753?page=2#13563034)**:*
> I am indeed now able to load games via Flash in Firefox too, but will only load the games that also load fine in the SuperNova player.
Indeed, the Supernova stub now has "Options" where you can "Enable Flash", which does make the game run natively in the browser.
And indeed, it does not actually work because while the game runs in the browser, it is not actually connected to Kong, which means the stub does a poor job "enabling" it. There is more to enabling a Flash game on Kong than injecting the swf file into a page.
Some games kind of work, but without connectivity (e.g. Pixelo cannot load the daily puzzle because that is supposed to come from a file stored on Kong).
Other games don't work at all (e.g. Mardek 3 displays a brown background and that's it).
These problems seem to come from the fact that the Supernova stub injects the swf file into its own iframe, which itself is injected into the Kong page. Because of this, the game thinks it is being hosted on the Supernova website and therefore has been stolen, and cannot connect to the Kong API even if it wanted to.
Please fix the injection mechanism so that it correctly injects the game into the Kong space, so that it knows it's not stolen, and can connect to the API.
Yes, I understand that this will require explicit support from the Kong side because browsers will not allow an iframe with different origin to inject content into its parent window.
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> *Originally posted by **[TheRealPip](/forums/7/topics/1933753?page=2#13562895)**:*
> Marked Issue #1 (request to use the unsupported Flash version and not SuperNova) as fixed.
Sorry to say this, but this is not a fix. I cannot run Supernova Player or Flash Enabler on Firefox for Linux. Perhaps those who can use it regard this as a fix but to the rest of us it is still broken.
So please do not mark this as fixed lest Kongregate will never bother about fixing the problem.
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@getsupernova
> *Originally posted by **[getsupernova](/forums/7/topics/1933753?page=2#13563059)**:*
> **Sitelocks and other games not working in old browsers**
> I tried this game in an old browser using the "more options" link, and weirdly, it gave me a message "This build of GemCraft lost chapter: Labyrinth can only be played on Kongregate"
> http://www.kongregate.com/games/gameinabottle/gemcraft-labyrinth/
> People are complaning this has to do with Supernova, but seemingly it does not
> https://www.kongregate.com/forums/7/topics/1933711?page=1
With all due respect, it absolutely does have everything to do with Supernova - or rather, with incorrect implementation of the "Enable Flash" feature in the Supernova stub.
This command injects the game into the supernova's `iframe` which does not have the `src` attribute pointing to a Kongregate page (as clearly seen in the DOM tree in the browser dev tools). Thus, the game is correct in assuming that it is not being run from Kongregate. Same must be the reason why the API does not work.
You have attributed this behavour to the game itself, but it's because the game is not correctly injected by the stub. The injection must be done at the parent page level, or inside a yet another `iframe` that would have an `src` attribute pointing to a Kong page.
@TheRealPip Please unmark the issue #1 as fixed because it actually isn't. The current behaviour is as if I fished out the SWF link looking at the HTTP requests the browser makes and copied the URL into the address bar of a new browser tab. The SWF will load, but won't work (to a degree, or at all).
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> *Originally posted by **[getsupernova](/forums/7/topics/1933753?page=2#13563059)**:*
> RainyShadow - What OS and browser are you using? I dont recognize it from the screenshot.
This is the [unofficial IA32 build](https://msfn.org/board/topic/180462-my-browser-builds-part-2/?do=findComment&comment=1194317) of Basilisk (branded as Serpent due to issues with upstream), running in Windows XP Pro SP3 32bit.
I also use the [SSE build of Pale Moon 27](https://msfn.org/board/topic/180462-my-browser-builds-part-2/?do=findComment&comment=1194319).
Both were working fine before Kong switched their scripts.
I also tried Firefox 60 ESR on Debian earlier, the Supernova part worked fine there. Unfortunately, the last Flash plugin for Linux compatible with my system is too old to run properly most of the games - [v.10.3.183.50](http://web.archive.org/web/20200812191524/http://fpdownload.macromedia.com/pub/flashplayer/installers/archive/fp_10.3.183.50_archive.zip)
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I solved adblock item, I already had supernova player. It opens the supernova window, I press play and the game fo today is a white screen :/
Today's game was !"Fancy Pants Adventure: World 3".
What should I do?
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I marked Issue #1 as "still open" given the evidence/feedback provided between this post andthe last one I made, above this on this page).
However, I do want to point out that Kongregate itself is only certified to work for FireFox, Chrome, Edge, and Safari (and only the current versions of these 4 browswers). This is not to say that it won't work for others (Opera, Pale Moon, older versions of these browsers, etc), but it is not something that hte admins necessarly will put effort into if it doesn't work. I understand that this might not be a popular opinion to some, but let's all remember that we are now dealing with an out of support solution (Flash) where the vendor has activly disabled functionality in the current version.
-Pip
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> *Originally posted by **[TheRealPip](/forums/7/topics/1933753?page=2#13563131)**:*
> However, I do want to point out that Kongregate itself is only certified to work for FireFox, Chrome, Edge, and Safari (and only the current versions of these 4 browswers).
I don't remember ever seeing this mentioned **anywhere**!
Since when is this?
All i know is that most of the games on Kong (excluding Unity3D and Wasm) used to work fine *for me* just a few days ago, even if a bit laggy at times.
Then Kong switched on **their** killswitch on the Flash player and everything went bonkers. So, the admins can *put their efforts* into breaking things, but not into fixing them, is that what you say?
Now i see the Supernova team trying with their limited access to do what the Kong team should have done in the first place!
I have a feeling that **Kongregate** is preparing to be renamed as ***Disperse***...
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> *Originally posted by **[DarthVarda](/forums/7/topics/1933753?page=2#13563113)**:*
> I solved adblock item, I already had supernova player. It opens the supernova window, I press play and the game fo today is a white screen :/
> Today's game was !"Fancy Pants Adventure: World 3".
> What should I do?
There is probably nothing more you can do for todays BoTD. That game us just a bad choice for the current situation.
Check if you can run [Multitask 2](https://www.kongregate.com/games/IcyLime/multitask-2). If it works, all you can do is wait for either Supernova or Kong to do something for FPA:W3 and the other broken games.
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Killing my time I have tested first 16 oldest games of this cool site. [https://www.kongregate.com/games?sort=oldest] I chose 'oldest' because I didn't find tag 'flash' anywhere and new games all are html5.
None of this 16 games didn't work either in Chrome or in Firefox when I used SuperNova Player. By the way, in Firefox I have to disable AdblockPlus for running Supernova.
So I have mini-question. What compatiblity does Supernova have with flash games? 10%, 5% or maybe 1 %? Or maybe am I wrong? And we have 80% working flash games as somebody wrote ;)
P.S. Interesting thing ... 'Endless Flight 2' don't work on Kongregate, but work on y8.com site with Supernova Player. What does it mean?
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> *Originally posted by **[baranok](/forums/7/topics/1933753?page=2#13563163)**:*
> Killing my time I have tested first 16 oldest games of this cool site. [https://www.kongregate.com/games?sort=oldest] I chose 'oldest' because I didn't find tag 'flash' anywhere and new games all are html5.
> None of this 16 games didn't work either in Chrome or in Firefox when I used SuperNova Player. By the way, in Firefox I have to disable AdblockPlus for running Supernova.
> So I have mini-question. What compatiblity does Supernova have with flash games? 10%, 5% or maybe 1 %? Or maybe am I wrong? And we have 80% working flash games as somebody wrote ;)
>
> P.S. Interesting thing ... 'Endless Flight 2' don't work on Kongregate, but work on y8.com site with Supernova Player. What does it mean?
It means Kongregate is incompetent. It's never was Supernova's fault.
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> *Originally posted by **[Daniel415](/forums/7/topics/1933753?page=2#13563180)**:*
> > *Originally posted by **[baranok](/forums/7/topics/1933753?page=2#13563163)**:*
> > Killing my time I have tested first 16 oldest games of this cool site. [https://www.kongregate.com/games?sort=oldest] I chose 'oldest' because I didn't find tag 'flash' anywhere and new games all are html5.
> > None of this 16 games didn't work either in Chrome or in Firefox when I used SuperNova Player. By the way, in Firefox I have to disable AdblockPlus for running Supernova.
> > So I have mini-question. What compatiblity does Supernova have with flash games? 10%, 5% or maybe 1 %? Or maybe am I wrong? And we have 80% working flash games as somebody wrote ;)
> >
> > P.S. Interesting thing ... 'Endless Flight 2' don't work on Kongregate, but work on y8.com site with Supernova Player. What does it mean?
>
> It means Kongregate is incompetent. It's never was Supernova's fault.
I suspect (getsupernova may of course correct me) that SuperNova is essentially a flash-embedded browser with some fancy UI stuff and an extension added around it loading swf's fed to it much like flash projector. _Basically_ every game should be able to work on that unless coded in a way to reject other platforms (which isn't normal). If javascript isn't currently ran by it that _could_ theoretically be changed for Kong most likely, they could probably also get around the kong issue by iframing it (and potentially even include kong's fancy chat) but it would require a degree of cooperation from Kong (offering getsupernova a way to get the session from the web) that I am not sure if they're receiving in addition to some custom changes to SuperNova (detect if its received from kong, if so ....) that they may or may not be willing to do.
Basically it boils down to: Practically every game should work. 20% not working is an overstatement.
That they don't indicates a problem with the integration or with kong itself. Right now I cant get yee old flash versions of it to work on any game either, so seems to me Kong goofed up.
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> *Originally posted by **[RainyShadow](/forums/7/topics/1933753?page=2#13563148)**:*
> > *Originally posted by **[TheRealPip](/forums/7/topics/1933753?page=2#13563131)**:*
> > However, I do want to point out that Kongregate itself is only certified to work for FireFox, Chrome, Edge, and Safari (and only the current versions of these 4 browswers).
>
> I don't remember ever seeing this mentioned **anywhere**!
> Since when is this?
Since forever (Internet Explorer used to be on it, but it was replaced by Edge. At one point, years ago, Opera was on it, but it was removed a long time ago).
Again, this doesn't mean other browsers don't work. It just means that Kong doesn't test on these other browsers so they don't gaurentee it will work. It is not reasonable to test all changes on every browswer out there.
-Pip
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