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Hello Everyone,
With the holidays and Holiday Swole Club long behind us, we’d like to share a bit of dev insight into upcoming changes and plans for Throwdown!
If you have any questions, feedback, or suggestions; let us know in this thread.
Cheers,
ModchiKopi
***
### Guild Rumbles
Guild Rumbles, matchmaking, and rewards have long been a hot topic for Throwdown. At its core, Guild Rumbles are intended to be a fierce competition that rewards guilds for powerful deck strategies and top-notch teamwork. It should be an engaging event with rankings that reflect a guild’s strength in many areas: decks, participation, individual strengths, communications, and more. It is clear, however, that the event needs some refining to meet this tall order.
Additionally, some players have pointed out that their guilds experience repeat matchups in Rumble. We plan to address this by further limiting repeat matchups.
There are a number of options being explored to improve Rumbles, small and large. We want players to know that making improvements is a priority and everyone’s feedback has been instrumental to finding issues. **We’ll be sharing more info on this topic as early as next week.**
### Giggity Watts and Cap
We’ve seen and heard a lot of feedback from players struggling with their Giggity Watts cap. Although many players have asked for simply an increase in the cap, we are also exploring other options and ideas, including those provided by our players.
### New Trait and BGE
A new Trait and corresponding battleground effect is coming soon! What are some characters or moments that you’d like to see added?
### Quality of Life Improvements
We’re always looking into player suggestions and requests to improve “Quality of Life” in Throwdown. If you haven’t already, please be sure to add your suggestions in the running thread located here: [[Feedback Thread] Game Requests & QoL Suggestions](http://www.kongregate.com/forums/726779-animation-throwdown/topics/938095-official-game-requests-qol-improvements).
We’re grateful for all of the patience, suggestions, and feedback our players have provided and should be sharing more news soon. Thank you for playing!
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I think a food-related trait would be a great addition. Foodie maybe? All of the shows have had plenty of food-related scenes and episodes.
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> *Originally posted by **[oilmanq](/forums/727066/topics/1490203?page=1#12366135)**:*
> How about a guild raid? Something like where the entire guild takes down a boss for loot and cards, having to work together as a guild.
>
> Additionally, there could be a multiguild raid and even an entire AT raid where guilds are each given certain number of buffs of skills, traits or shows they can use to help take down a boss for loot.
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> Also, a Risk based interguild competition where guilds are fighting to maintain territories.
>
> All of the above could use player's available decks, but it would be even more fair if it used the same set of cards for everyone. It might even spur more sales as players get a feel for and develop an appetite for certain cards they would later want to purchase.
A couple other good suggestions are also included in that thread
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> *Originally posted by **[improvius](/forums/727066/topics/1491533?page=1#12366198)**:*
> I think a food-related trait would be a great addition. Foodie maybe? All of the shows have had plenty of food-related scenes and episodes.
... there is already one
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Oh let's see now...Lady Bird, Reggie, Kisses, Qurchhhh, Ernie, Brian's Mom, Princess Little Piddles, Lil King Trashmouth, Seymour Asses, Guenter and Leelu the Narwhal to name a few! ;D
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> _Originally posted by **[improvius](/forums/726779/topics/1491533?page=1#12366198):**_
> I think a food-related trait would be a great addition. Foodie maybe? All of the shows have had plenty of food-related scenes and episodes.
I think that’s a great idea!!!
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Omg so many characters! Huge AD fan so Reggie, Snot, Stan’s Dad would all be super fun.
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Or a Mobile trait that buffs anything related to driving/flying etc. Pirate car Peter, Helicopter Accident, Petercopter, were-car, captain leela, Exploding food truck... It might make the planet express card usable
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Cott Hill, greased up deaf guy, cleveland, buck strikcland, cotton hill, lucky, cotton hill, cottonhill
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I'm going to take a shot in the dark and say the bge will be called Land, Sea and Air.
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Ability to recycle cards when you have reached your cap (for no GW... or for small amount of turds?) would be the easiest fix. A number of people I know have quad epics stored up just because they want to be able to keep recycling cards from the 1000 nixon exchanges.
If there is a new trait, let us know with about 2 months to go so we can get a ridiculous amount of turds saved up for it :D.
Maybe a 'geek' trait (I'm sure all characters have had their 'geeky' moments), or possibly a 'hot chilli' trait?
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In terms of rumble.. the obvious fix is the sandbagging. If you fail at your first 4 matches in an epic way, for example, then you should go into a 'bottom teir' where you cannot make it back up.
Perhaps looking at the results after the first 9 matches and splitting it into the top half and bottom half of guilds? Or maybe even 'more active' and 'less active' guilds.
e.g. The guilds with 40+ people active in the rumble after 6 matches go into a different rumble teir.
Just chucking out random ideas...
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Opt-in for Rumble! PLEASE!
Some Rumbles we play four matches against dead guilds before the real rumble starts. It -kills- participation as the whole thing is a bore for 1-2 days.
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Giggity Watts should be used for research that would be awesome
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Water, bathroom, work, sleep all possible traits. Sleep and water can be used as skills as well.
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Food, Toys/Games, and Vehicles all have cards in the game waiting to have some usefulness!
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> *Originally posted by **[Tweakee1](/forums/727066/topics/1491533?page=1#12366706)**:*
> Opt-in for Rumble! PLEASE!
>
> Some Rumbles we play four matches against dead guilds before the real rumble starts. It -kills- participation as the whole thing is a bore for 1-2 days.
There's a couple proposals around that would solve the dead guilds problem without having to get quite as dramatic as that, also many only-mostly-dead guilds would opt in anyway, because you can play a little and get free stuff.
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Yea so anyone else notice that giggitywatts and caps wasn't really answered. what are the other options? How would they help expand our capacities? Tell us something a little more detailed please.
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This post has been removed by an administrator or moderator
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> *Originally posted by **[awesomedude151](/forums/727066/topics/1491533?page=1#12366293)**:*
> > *Originally posted by **[improvius](/forums/727066/topics/1491533?page=1#12366198)**:*
> > I think a food-related trait would be a great addition. Foodie maybe? All of the shows have had plenty of food-related scenes and episodes.
>
> ... there is already one
There is and there isn't. There are seed cards out there that would fit in, but obviously the trait itself doesn't actually exist yet.
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Mayor Adam west for a card he deserves one and it's well over do
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What about Joe Swanson come on?! He dont have any card in the game, and he's a main character for god sake!
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About the giggity watts..just make another use for them. Buying cards or something.. Much better than just raising the cap over and over again
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Ideas for new bge:
* Badges and Bandits: Joe Swanson; robot cops and the Robot Mafia (Clamps, DonBot); Felix kidnapping Bob and Mr Fischoeder, the food inspector; CIA personnel/events; Stan's dad, etc.
* Media: TV personalities and shows--Ollie, Tom & Diane, Morvo, Calculon/All My Circuits, Grinds My Gears, Stewie doing commercials, Mom's commercials, Peter controlling TV; radio--Dingo and the Baby; films
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> *Originally posted by **[Sublimejoker908](/forums/727066/topics/1491533?page=1#12366997)**:*
> Yea so anyone else notice that giggitywatts and caps wasn't really answered. what are the other options? How would they help expand our capacities? Tell us something a little more detailed please.
I hear you, I understand that this post was a bit vague but we wanted to at least put a reply out there that lets players know we are aware and are working on it. It's still too early to share some of the details, but the devs are looking into a few options and will share more info as it becomes available.
News about Rumble changes is also coming soon, and a post should be coming as early as next week.
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