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Why the tie breakers? You didn't like the community's harmony and how they got together and planned for sharing top prizes? We already have competitive challenges, many of them. One that could have been a great benefit to all spending levels you decide to adjust? Why? Are you not receiving enough from the whales? Is my money not enough to you?
Kong, you're breaking my heart
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> *Originally posted by **[SquishTheGreat](/forums/727066/topics/1897306?page=1#13343678)**:*
> > _Originally posted by **[Kallark2](/forums/726779/topics/1897306?page=1#13343665):**_
> > > *Originally posted by **[WhomItMayConcern]
> > >
> > > For this event we are introducing ***Tie-Breakers***. The first player to get that score will be the one who wins.
> >
> > Good move, this eliminates that whole collusion aspect of it.
>
> It wasn't collusion it was cooperation players were willing to share rewards so multiple people benefit from 1st place rewards if there's no pride to be won for winning a contest based on what you spend now scores will skyrocket because everyone has to battle for it and the lower spenders who would have been able to take a tie will now lose out and when all of the groups scores shoot up because of this it's again the ftp low spending players who will suffer for it
You realize that this event is a cash grab event (not even remotely disguised, even), right? You also realize that you just stated that you don't like Kong doing this because not allowing ties will result in "skyrocketing" scores because of more fighting for first place, right? So you have admitted that Kong will be rewarded for this decision by receiving increased revenue during a cash grab event that is done solely for the sake of revenue. Do you think telling them this will make them change it back?
Only if those that cooperated for ties decide to punish Kong by not spending on the event at all, thus making them lose money, will Kong think about switching back. If they get financially rewarded for making the greedy decision, then they won't care about the complaints, because the revenue stream will say they made the correct choice. If people want a change, then they have to show that it is financially detrimental to Kong to make these choices.
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> _Originally posted by **[mfruity](/forums/726779/topics/1897306?page=1#13343716):**_
> > *Originally posted by **[Kallark2](/forums/727066/topics/1897306?page=1#13343710)**:*
> > > *Originally posted by **[mfruity](/forums/727066/topics/1897306?page=1#13343695)**:*
> > > > *Originally posted by **[Kallark2](/forums/727066/topics/1897306?page=1#13343665)**:*
> > > > > *Originally posted by **[WhomItMayConcern]
> > > > >
> > > > > For this event we are introducing ***Tie-Breakers***. The first player to get that score will be the one who wins.
> > > >
> > > > Good move, this eliminates that whole collusion aspect of it.
> > >
> > > Why are you so salty about other player's coordinating ties?
> >
> > Who's salty? I'm happy that they came up with this. Obviously, Kong didn't intend for there to be ties, or they wouldn't have changed it.
>
> You're salty, that's who. You sure sound sore about other players getting Mythics.
>
>
Well, actually everyone will be happy about other players NOT getting Mythics, because in the end it's beneficial to battle a deck with less/lower lvl Mythics in arena/rumble/everywhere. It's a game about competition, not just collecting shiny pictures.
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> _Originally posted by **[gudhixfullon1](/forums/726779/topics/1897306?page=2#13343773):**_
> Why the tie breakers? You didn't like the community's harmony and how they got together and planned for sharing top prizes? We already have competitive challenges, many of them. One that could have been a great benefit to all spending levels you decide to adjust? Why? Are you not receiving enough from the whales? Is my money not enough to you?
> Kong, you're breaking my heart
+1
Of all possible changes, this one is really insulting. When it costs you NOTHING handing out virtual rewards?!
This tiebreak possibility has led to people reaching out to others over different guilds and families, led to a new sense of companionship... There are so many events that are a race that the top, you couldn’t leave this one event unchanged for the community?!?
Shame on you kong!!!
I won’t spend on this event anymore (but have previously)
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This is great news! More people upset about this event should mean even more people not spending on refills if they hold to their word. Should make this even easier to win those newly introduced mythic object cards!
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Thanks for this ECMC, especially having tie breakers. Geez, some people having a play with words...COORDINATION IS COLLUSION! Too bad so sad, but not salty eh.
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And the reward is the new mythic pc ,food addict Leela. Nah just joking ,I think. Lol never know though.
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SHOWDOWN!... SHOWDOWN!... SHOWDOWN!
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> _Originally posted by **[arabiexXx84xXx](/forums/726779/topics/1897306?page=2#13344035):**_
> SHOWDOWN!... SHOWDOWN!... SHOWDOWN!
But back to the original seeding method that starts everyone on the same level
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> _Originally posted by **[Whatevs29](/forums/726779/topics/1897306?page=2#13343911):**_
> > _Originally posted by **[gudhixfullon1](/forums/726779/topics/1897306?page=2#13343773):**_
> > Why the tie breakers? You didn't like the community's harmony and how they got together and planned for sharing top prizes? We already have competitive challenges, many of them. One that could have been a great benefit to all spending levels you decide to adjust? Why? Are you not receiving enough from the whales? Is my money not enough to you?
> > Kong, you're breaking my heart
>
> +1
>
> Of all possible changes, this one is really insulting. When it costs you NOTHING handing out virtual rewards?!
>
> This tiebreak possibility has led to people reaching out to others over different guilds and families, led to a new sense of companionship... There are so many events that are a race that the top, you couldn’t leave this one event unchanged for the community?!?
>
> Shame on you kong!!!
>
> I won’t spend on this event anymore (but have previously)
I agree. I understand cash is king. But i dont think that ECMC is a cash cow some think it is. Whales drop a lot on boxes. Clash and bges are good for that. Buying refills is what like 20$. Plus many whales already have the top mythic prize being offered. Sure player cooperation might have affected sales of refill boxes but i doubt it affected their overall revenue stream. EcMC was an added sales tool, but not their main revenue driver.
I think this move was more about not letting players game their system. While that may seem like a benefit for kong, it negates the goodwill and comradery created within the player community. A healthy player base is very vital to their revenue streams and this move went agaisnt that. In the end, they cant walk back from this. So dont expect a reversal. But its also not a big enough move to cause an uproar.
IMO this is a short sighted move that didnt appreciate the goodwill and comradery created by allowing ties. Either you remove ties from game altogether, or you leave them be for certain challenges. Changing one of them well into this event format (we have had 4 or 5 now) because it benefitted some players, shows players they always come in second place in kong's books.
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> *Originally posted by **[Isol](/forums/727066/topics/1897306?page=1#13343657)**:*
> > *Originally posted by **[Razmatazz1](/forums/727066/topics/1897306?page=1#13343622)**:*
> >
> > I don't view this as an event that returns any kind of joy or satisfaction or challenge, it's a low-effort revenue boost for them: and good on them for finding a format that works and then milking it. I just treat this like an extension of the Store. Except this event consists of spending money to buy resources and cards *in hopes* of acquiring a mythic object card.. except the cost could be 5x or more of the cost of buying a mythic object through store depending on how many/what whales you end up grouped with
>
> I don't enjoy participating in these, so I don't really try, yet I still feel I should not use any stones, fragments or refills outside of this event or else I'm being wasteful. I resent that the feeling of excitement and anticipation from getting enough stones to get a card is diminished by knowing that it is optimal to delay even futher, waiting for one these.
>
Exactly.
The event itself isn't so bad (although it certainly isn't the most interesting event, either). But *knowing* it will come around, again, sooner rather than later, ruins the fun in between.
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> _Originally posted by **[mkesaber](/forums/726779/topics/1897306?page=2#13344081):**_
> > _Originally posted by **[Whatevs29](/forums/726779/topics/1897306?page=2#13343911):**_
> > > _Originally posted by **[gudhixfullon1](/forums/726779/topics/1897306?page=2#13343773):**_
> > > Why the tie breakers? You didn't like the community's harmony and how they got together and planned for sharing top prizes? We already have competitive challenges, many of them. One that could have been a great benefit to all spending levels you decide to adjust? Why? Are you not receiving enough from the whales? Is my money not enough to you?
> > > Kong, you're breaking my heart
> >
> > +1
> >
> > Of all possible changes, this one is really insulting. When it costs you NOTHING handing out virtual rewards?!
> >
> > This tiebreak possibility has led to people reaching out to others over different guilds and families, led to a new sense of companionship... There are so many events that are a race that the top, you couldn’t leave this one event unchanged for the community?!?
> >
> > Shame on you kong!!!
> >
> > I won’t spend on this event anymore (but have previously)
>
> I agree. I understand cash is king. But i dont think that ECMC is a cash cow some think it is. Whales drop a lot on boxes. Clash and bges are good for that. Buying refills is what like 20$. Plus many whales already have the top mythic prize being offered. Sure player cooperation might have affected sales of refill boxes but i doubt it affected their overall revenue stream. EcMC was an added sales tool, but not their main revenue driver.
>
> I think this move was more about not letting players game their system. While that may seem like a benefit for kong, it negates the goodwill and comradery created within the player community. A healthy player base is very vital to their revenue streams and this move went agaisnt that. In the end, they cant walk back from this. So dont expect a reversal. But its also not a big enough move to cause an uproar.
>
> IMO this is a short sighted move that didnt appreciate the goodwill and comradery created by allowing ties. Either you remove ties from game altogether, or you leave them be for certain challenges. Changing one of them well into this event format (we have had 4 or 5 now) because it benefitted some players, shows players they always come in second place in kong's books.
At the same time. I don't think Kong designed the event with the ability to tie in mind- whether you call it cooperation, collusion, teamwork, comradery, etc. It was still an abused system by the eyes of Kong -- or tie-breakers wouldn't have been introduced. And maybe not by team working individuals entirely per se, but also by the players with multiple accounts taking over every top tier reward with multiple ties for 1st 2nd and 3rd between all their own accounts. . . I think Kong made the right move here for once
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> _Originally posted by **[travisleeccain](/forums/726779/topics/1897306?page=2#13344110):**_
> > _Originally posted by **[mkesaber](/forums/726779/topics/1897306?page=2#13344081):**_
> > > _Originally posted by **[Whatevs29](/forums/726779/topics/1897306?page=2#13343911):**_
> > > > _Originally posted by **[gudhixfullon1](/forums/726779/topics/1897306?page=2#13343773):**_
> > > > Why the tie breakers? You didn't like the community's harmony and how they got together and planned for sharing top prizes? We already have competitive challenges, many of them. One that could have been a great benefit to all spending levels you decide to adjust? Why? Are you not receiving enough from the whales? Is my money not enough to you?
> > > > Kong, you're breaking my heart
> > >
> > > +1
> > >
> > > Of all possible changes, this one is really insulting. When it costs you NOTHING handing out virtual rewards?!
> > >
> > > This tiebreak possibility has led to people reaching out to others over different guilds and families, led to a new sense of companionship... There are so many events that are a race that the top, you couldn’t leave this one event unchanged for the community?!?
> > >
> > > Shame on you kong!!!
> > >
> > > I won’t spend on this event anymore (but have previously)
> >
> > I agree. I understand cash is king. But i dont think that ECMC is a cash cow some think it is. Whales drop a lot on boxes. Clash and bges are good for that. Buying refills is what like 20$. Plus many whales already have the top mythic prize being offered. Sure player cooperation might have affected sales of refill boxes but i doubt it affected their overall revenue stream. EcMC was an added sales tool, but not their main revenue driver.
> >
> > I think this move was more about not letting players game their system. While that may seem like a benefit for kong, it negates the goodwill and comradery created within the player community. A healthy player base is very vital to their revenue streams and this move went agaisnt that. In the end, they cant walk back from this. So dont expect a reversal. But its also not a big enough move to cause an uproar.
> >
> > IMO this is a short sighted move that didnt appreciate the goodwill and comradery created by allowing ties. Either you remove ties from game altogether, or you leave them be for certain challenges. Changing one of them well into this event format (we have had 4 or 5 now) because it benefitted some players, shows players they always come in second place in kong's books.
>
>
> At the same time. I don't think Kong designed the event with the ability to tie in mind- whether you call it cooperation, collusion, teamwork, comradery, etc. It was still an abused system by the eyes of Kong -- or tie-breakers wouldn't have been introduced. And maybe not by team working individuals entirely per se, but also by the players with multiple accounts taking over every top tier reward with multiple ties for 1st 2nd and 3rd between all their own accounts. . . I think Kong made the right move here for once
I seriously doubt that there was any wisespread use of players using their alts and placing top3 in a tie. And that likely cant be proved by anyone including Kong because each account is unique, you cant prove it belongs to the same person.
And even if they did, whats stops players with alts from doing that for any game mode when ties are enabled? If that was the real concern, then eliminate all ties in the game, not just decide to do it in this one instance.
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> _Originally posted by **[mkesaber](/forums/726779/topics/1897306?page=2#13344081):**_
> > _Originally posted by **[Whatevs29](/forums/726779/topics/1897306?page=2#13343911):**_
> > > _Originally posted by **[gudhixfullon1](/forums/726779/topics/1897306?page=2#13343773):**_
> > > Why the tie breakers? You didn't like the community's harmony and how they got together and planned for sharing top prizes? We already have competitive challenges, many of them. One that could have been a great benefit to all spending levels you decide to adjust? Why? Are you not receiving enough from the whales? Is my money not enough to you?
> > > Kong, you're breaking my heart
> >
> > +1
> >
> > Of all possible changes, this one is really insulting. When it costs you NOTHING handing out virtual rewards?!
> >
> > This tiebreak possibility has led to people reaching out to others over different guilds and families, led to a new sense of companionship... There are so many events that are a race that the top, you couldn’t leave this one event unchanged for the community?!?
> >
> > Shame on you kong!!!
> >
> > I won’t spend on this event anymore (but have previously)
>
> I agree. I understand cash is king. But i dont think that ECMC is a cash cow some think it is. Whales drop a lot on boxes. Clash and bges are good for that. Buying refills is what like 20$. Plus many whales already have the top mythic prize being offered. Sure player cooperation might have affected sales of refill boxes but i doubt it affected their overall revenue stream. EcMC was an added sales tool, but not their main revenue driver.
>
> I think this move was more about not letting players game their system. While that may seem like a benefit for kong, it negates the goodwill and comradery created within the player community. A healthy player base is very vital to their revenue streams and this move went agaisnt that. In the end, they cant walk back from this. So dont expect a reversal. But its also not a big enough move to cause an uproar.
>
> IMO this is a short sighted move that didnt appreciate the goodwill and comradery created by allowing ties. Either you remove ties from game altogether, or you leave them be for certain challenges. Changing one of them well into this event format (we have had 4 or 5 now) because it benefitted some players, shows players they always come in second place in kong's books.
I definitely agree with most of this but the refills make them money too. At the end of the last ECMC they offered a $100 deal for refills that could be bought multiple times, probably to refill after the challenge. They sold many ranging from $10-$100 before the challenge as well. It is definitely profitable for them overall but the rest of what you said was pretty much on the mark.
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> _Originally posted by **[Curryboy13](/forums/726779/topics/1897306?page=2#13344138):**_
> > _Originally posted by **[mkesaber](/forums/726779/topics/1897306?page=2#13344081):**_
> > > _Originally posted by **[Whatevs29](/forums/726779/topics/1897306?page=2#13343911):**_
> > > > _Originally posted by **[gudhixfullon1](/forums/726779/topics/1897306?page=2#13343773):**_
> > > > Why the tie breakers? You didn't like the community's harmony and how they got together and planned for sharing top prizes? We already have competitive challenges, many of them. One that could have been a great benefit to all spending levels you decide to adjust? Why? Are you not receiving enough from the whales? Is my money not enough to you?
> > > > Kong, you're breaking my heart
> > >
> > > +1
> > >
> > > Of all possible changes, this one is really insulting. When it costs you NOTHING handing out virtual rewards?!
> > >
> > > This tiebreak possibility has led to people reaching out to others over different guilds and families, led to a new sense of companionship... There are so many events that are a race that the top, you couldn’t leave this one event unchanged for the community?!?
> > >
> > > Shame on you kong!!!
> > >
> > > I won’t spend on this event anymore (but have previously)
> >
> > I agree. I understand cash is king. But i dont think that ECMC is a cash cow some think it is. Whales drop a lot on boxes. Clash and bges are good for that. Buying refills is what like 20$. Plus many whales already have the top mythic prize being offered. Sure player cooperation might have affected sales of refill boxes but i doubt it affected their overall revenue stream. EcMC was an added sales tool, but not their main revenue driver.
> >
> > I think this move was more about not letting players game their system. While that may seem like a benefit for kong, it negates the goodwill and comradery created within the player community. A healthy player base is very vital to their revenue streams and this move went agaisnt that. In the end, they cant walk back from this. So dont expect a reversal. But its also not a big enough move to cause an uproar.
> >
> > IMO this is a short sighted move that didnt appreciate the goodwill and comradery created by allowing ties. Either you remove ties from game altogether, or you leave them be for certain challenges. Changing one of them well into this event format (we have had 4 or 5 now) because it benefitted some players, shows players they always come in second place in kong's books.
>
> I definitely agree with most of this but the refills make them money too. At the end of the last ECMC they offered a $100 deal for refills that could be bought multiple times, probably to refill after the challenge. They sold many ranging from $10-$100 before the challenge as well. It is definitely profitable for them overall but the rest of what you said was pretty much on the mark.
Thanks for agreeing with me. I too agree they made money of the refills, i just dont think they took a huge hit because of player cooperation.
I think they lost a few percentage points on refill box sales and were eager to get them back, by not allowing players to game them. However they neglected the value of goodwill. Look up any publicly traded company and youll see goodwill has an asset value on their books. Not to mention companies spend (lose) on corporate social responsibility intiatives. Why? Because by losing a little, they appear as good citizens who care about the welfare of their community, which in turn attracts clinets to them, and leads to actually improving revenues and their bottom line. Kong neglected all of this.
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This is a great event I dunno why people complain about free stuff and alot of my guild has gotten free mythics from this,. U don't have to participate if you don't like it like mega quests ur loss our gain if you don't participate more rewards for us.
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> _Originally posted by **[hyper316](/forums/726779/topics/1897306?page=1#13343625):**_
> One day too late, i already spent all my GTs, been asking for this update for 2 weeks
+1
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> _Originally posted by **[SquishTheGreat](/forums/726779/topics/1897306?page=1#13343678):**_
> > _Originally posted by **[Kallark2](/forums/726779/topics/1897306?page=1#13343665):**_
> > > *Originally posted by **[WhomItMayConcern]
> > >
> > > For this event we are introducing ***Tie-Breakers***. The first player to get that score will be the one who wins.
> >
> > Good move, this eliminates that whole collusion aspect of it.
>
> It wasn't collusion it was cooperation players were willing to share rewards so multiple people benefit from 1st place rewards if there's no pride to be won for winning a contest based on what you spend now scores will skyrocket because everyone has to battle for it and the lower spenders who would have been able to take a tie will now lose out and when all of the groups scores shoot up because of this it's again the ftp low spending players who will suffer for it
It's not really a great argument that lower tie scores can get the same rewards, when its all about #1, and in my last group the top 5 tied it up with almost 500k.
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> _Originally posted by **[travisleeccain](/forums/726779/topics/1897306?page=2#13344058):**_
> > _Originally posted by **[arabiexXx84xXx](/forums/726779/topics/1897306?page=2#13344035):**_
> > SHOWDOWN!... SHOWDOWN!... SHOWDOWN!
>
> But back to the original seeding method that starts everyone on the same level
+1,000,000
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> _Originally posted by **[Isol](/forums/726779/topics/1897306?page=1#13343657):**_
> > *Originally posted by **[Razmatazz1](/forums/727066/topics/1897306?page=1#13343622)**:*
> >
> > I don't view this as an event that returns any kind of joy or satisfaction or challenge, it's a low-effort revenue boost for them: and good on them for finding a format that works and then milking it. I just treat this like an extension of the Store. Except this event consists of spending money to buy resources and cards *in hopes* of acquiring a mythic object card.. except the cost could be 5x or more of the cost of buying a mythic object through store depending on how many/what whales you end up grouped with
>
> I don't enjoy participating in these, so I don't really try, yet I still feel I should not use any stones, fragments or refills outside of this event or else I'm being wasteful. I resent that the feeling of excitement and anticipation from getting enough stones to get a card is diminished by knowing that it is optimal to delay even futher, waiting for one these.
>
Agreed
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> _Originally posted by **[SquishTheGreat](/forums/726779/topics/1897306?page=1#13343678):**_
> > _Originally posted by **[Kallark2](/forums/726779/topics/1897306?page=1#13343665):**_
> > > *Originally posted by **[WhomItMayConcern]
> > >
> > > For this event we are introducing ***Tie-Breakers***. The first player to get that score will be the one who wins.
> >
> > Good move, this eliminates that whole collusion aspect of it.
>
> It wasn't collusion it was cooperation players were willing to share rewards so multiple people benefit from 1st place rewards if there's no pride to be won for winning a contest based on what you spend now scores will skyrocket because everyone has to battle for it and the lower spenders who would have been able to take a tie will now lose out and when all of the groups scores shoot up because of this it's again the ftp low spending players who will suffer for it
Sharing means they split the prize
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> *Originally posted by **[me3said2](/forums/727066/topics/1897306?page=2#13344359)**:*
> > _Originally posted by **[SquishTheGreat](/forums/726779/topics/1897306?page=1#13343678):**_
> > > _Originally posted by **[Kallark2](/forums/726779/topics/1897306?page=1#13343665):**_
> > > > *Originally posted by **[WhomItMayConcern]
> > > >
> > > > For this event we are introducing ***Tie-Breakers***. The first player to get that score will be the one who wins.
> > >
> > > Good move, this eliminates that whole collusion aspect of it.
> >
> > It wasn't collusion it was cooperation players were willing to share rewards so multiple people benefit from 1st place rewards if there's no pride to be won for winning a contest based on what you spend now scores will skyrocket because everyone has to battle for it and the lower spenders who would have been able to take a tie will now lose out and when all of the groups scores shoot up because of this it's again the ftp low spending players who will suffer for it
>
> Sharing means they split the prize
Indeed, if it was really sharing, splitting like you say, they wouldn't tie. Hypocrites.
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> _Originally posted by **[Isol](/forums/726779/topics/1897306?page=1#13343657):**_
> > *Originally posted by **[Razmatazz1](/forums/727066/topics/1897306?page=1#13343622)**:*
> >
> > I don't enjoy participating in these, so I don't really try, yet I still feel I should not use any stones, fragments or refills outside of this event or else I'm being wasteful. I resent that the feeling of excitement and anticipation from getting enough stones to get a card is diminished by knowing that it is optimal to delay even futher, waiting for one these.
>
Just give yourself permission to ignore them. The top prizes are out of reach, and Clashes are a much better way to get SMS anyway.
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> *Originally posted by **[Isol](/forums/727066/topics/1897306?page=1#13343657)**:*
> > *Originally posted by **[Razmatazz1](/forums/727066/topics/1897306?page=1#13343622)**:*
> >
> > I don't view this as an event that returns any kind of joy or satisfaction or challenge, it's a low-effort revenue boost for them: and good on them for finding a format that works and then milking it. I just treat this like an extension of the Store. Except this event consists of spending money to buy resources and cards *in hopes* of acquiring a mythic object card.. except the cost could be 5x or more of the cost of buying a mythic object through store depending on how many/what whales you end up grouped with
>
> I don't enjoy participating in these, so I don't really try, yet I still feel I should not use any stones, fragments or refills outside of this event or else I'm being wasteful. I resent that the feeling of excitement and anticipation from getting enough stones to get a card is diminished by knowing that it is optimal to delay even futher, waiting for one these.
>
I personally hate these challenges myself, but I like to see how I do every time just by playing the game like I normally do and somehow I usually hit 25 and that's fine as I am never caring enough to get 1st as it's not a fun challenge and it's just kinda lazy IMO. I've never been a fan of it, and I never will be, it's lazy and boring.
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> _Originally posted by **[Evil_Foot](/forums/726779/topics/1897306?page=2#13344440):**_
> > *Originally posted by **[me3said2](/forums/727066/topics/1897306?page=2#13344359)**:*
> > > _Originally posted by **[SquishTheGreat](/forums/726779/topics/1897306?page=1#13343678):**_
> > > > _Originally posted by **[Kallark2](/forums/726779/topics/1897306?page=1#13343665):**_
> > > > > *Originally posted by **[WhomItMayConcern]
> > > > >
> > > > > For this event we are introducing ***Tie-Breakers***. The first player to get that score will be the one who wins.
> > > >
> > > > Good move, this eliminates that whole collusion aspect of it.
> > >
> > > It wasn't collusion it was cooperation players were willing to share rewards so multiple people benefit from 1st place rewards if there's no pride to be won for winning a contest based on what you spend now scores will skyrocket because everyone has to battle for it and the lower spenders who would have been able to take a tie will now lose out and when all of the groups scores shoot up because of this it's again the ftp low spending players who will suffer for it
> >
> > Sharing means they split the prize
>
> Indeed, if it was really sharing, splitting like you say, they wouldn't tie. Hypocrites.
You guys can debate words all day long. It _was_ looked at as sharing bc more than one person could receive the same reward set for the same rank. When so many players started tieing for first, Kong had to hand out way more mythics than anticipated and _that_ my friends is what hurt thier bottom line so they felt they needed to end the behavior. Period. That’s all there is to this folks. Just “The Man” crushing souls, per usual.
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