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Build a combo-specific deck for extra buffs and compete for rewards during our Space Clash. This event will start on 8/2/21 at 18:00 GMT and will end on 8/6/21 at 18:00 GMT.
**All recipes, rarities, and Power Card versions of the combos below will receive a 100% boost to Attack, Health, and all Skills.**

* Space Walk
* Space Cadet Chris
* Laser Gun Stewie
* Spaceship Pilot
* Space Steve
* Space Stan
* Space Queen
* Money Retriever
* Space Honey
* Guinea Pig in Space
* Captain Leela
The mythic ranked reward will be **Out of This World Desert**
Remember, Clash Events have a few extra rules and are only available to players that are currently in or have previously reached Secret Fight Club rank in Arena.
For more information about Clash events, check out this **[FAQ article](https://animationthrowdown.zendesk.com/hc/en-us/articles/360020720511-Clash-Events)**.
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[](https://postimg.cc/qtQppzdj)
[](https://postimg.cc/Hr9gtVjd)
[](https://postimg.cc/F1kXBP1P)
[](https://postimg.cc/HrdGjdzK)
[](https://postimg.cc/zLG9S79F)
[](https://postimg.cc/nX0Wz7Cj)
[](https://postimg.cc/8JrXt0wM)
[](https://postimg.cc/YhxnngNn)
[](https://postimg.cc/Jyspz2fv)
[](https://postimg.cc/yg9nFSYT)
[](https://postimg.cc/kRmswX2P)
[](https://postimg.cc/bsLgHP84)
This Post is Brought to you by the Original WoM, World Of Marvel, PM for details.
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one of my faves, i'm excited!
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The Mythic prize is Out of this World Desert? What is that? It isn't one of the new Addicted inputs..
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What is the secret fight club? How to unlock? Why is there nothing in the FAQ about it?
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I think it's rather poor timing to run this clash right now. Only Space Honey has any defence against all the CA combos that you'll meet. If the AI combos CA with its second card, making any clash combo apart from Space Honey is probably an instant loss.
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> _Originally posted by **[tom_tomtom](/forums/726779/topics/1945451?page=1#13646410):**_
> I think it's rather poor timing to run this clash right now. Only Space Honey has any defence against all the CA combos that you'll meet. If the AI combos CA with its second card, making any clash combo apart from Space Honey is probably an instant loss.
I use guinea pig in space and it as always beat CA.
It has got 42 wall+3shield from Ricky Spanish making CA unable to hit and leech.
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> *Originally posted by **[Checkpoke](/forums/727066/topics/1945451?page=1#13646415)**:*
> > _Originally posted by **[tom_tomtom](/forums/726779/topics/1945451?page=1#13646410):**_
> > I think it's rather poor timing to run this clash right now. Only Space Honey has any defence against all the CA combos that you'll meet. If the AI combos CA with its second card, making any clash combo apart from Space Honey is probably an instant loss.
>
> I use guinea pig in space and it as always beat CA.
> It has got 42 wall+3shield from Ricky Spanish making CA unable to hit and leech.
I built space honey and guinea pig decks and went with the space honey one. With guinea pig, I worried my first card would get heavily gassed before I made the combo and got the sturdy. How is that playing out for you?
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> *Originally posted by **[Checkpoke](/forums/727066/topics/1945451?page=1#13646415)**:*
> > _Originally posted by **[tom_tomtom](/forums/726779/topics/1945451?page=1#13646410):**_
> > I think it's rather poor timing to run this clash right now. Only Space Honey has any defence against all the CA combos that you'll meet. If the AI combos CA with its second card, making any clash combo apart from Space Honey is probably an instant loss.
>
> I use guinea pig in space and it as always beat CA.
> It has got 42 wall+3shield from Ricky Spanish making CA unable to hit and leech.
Are you talking about using a PC? If you combo Guinea Pig in Space and the AI combos a mythic CA with CM2, then your input will be attacked with 20 or so points and gassed for 30 or so before you combo. After attacking, CA is probably crazed to somewhere close to 40, which means that it could succesfullty attack if the AI plays a card with motivate in slot 2 even though your combo has high sturdy. Your combo will be gassed each round regardless, of course. I think Guinea Pig might be able to win, but I don't think it will do so consistently.
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Guinea Pig in Clash vs CA is nearly a 100% win. The gas makes little difference. If it doesn't get destroyed by the second combo made the boost will win you the match.
Many players use CA because they can't make a deck of really anything else. I would worry about anyone running all Space Honey. Maybe at level 25+ CA becomes a threat but it really is not that big of a deal.
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> *Originally posted by **[tom_tomtom](/forums/727066/topics/1945451?page=1#13646450)**:*
> > *Originally posted by **[Checkpoke](/forums/727066/topics/1945451?page=1#13646415)**:*
> > > _Originally posted by **[tom_tomtom](/forums/726779/topics/1945451?page=1#13646410):**_
> > > I think it's rather poor timing to run this clash right now. Only Space Honey has any defence against all the CA combos that you'll meet. If the AI combos CA with its second card, making any clash combo apart from Space Honey is probably an instant loss.
> >
> > I use guinea pig in space and it as always beat CA.
> > It has got 42 wall+3shield from Ricky Spanish making CA unable to hit and leech.
>
> Are you talking about using a PC? If you combo Guinea Pig in Space and the AI combos a mythic CA with CM2, then your input will be attacked with 20 or so points and gassed for 30 or so before you combo. After attacking, CA is probably crazed to somewhere close to 40, which means that it could succesfullty attack if the AI plays a card with motivate in slot 2 even though your combo has high sturdy. Your combo will be gassed each round regardless, of course. I think Guinea Pig might be able to win, but I don't think it will do so consistently.
I'm talking about the actual combo itself.
I have CM 2guinea pig in space myself. I do expect to gain a hit first shot but the beauty of CA is it does not 1 hit KO, it will poison my combo and it does get craze but even when it's been crazed CA is still unable to do damage, motivat itself might have helped it gain enough attack but that shouldn't happen because bobby, peggy and hank do not motivate and very few addict items motivate as for mythic cards well their are very few mythic cards about their are far more non mythics and even a mythic card is more or less the same power as a maxed leg card so it still won't change.
Guinea pig in space is gonna win far more battles vs CA decks than WNA decks because CA decks are not capable of 1 hit KO and the boosts allow me to slow down slot 1 CA big style and the cheer will allow slot 2 to have a card with huge damage. Everytime I've made guinea pig in space in slot 1 I've won my battle. I do wish I had more fry because I would have made a full deck of them.
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Makes no difference when half my battles this round were drawn with no character cards, despite a 12x12x1 deck. God ol' BS 'randomness'
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Clash is just a waste of time now, just like everything in this game, it is not worth to build a clash based deck if you only face CM3 CA every round, like I've said before, CM should not apply for clashes, this is just stupid, but it is not like Kong gives a fu'ck anyway, right?
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That is pretty unlikely to happen... I get a 1.5% chance in a single deal and a 0.007% chance of it happening in 3+ out of six deals. Now if we say we don't care whether you get five characters or five objects, then the odds jump to 3% and 0.05% respectively.
As far as how random such deals are, for the last couple of months, I've been keeping track of when I get deals like this. That alone is only sort of useful, as we'd need to know how often such deals should come up. And since that is dependent on the make-up of the deck, I did my tracking down to the level of char-obj-pc of my deck.
When I was doing it I made the decision that I was interested in how often I couldn't make a combo, so (1) getting three characters and two PCs was counted as not getting the cards to make a combo and (2) a 13 character-12 object deck the same as 12 character-13 object, so it was irrelevant whether all of my non-PCs were characters or objects.
For each deck type I ran a simulation to figure out how often I would expect the non-PCs dealt to be only characters or only objects-- thus far I have come up with that I should have been dealt all characters or all objects (among non-PCs) 39.9 times in 538 deals recorded. Reality, I drew those decks 42 times, so within 5% of the expected value.
Not sure if 538 deals is enough to conclude anything, but thus far it is looking like there isn't something in the dealing mechanism to force these sorts of deals on you.
--
That said, I also looked at the 6th, 7th, 8th, etc cards. These are much smaller samples, so I'm definitely hesitant to declare a whole lot based on them.
For the 42 times that I got all the same (again for non-PCs), I get that the expectation would have been to get another of the same 19.3 times and I got 25 in reality -- that is a substantial +30%.
For the 25 times that I got all the same for the first six cards, I get that I should have expected to get the same again 10.8 times, but I got 13 (+20%).
It gets much worse from here, but we're also lookign at very small samples. For the 8th card, I got the same again almost twice as often as the odds suggest; +60% for the 9th card and almost double again for the 10th card.
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Yeah, might be just bad luck, but it happened.
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> *Originally posted by **[Artboy_77771](/forums/727066/topics/1945451?page=1#13646490)**:*
> Yeah, might be just bad luck, but it happened.
Sorry, I think I read your post as one of the ones claiming that the RNG is massively rigged, which on second read (and based on your follow-up) doesn't appear to have been your claim.
FWIW-- the 0.05% odds of what you experienced (where it could be characters or could be objects, and then still at least 3 of the 6 clash battles) -- that works out to 1:2000... so if there are let's say 12,000 active participants* in clash, then what happened to you we'd expect to happen to ~6 people every round... So, while it is unlikely to happen to an individual, with the number of players and clashes it should be rather common.
That it happens is a side-effect of actual randomness. Just like in Roulette every now and then we'd expect the same number to come up twice in a row.
*I mostly pulled that 12k figure from my butt... but i figured since when I finished Swole at level 82 (last December), that just got be barely inside of the top 6000, so I guess figuring that there would be at least that many active players behind me as well and that active players in swole and clash probably have a great deal of overlap.
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> *Originally posted by **[Checkpoke](/forums/727066/topics/1945451?page=1#13646470)**:*
> > *Originally posted by **[tom_tomtom](/forums/727066/topics/1945451?page=1#13646450)**:*
> > > *Originally posted by **[Checkpoke](/forums/727066/topics/1945451?page=1#13646415)**:*
> > > > _Originally posted by **[tom_tomtom](/forums/726779/topics/1945451?page=1#13646410):**_
> > > > I think it's rather poor timing to run this clash right now. Only Space Honey has any defence against all the CA combos that you'll meet. If the AI combos CA with its second card, making any clash combo apart from Space Honey is probably an instant loss.
> > >
> > > I use guinea pig in space and it as always beat CA.
> > > It has got 42 wall+3shield from Ricky Spanish making CA unable to hit and leech.
> >
> > Are you talking about using a PC? If you combo Guinea Pig in Space and the AI combos a mythic CA with CM2, then your input will be attacked with 20 or so points and gassed for 30 or so before you combo. After attacking, CA is probably crazed to somewhere close to 40, which means that it could succesfullty attack if the AI plays a card with motivate in slot 2 even though your combo has high sturdy. Your combo will be gassed each round regardless, of course. I think Guinea Pig might be able to win, but I don't think it will do so consistently.
>
> I'm talking about the actual combo itself.
> I have CM 2guinea pig in space myself. I do expect to gain a hit first shot but the beauty of CA is it does not 1 hit KO, it will poison my combo and it does get craze but even when it's been crazed CA is still unable to do damage, motivat itself might have helped it gain enough attack but that shouldn't happen because bobby, peggy and hank do not motivate and very few addict items motivate as for mythic cards well their are very few mythic cards about their are far more non mythics and even a mythic card is more or less the same power as a maxed leg card so it still won't change.
>
> Guinea pig in space is gonna win far more battles vs CA decks than WNA decks because CA decks are not capable of 1 hit KO and the boosts allow me to slow down slot 1 CA big style and the cheer will allow slot 2 to have a card with huge damage. Everytime I've made guinea pig in space in slot 1 I've won my battle. I do wish I had more fry because I would have made a full deck of them.
I just had a clash battle in which the CA combo with CM2 attacked with 47 after one craze with 21. In addition, it received 3 cheer all from its hero Zapp. It gassed and leeched with 37. So, this is what would happen to a Guinea Pig with 45 defense:
1) AI plays addicted object
2) Player plays Fry
3) AI combos and damages Fry with 26
4) Player combos Guinea Pig and attacks. Receives 37 gas damage after attack.
5) AI plays third card. Mythic CA attacks with 50 (47 attack + 3 cheer). Damages Guinea Pig for 5 and leeches 37, i.e. probably to near full health.
6) Player plays third card. Guinea Pig attacks CA again. Guinea Pigs receives another 37 gas damage. Total damage to Guinea Pig is now 26+37+5+37=105.
7) AI makes second combo, another CA (legendary, 89 health). CA in slot 1 attacks with 71 (68 attack + 3 cheer). Damages Guinea Pig for 26. Total damage to Guinea Pig is now 131.
8) If Guinea Pig is still alive, it finally gets to use its cheer. But this is is the only time, because it will certainly not surive another 37 gas damage and the next CA attack with 92 attack.
Next round or the round after: Once Guinea Pig is dead, CA in slot 1 attacks either an empty slot or unfused card. No card has a chance of survival and CA gets stronger each round. Whatever happens in slot 2 is irrelevant.
As I said, I just described how the AI played in the clash battle I just had. I didn't combo Guinea Pig, as I couldn't. (In fact I couldn't make any clash combo.) The crazy clash level on which I faced this deck? Level 15.
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Btw, I described the AI deck of the first fight I played today. I won the second, but lost the third (AI comboed into mythic Wingnut Amy with CM3) and the fourth (AI comboed into mythic CA with CM3). I also lost the 5th, even though I was able to destroy mythic CA with CM2 in slot 1, but not legendary CA in slot 2 or mythic Wingnut Amy with CM2 in slot 3. I won fight 6 against Stoned Loser Roger.
So, after 2 days of clashes I'm now on level 13, even though I started from my normal level, level 17. In 9 out of 10 clashes I make milestone 4 on day 3, but this time I might not make it at all.
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fwiw, i also started at 17 and running a space honey deck. Lost the first match CA CM2, but went 5-5 after that with a mix of decks (1 CA CM2s and 1 CM3). I haven't done my day 2 battles yet.
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Crazy every match my opp. Opens with peggy. For tha gas on top of the CA thats soon to come... N if u dont combo. First u lose... CM is broken. Just when u have there card down below 10 hp there cm 2 or 3 CA will have 70-100+ health every time how that fair
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