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This is the thread where we will post when new changelogs (client/server pushes) have happened!
Please feel free to post questions/concerns with each push. It might be a rough start at first, but we will try to improve our process at communicated releases as they are pushed.
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[Throwdown Server Push v15](https://animationthrowdown.zendesk.com/knowledge/articles/226257607/en-us?brand_id=993997)
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[Client Push Version 0.1.17](https://animationthrowdown.zendesk.com/hc/en-us/articles/226673028-Client-Push-Version-0-1-17)
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[Throwdown Server Push v18](https://animationthrowdown.zendesk.com/hc/en-us/articles/226516427-Throwdown-Server-Push-v18)
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[Throwdown Server Push v19](https://animationthrowdown.zendesk.com/hc/en-us/articles/226673688-Throwdown-Server-Push-v19)
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50 coins for an emblem refresh? Is this to limit the speed with which you earn coins?
It takes me about 8-10 refreshes to get an emblem of the type of card I want(Futurama). That doesn't even mean its the emblem I actually want.
This is draining al the reward arena gives.
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> _Originally posted by **[LordKoia](/forums/36127/topics/659768?page=1#10699734):**_
> 50 coins for an emblem refresh? Is this to limit the speed with which you earn coins?
> It takes me about 8-10 refreshes to get an emblem of the type of card I want(Futurama). That doesn't even mean its the emblem I actually want.
> This is draining al the reward arena gives.
This entire game is designed to force you to spend irl money. So the more virtual money you spend ingame, the bigger the need for gems (irl money).
And instead of using micro payments for cool/fun/boost items. They charge you hundreds of euros for total bullshit that might not progress you at all. I guess their marketing department came to the conclusion that the more you restrict the game the higher the chance of people spending irl money.
I'd rather see them use a f2p system similiar to for instance Hearthstone. Where you can 'boost' yourself with IRL money rather than forcing the use of irl money to play the game. I know this game exists to make money, and if possible tons of it. But item pricing is insanely high compared to similiar card / collection game. I mean like 10 euros for 1-3 cards is just bullshit..
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I get wanting to get people to spend money on cards but this is a chance stacked on another chance, the feeling of getting rewarded is already low, this makes it feel as if it costs more than you're rewarded with and not worth it by extension. So also no spending gems on it, deminishing returns.
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Was there another change being pushed? Some of the extra power icons like cripple and cheers aren't displayed properly now. They are now shown as white exclamation mark.
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> *Originally posted by **[Cantiara](/forums/36129/topics/659768?page=1#10704911)**:*
> Was there another change being pushed? Some of the extra power icons like cripple and cheers aren't displayed properly now. They are now shown as white exclamation mark.
Hey there! There was a minor server push that I haven't yet posted. [Can you send a screenshot of what you are seeing to our CS team](http://www.kongregate.com/forums/36127-animation-throwdown-the-quest-for-cards/topics/655805-official-game-support-purchases-bugs-other)?
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[Throwdown Server Push v20](https://animationthrowdown.zendesk.com/hc/en-us/articles/226810107-Throwdown-Server-Push-v20)
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[Client Push Version 1.0.0 Android Only](https://animationthrowdown.zendesk.com/hc/en-us/articles/226825207-Client-Push-Version-1-0-0-Android-Only-)
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> *Originally posted by **[LordKoia](/forums/36129/topics/659768?page=1#10699734)**:*
> 50 coins for an emblem refresh? Is this to limit the speed with which you earn coins?
> It takes me about 8-10 refreshes to get an emblem of the type of card I want(Futurama). That doesn't even mean its the emblem I actually want.
> This is draining al the reward arena gives.
It's up to 100 now, good times...
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> *Originally posted by **[BlackerHawk](/forums/36129/topics/659768?page=1#10708284)**:*
> > *Originally posted by **[LordKoia](/forums/36129/topics/659768?page=1#10699734)**:*
> > 50 coins for an emblem refresh? Is this to limit the speed with which you earn coins?
> > It takes me about 8-10 refreshes to get an emblem of the type of card I want(Futurama). That doesn't even mean its the emblem I actually want.
> > This is draining al the reward arena gives.
>
> It's up to 100 now, good times...
Devs: "We heard you didn't like that we quintupled the price so we only doubled it this time"
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[Throwdown Server Push v21](https://animationthrowdown.zendesk.com/hc/en-us/articles/227101688-Throwdown-Server-Push-v21)
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[Throwdown Server Push v22](https://animationthrowdown.zendesk.com/hc/en-us/articles/227166568-Throwdown-Server-Push-v22)
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Hey, where did the arena leaderboard go?
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[Throwdown Server Push v23](https://animationthrowdown.zendesk.com/hc/en-us/articles/227131087-Throwdown-Server-Push-v23)
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> *Originally posted by **[FaiIure](/forums/36129/topics/659768?page=1#10715543)**:*
> Hey, where did the arena leaderboard go?
Looking into it - thanks for the report!
Edit: It looks like it has been temporarily removed for load issues.
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What the f...???
As i see that it costs now 400 Gems for 10 Stamina Points, i contact the support, because i think this is a bug, because before we get a bigger Stamina, i have paid 20 gems for 5 Stamina Points. And this is the dialog:
my question:
Sep 14, 13:47 MST
Player feedback from x0ldB0yx
Referring URL:
I hope it is a bug. Recharging Stamina in the Arena costs now 400 Gems!? Really!? That is 200!!! Percent more gems as before. I hope this is a bug. It not, i will delete this Game.
the answer from the service:
Talya (Animation Throwdown)
Sep 14, 16:45 MST
Hello,
No, this isn't a bug. We made a few changes to how arena stamina works. Stamina capacity has increased from 5 to 10. The stamina recharge rate has also been halved so you can recover your stamina more quickly. For this reason recharging with gems has also been changed from 20 Gems per energy to 40. Sorry for any confusion!
Thanks for playing Animation Throwdown: The Quest for Cards!
Talya
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So it's a bug ? She said 40 and it's 400?
Sorry read it wrong it's 40 per energy
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This post has been removed by an administrator or moderator
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> *Originally posted by **[BlackerHawk](/forums/36129/topics/659768?page=1#10717691)**:*
> > *Originally posted by **[x0ldB0yx](/forums/36129/topics/659768?page=1#10717373)**:*
> > > Hello,
> >
> > No, this isn't a bug. We made a few changes to how arena stamina works. Stamina capacity has increased from 5 to 10. The stamina recharge rate has also been halved so you can recover your stamina more quickly. For this reason recharging with gems has also been changed from 20 Gems per energy to 40. Sorry for any confusion!
> >
> > Thanks for playing Animation Throwdown: The Quest for Cards!
> >
> > Talya
> >
>
> This is just retarded, increasing the max energy and decreasing the recharge time is good. But at the same time they decreased the coins you get from a win and they probably decreased the chance of getting leader upgrades as well, so one energy allready is worth less. Then why in the seven hells would you not just increase but double the recharge cost? And i though programmers were logical thinkers.
Leader upgrades have been constant for me. They are expensive but reliable.
-edit- Welp. That didn't last. Inconsistent as always
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I have seen, i also get no more guild rewards. I have 50/50 member in my guild, but i see nothing from the 50 percent more Gold in the Arena. This with the Gems is Bullshit. I like that we have now more Stamina energy, but that they pushed the gems from 40 to 400 for a full recharge is unbelievable. Also that we need 100 percent more gems for recharging of energy on the adventure isles
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[Throwdown Server Version v25](https://animationthrowdown.zendesk.com/hc/en-us/articles/227413227)
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