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[Client Push Version 1.0.28](https://animationthrowdown.zendesk.com/hc/en-us/articles/115001501188)
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[Throwdown Server Push v60](https://animationthrowdown.zendesk.com/hc/en-us/articles/115001569428)
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[Throwdown Server Push 62](https://animationthrowdown.zendesk.com/hc/en-us/articles/115001825307)
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[Throwdown Server Push 64](https://animationthrowdown.zendesk.com/hc/en-us/articles/115001997428)
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I suggest to make this thread sticky on top. Considering any update and change to the game is very important
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> _Originally posted by **[99RocKeR99](/forums/726779/topics/659768?page=4#10986752):**_
> I suggest to make this thread sticky on top. Considering any update and change to the game is very important
I'd like that also. +1 to 99Rocker99's suggestion.
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[Throwdown Server Push v65](https://animationthrowdown.zendesk.com/hc/en-us/articles/115002080468)
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[Throwdown Server Push v66](https://animationthrowdown.zendesk.com/hc/en-us/articles/115002135328)
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[Throwdown Server Push v69](https://animationthrowdown.zendesk.com/hc/en-us/articles/115002189707)
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[Throwdown Server Push v71](https://animationthrowdown.zendesk.com/hc/en-us/articles/115002398428)
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[Throwdown Server Push v73](https://animationthrowdown.zendesk.com/hc/en-us/articles/115002416168)
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> *Originally posted by **[ShinyMetalMod](/forums/727068/topics/659768?page=4#11001675)**:*
> [Throwdown Server Push v73](https://animationthrowdown.zendesk.com/hc/en-us/articles/115002416168)
Updated: Couple updates added to v73 that were missed, including the BGE and name updates.
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[Throwdown Server Patch](https://animationthrowdown.zendesk.com/hc/en-us/articles/115002789828)
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[Throwdown Server Push v76](https://animationthrowdown.zendesk.com/hc/en-us/articles/115002827128)
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[Throwdown Server Patch](https://animationthrowdown.zendesk.com/hc/en-us/articles/115003053288)
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[Throwdown Server Push v79](https://animationthrowdown.zendesk.com/hc/en-us/articles/115002983727)
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I see your adding back research a card to daily combos. What if you have already done all research? Will finishing daily quest be impossible?
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> _Originally posted by **[dragonfuse](/forums/726779/topics/659768?page=4#11037288):**_
> I see your adding back research a card to daily combos. What if you have already done all research? Will finishing daily quest be impossible?
Yeah. _Damn_ good question. _Especially_ considering I've _already_ bought _two_ inventory expanders _and_ saved up for a third in the name of versatility; because I'd been saying for a few months now, if the only new cards you're gonna put out are the dumb-ass pre-combos, rather than an "expansion pack" style, like a _real_ CCG... but rewriting existing code to add combos for _one_ card at a time was too much to ask... you’d rather take the lazy route and make a card that has _no_ interaction with any others. And, given the finite possible number of commons + rares {because, let's face it, the chances of getting anything higher are next to none] changing "research" to "play 5 combos" was probably the best thing you've done... but, if this is how you want to treat your F2P player base, well.... (insert colorful expletives) you :(
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As it stands, if you've researched all combos for farmable cards and every other card you've received, you won't be able to complete the daily quest anymore unless you buy gem packs. Which means the game literally **forces you** to spend money to complete daily quests and that's only short term, you'd have to continually buy gem packs for new cards to continue completing them. I'd like an official reply from a moderator/developer on this.
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> *Originally posted by **[dragonfuse](/forums/727068/topics/659768?page=4#11038392)**:*
> As it stands, if you've researched all combos for farmable cards and every other card you've received, you won't be able to complete the daily quest anymore unless you buy gem packs. Which means the game literally **forces you** to spend money to complete daily quests and that's only short term, you'd have to continually buy gem packs for new cards to continue completing them. I'd like an official reply from a moderator/developer on this.
+1
The reason it was removed is because the devs thought "what if someone is unable to research because they are doing one that takes longer than 24 hours" which is true for free players. So you changed it to something that could be accomplished by everyone.
You also solved, an unforseen problem that does also exist. Maybe not yet, for a single player but it will exist as long as people keep playing your game and that it.
"What if I have researched every possible combo with every possible free card, how do I get my free daily without spending money?"
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Shinymetalmod, this thread is supposed to be about updates and patches logs.
I think any discussion about them should go to QoL thread or independent threads.
I recommend locking this thread, being you the only one able to post changelogs, since that is why this thread is so important.
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> *Originally posted by **[99RocKeR99](/forums/727068/topics/659768?page=4#11039372)**:*
> Shinymetalmod, this thread is supposed to be about updates and patches logs.
>
> I think any discussion about them should go to QoL thread or independent threads.
>
> I recommend locking this thread, being you the only one able to post changelogs, since that is why this thread is so important.
+1, maybe you could move these to a new thread for changelog feedback.
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[Throwdown Server Patch](https://animationthrowdown.zendesk.com/hc/en-us/articles/115003313468)
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[Throwdown Server Push v81](https://animationthrowdown.zendesk.com/hc/en-us/articles/115003472888)
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[Throwdown Server Push v82](https://animationthrowdown.zendesk.com/hc/en-us/articles/115003726328)
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