|
metadata
> *Originally posted by **[grinder02](/forums/727203/topics/715859?page=6#11464525)**:*
> I just had a report of out of memory - reloaded the game - and my cloud and local saves took me back 4 days
Exact same issue here.
|
|
|
metadata
I don't know if it's a bug or something else, but sometimes the game just throws me back to "title screen", however the game is functional and respond to clicks, for example I can click where the void traps are, and still gain void mana if they have the void energy there. It doesn't seemingle resolve over time but can be momentarily fixed by refreshing page, but it can get seriously annoying.
|
|
|
metadata
NoM2, what you do before it happens? title screen, its pictire with blue-color wizard? and when it happened in first time? after 0.32?
|
|
|
metadata
I just play it normally and leave it idle for a bit. The picture of wizard, yes. And I just noticed it today for the first time
|
|
|
metadata
Did a hard reset, and ended up with this. https://pastebin.com/wu2DYGjG
Not sure what happened to cause this, as it appeared to be playing normally but everytime i exiled, i ended up getting massive mysteries, until I ended up with total you see.
I did do some challenges, and gained achievements, but you will see from play time, that i should not have received the attributes and mysteries that i did.
EDIT: I continued to play with this save, carried on doing challenges, and general game playing and now have the following mysts, attributes etc. https://pastebin.com/FBE7ZuZ8
|
|
|
metadata
I loaded from cloud accidentally, and lost my day's worth of progress.
I was at 4e29 mysteries, with another 3.5e29 in the wing (and a spell combo that had even more coming to me soon) with 6(ish)e70 total mana.
Are there any recovery options? This isn't the first time it's happened, unfortunately. As soon as I loaded, my local save was reverted.
|
|
|
metadata
> *Originally posted by **[SanusCompleo](/forums/727203/topics/715859?page=7#11497348)**:*
> I loaded from cloud accidentally, and lost my day's worth of progress.
>
> I was at 4e29 mysteries, with another 3.5e29 in the wing (and a spell combo that had even more coming to me soon) with 6(ish)e70 total mana.
>
> Are there any recovery options? This isn't the first time it's happened, unfortunately. As soon as I loaded, my local save was reverted.
Ah, in addition, I had completed "Truest Sorcery"
|
|
|
metadata
**fix for 0.32a published**
- save system impoved
- rebalance
|
|
|
metadata
While doing the Challenge Lean Mean Shard Machine III on 0.32a, something causes my spells to get -1 casts, meaning that no matter what I do, I can't reach a good enough Spellstaff bonus to complete the challenge in time. I tried reloading the game, while it does work at the start and it shows the number of casts I should have, with time it continues to decrease in the same way. What's worse, is that exiling does absolutely nothing as the game resets the cast counter but it puts it into the negatives.

I would say it's got to do with the new saving system, as I did not have this problem on 0.32 when I did it on a test run.
|
|
|
metadata
Otakuss, thank you. fix published
|
|
|
metadata
I lost 450 persistents casts to my True Sorcery spell. I should have known something was up when the game didn't ask if I wanted a local save or the cloud save...
Edit: OK I just tried something and apparently loading resets the persistent spells count.
Edit2: yeah in the stats it says Spells Cast 1.81k but the total amount in my spell menu is 1+5+24+1+1+3 -> 35
|
|
|
metadata
pbsaffran, 7h ago was fix for this. when you refresh page in last time? i'll contact with you abit later to restore missed TS
|
|
|
metadata
I noticed the issue when I refreshed around 3 hours ago.
|
|
|
metadata
if you can still reproduce reset persistent spell casts, you need clear cache, to make sure, what you in last version
|
|
|
metadata
I cleared the cache, will play a bit to build up spell count again (persistent spell count=1 in this save, because of the bug) and tell you.
I'm at version 0.32a beta.
Edit: the persistent spell count seems to stick. I was at 4, loaded again, and it kept being 4.
|
|
|
metadata
found critical bug.
now fixed.
|
|
|
metadata
Hey, I don't know if it's just me, but I can't seem to get achievements for pet levels anymore.
I thought I'd abuse demonologist to get all of those, but my pixie reaching lvl 120 didn't trigger anything (last achievement gotten is still lv80).
Is it a bug or am I missing something in the requirements?
|
|
|
metadata
its bug. you need save-load with pixie 120, or export-import
|
|
|
metadata
After failing Blind Wizard I
I decided to test Prodigy with same Pet - but somehow...got the feeling.. its unsure which parts really exiled out of the Challenge. First it feels like I still got these Turbo Voids, ok maybe could live with that (every 20s a new void trap? mkey..) but now getting unsure if it counts at all... -> image provided, hope this works... 
101.64% ? should have it then no? or just missing anything?
|
|
|
metadata
even worse - just noticed when opening the Exile Scroll for 1 Gametick it shows the old "Blind Wizard" Challenge in a buggy overlay...// sigh// :(
|
|
|
metadata
about void traps every 20s. can you refresh game and check - if its still same - so all is fine.
about achieve - its bug, working on fix. you need save-load, export-import to get it.
1 gametick - not bad, game just have refresh rate for labels, for optimizations.
thanks, i'll try remove delay for refresh. can you tell me if after refresh traps rate will be same, please?
|
|
|
metadata
> can you refresh game and check - if its still same
done,
Well NOW it feels like there arent any Void Traps around at all^
Butdidntt yet triy exact same setting (it was repatable btw - still, lets call it a draw. Didnt get the Grimmoires Archivement but instantly got another one I missed before [30challenge Archievment - 100%..huh?])
> about achieve - its bug, working on fix. you need save-load, export-import to get it.
well, I save really often! (really)
If needed I load from cloud..
never dared to use import export.....
Mhm - so its still not there (vanished), but hey I had it - got a picture to proof ;)
doesnt matter too much anyway I guess
> 1 gametick - not bad, game just have refresh rate for labels, for optimizations.
not sure if I understand correct - however I guess I saw the "bug" just because of my awfully slow computer (browser, connection etc)...When I switch Tabs and come back after some time the Game seems to try catching up. I figured out Its even better to NOT watch insome cases, like collecting VoidMana via Syphons and Interrogator...when I watch it went up to e8 - when not it catches all the voids (?) when I come back and kinda overdo it collecting up to e10 and stuff.
(The lag sometimes and for many surely is "unbearable" - well I do, and sometimes try to get an advantage from a clear disadvantage)
not sure what 1 Gametick is here - but Fps sometimes get SpF...
> thanks, i'll try remove delay for refresh. can you tell me if after refresh traps rate will be same, please?
as said it now feels slower ^
If you have a hint on how to do Blind Wizard I try again and we see about the traps... :-"
(might be those lag problems too making it tough to do some challenges- especially when quick clicking is needed right at start)
|
|
|
metadata
Something wrong with attributes timer..

Doing Blessed by the Void now.
|
|
|
metadata
Last night, I decided to try for Wrong place for me. After a couple tries that felt like they should have triggered it, I decided to use a stopwatch to test it. I Exiled 6 times in 1:00.12 mins and it still didn't tick.
|
|
|
metadata
killingfrost, one min to exile? or 2? its too long
|