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Seems like this updated changed up the meta some after all
https://imgur.com/a/jOepP
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Game is too easy now. My highest level was about 250 at time of the update and gained all new rival stars in about 30 minutes.
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As far as I can tell player damage was increased by 10^3x or more
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my disciple just goes 400+ overnight. it's seem new update is a bit broke without new goal.
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I agree the new content was a little too easy, but as the patch notes said, if we had been done with rivals before the update it would probably be too easy. Not sure how the early game balance has changed, but I assume for the better. Higher levels aren't exactly bad, but it does feel wierd to get enough power to pretty much double max level. Hopefully the next update gives some more long term goals. I do agree that personally I found the new rivals underwhelming, I got all the new stars in a single disciple. Maybe something could be done so the higher star rewards are challenged at higher stat ranges or something? Just not sure, I didn't feel any struggle to get any of the stars, most of them included skills I already had high enough, and some just required putting a few points into say 2 handed swords, and then one shotting them with the newly buffed weapons.
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