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how delete account and begin new game?
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That's not possible right now, but we will add it.
You can change your name or reset the help dialogs, if you want to do that now.
Out of curiosity, why do you want to start over?
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> *Originally posted by **[RogueSword](/forums/979845/topics/1780064?page=1#12954955)**:*
> That's not possible right now, but we will add it.
>
> You can change your name or reset the help dialogs, if you want to do that now.
>
> Out of curiosity, why do you want to start over?
Not sure about **godisback4u** but for myself I like to play a game kind of get the feel for it and then if I satar over I have an Idea of what I need to do and am willing to invest some time in the game.
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I like hardcore games, i don't like the "death is just a way to improve" kind of vibe this, otherwise interresting, game gives as things are...
Now i do understand i'm a rare breed, and that not everyone like to loose their character upon death.
Being able to reset account would fit my needs without bothering anyone else
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> *Originally posted by **[wraith42us](/forums/979845/topics/1780064?page=1#12957291)**:*
> > *Originally posted by **[RogueSword](/forums/979845/topics/1780064?page=1#12954955)**:*
> > That's not possible right now, but we will add it.
> >
> > You can change your name or reset the help dialogs, if you want to do that now.
> >
> > Out of curiosity, why do you want to start over?
>
>
> Not sure about **godisback4u** but for myself I like to play a game kind of get the feel for it and then if I satar over I have an Idea of what I need to do and am willing to invest some time in the game.
But there is basically no drawback from just continuing after "getting a feel" od just "having a bad start". Ist it important for you to redo the first dungeons and hero levels, just "perfect" this time?
> *Originally posted by **[Paznic](/forums/979845/topics/1780064?page=1#13037813)**:*
> I like hardcore games, i don't like the "death is just a way to improve" kind of vibe this, otherwise interresting, game gives as things are...
> Now i do understand i'm a rare breed, and that not everyone like to loose their character upon death.
> Being able to reset account would fit my needs without bothering anyone else
I also like some of those games where you start over after losing, but usually those games are designed that you can "win" the game (if you don't die) after a couple of hours (or maybe 1-2 days in some game) of gameplay and replay it with different characters and/or tactics.
Dungeoneers is not really designed for this, you already need a net playing time of weeks to even reach highest character levels. Would you really rather start over regularly? Some play modes are designed that you might die when you get a bad start, so even with a very conservative playing style it'd be hard to not even lose once.
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Yep, need a hard reset/restart option.
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In my case, my husband and i share this account. he played a bit while i was at work so i wanted to play from the begining to get a feel for the game.
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> *Originally posted by **[MistressVampi](/forums/979845/topics/1780064?page=1#13070154)**:*
> In my case, my husband and i share this account. he played a bit while i was at work so i wanted to play from the begining to get a feel for the game.
Yet, the reason here is not entirely justifiable. By resetting the account, you really only lose experience gained by each character. The number of dragons in the Lair is a little higher than 1 perhaps, but that makes little to no difference from "playing from the beginning". How would having killed one White Dragon be interesting when you can defeat a few of them? Maybe an option to re-enable tips, but outside of that, every creature you encounter repeats every time you start a game. There is, to me, no inherenty logical benefit to reset the account under any circumstance (other than to maybe scratch that psychological itch).
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> *Originally posted by **[shift244](/forums/979845/topics/1780064?page=1#13072559)**:*
> Maybe an option to re-enable tips, but outside of that, every creature you encounter repeats every time you start a game.
The number of extra features unlocked can be daunting. Here's the entire fame table as it stands currently:
*Resources: Trinkets 1+, Haste 1, Flame 3, Attic 5, Vanish 7, Cellar 9, Bolt 11, Golden Chest 45*
*Enemies: Cavern Crawler 8, Lich Queen 10, Shambler 13, Reaper 15, Roper 16, Pharaoh 17, Dragon Mage 20, Specters 35*
*Generation: Caverns Tunnel 12, Lair Chambers 25, Mines Tunnel 40, Altar 75*
*Abilities: Titles 0, Feats 2, Mana 6, Undo 14, Game Modes 30, Elf+Dwarf 50*
Even if you only consider the first two categories and everything up to Fame 15, there's a huge difference between a fresh "beginner" game and the normal game with those unlocks. Similarly, there's a huge difference between a warrior below level 5 and a warrior at level 10.
(My opinion on the tutorial is that there are way too many tips involved for a first game, which is supposed to be simple and fun.)
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> *Originally posted by **[shift244](/forums/979845/topics/1780064?page=1#13072559)**:*
> > *Originally posted by **[MistressVampi](/forums/979845/topics/1780064?page=1#13070154)**:*
>Maybe an option to re-enable tips,
You can do that by clicking Reset Help in the Options menu.
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> *Originally posted by **[unekdoud](/forums/979845/topics/1780064?page=1#13072609)**:*
> > *Originally posted by **[shift244](/forums/979845/topics/1780064?page=1#13072559)**:*
> > Maybe an option to re-enable tips, but outside of that, every creature you encounter repeats every time you start a game.
>
> The number of extra features unlocked can be daunting. Here's the entire fame table as it stands currently:
>
> *Resources: Trinkets 1+, Haste 1, Flame 3, Attic 5, Vanish 7, Cellar 9, Bolt 11, Golden Chest 45*
> *Enemies: Cavern Crawler 8, Lich Queen 10, Shambler 13, Reaper 15, Roper 16, Pharaoh 17, Dragon Mage 20, Specters 35*
> *Generation: Caverns Tunnel 12, Lair Chambers 25, Mines Tunnel 40, Altar 75*
> *Abilities: Titles 0, Feats 2, Mana 6, Undo 14, Game Modes 30, Elf+Dwarf 50*
>
> Even if you only consider the first two categories and everything up to Fame 15, there's a huge difference between a fresh "beginner" game and the normal game with those unlocks. Similarly, there's a huge difference between a warrior below level 5 and a warrior at level 10.
>
> (My opinion on the tutorial is that there are way too many tips involved for a first game, which is supposed to be simple and fun.)
Fair point, I suppose. .
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