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The infinity cube thoughness bonus grow rate is way less than power bonus when applying boosts.
It started happening after last update 1.130
Even applying special or thoughness boost, you can see it's growing much less than power boost.
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you probably drop less thougness boost for a reason
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> *Originally posted by **[keitakun](/forums/984525/topics/1498760?page=110#13393319)**:*
> The infinity cube thoughness bonus grow rate is way less than power bonus when applying boosts.
> It started happening after last update 1.130
> Even applying special or thoughness boost, you can see it's growing much less than power boost.
Are you sure that you have not simply reached the cap for toughness?
The cube has a cap that is the addition of adventure stats from equipments and "base" adventure stats shown in the exp menu (it includes all of the permanent bonuses, so spent exp but also money pit rewards, iron pills, fruit of adventure and any direct increase like the +100 from "the newbie adventure perk").
It is easier to see this in the stat breakdown since both numbers as well as the cube's value are all there.
When you reach that cap the boosts still work but the extra is more or less hidden until the other two numbers rise to raise the cap.
You still get the cube's tiers properly as well even if a part of the value is beyond the cap.
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> *Originally posted by **[slay0mithos](/forums/984525/topics/1498760?page=110#13393394)**:*
> > *Originally posted by **[keitakun](/forums/984525/topics/1498760?page=110#13393319)**:*
> > The infinity cube thoughness bonus grow rate is way less than power bonus when applying boosts.
> > It started happening after last update 1.130
> > Even applying special or thoughness boost, you can see it's growing much less than power boost.
>
> Are you sure that you have not simply reached the cap for toughness?
> The cube has a cap that is the addition of adventure stats from equipments and "base" adventure stats shown in the exp menu (it includes all of the permanent bonuses, so spent exp but also money pit rewards, iron pills, fruit of adventure and any direct increase like the +100 from "the newbie adventure perk").
> It is easier to see this in the stat breakdown since both numbers as well as the cube's value are all there.
>
> When you reach that cap the boosts still work but the extra is more or less hidden until the other two numbers rise to raise the cap.
> You still get the cube's tiers properly as well even if a part of the value is beyond the cap.
So took some screenshots here:

Initial:
5108698
4392690
+1K Power bonus
5109015 (+317)
4392690
+1K Thoughness bonus
5109015
4392690 (Didn't even round up the floating value)
+1K Special bonus
5109173 (+158)
4392690 (Again didn't round up)
Just to prove that thoughness is adding but just not in the same rate, boosted with several thoughness and you can see it growed than previous value.

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> *Originally posted by **[RaphaelleL1](/forums/984525/topics/1498760?page=110#13393344)**:*
> you probably drop less thougness boost for a reason
Usually I use only the special boost so it's supposed to boost evenly, but after last update I saw it wasn't anymore.
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> *Originally posted by **[keitakun](/forums/984525/topics/1498760?page=110#13393419)**:*
> > *Originally posted by **[RaphaelleL1](/forums/984525/topics/1498760?page=110#13393344)**:*
> > you probably drop less thougness boost for a reason
>
> Usually I use only the special boost so it's supposed to boost evenly, but after last update I saw it wasn't anymore.
Does the tooltip for the cube mention that you have reached the softcap for toughness?
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If you have a gold digger running and try to lower it, it gives [https://imgur.com/a/V3q5eJB]() which is an oddly specific error box. 4g plz fix :D
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This post has been removed by an administrator or moderator
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> *Originally posted by **[Sancdar](/forums/984525/topics/1498760?page=110#13393440)**:*
> > *Originally posted by **[keitakun](/forums/984525/topics/1498760?page=110#13393419)**:*
> > > *Originally posted by **[RaphaelleL1](/forums/984525/topics/1498760?page=110#13393344)**:*
> > > you probably drop less thougness boost for a reason
> >
> > Usually I use only the special boost so it's supposed to boost evenly, but after last update I saw it wasn't anymore.
>
> Does the tooltip for the cube mention that you have reached the softcap for toughness?
Yea, I posted but waiting admin review...
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Yeah, Kong is kind of annoying with screenshots and links. Anyway, you'll find more information about the softcap in the cube section of the WTF page for inventory. Hope that clears things up.
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For some reason, my auto save doesn't work. I had two rebirths in the auto save and it just stopped working.
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As I said in my previous post, I lost my progress towards the next NGU Yggdrasil level yesterday, and today the same has happened to my NGU Power Alpha progress -- possibly because that's the last thing I assigned Energy to.
Edit 5/20: ...and now it appears to have happened to all my NGUs at once. I'm in the middle of a No Equipment Challenge, in case that has anything to do with it.
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> *Originally posted by **[slay0mithos](/forums/984525/topics/1498760?page=110#13393394)**:*
> > *Originally posted by **[keitakun](/forums/984525/topics/1498760?page=110#13393319)**:*
> > The infinity cube thoughness bonus grow rate is way less than power bonus when applying boosts.
> > It started happening after last update 1.130
> > Even applying special or thoughness boost, you can see it's growing much less than power boost.
>
> Are you sure that you have not simply reached the cap for toughness?
> The cube has a cap that is the addition of adventure stats from equipments and "base" adventure stats shown in the exp menu (it includes all of the permanent bonuses, so spent exp but also money pit rewards, iron pills, fruit of adventure and any direct increase like the +100 from "the newbie adventure perk").
> It is easier to see this in the stat breakdown since both numbers as well as the cube's value are all there.
>
> When you reach that cap the boosts still work but the extra is more or less hidden until the other two numbers rise to raise the cap.
> You still get the cube's tiers properly as well even if a part of the value is beyond the cap.
Just realized, yea you're right.
Didn't see the message in the tooltip.
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This post has been removed by an administrator or moderator
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> *Originally posted by **[Ashebrethafe](/forums/984525/topics/1498760?page=110#13393535)**:*
> As I said in my previous post, I lost my progress towards the next NGU Yggdrasil level yesterday, and today the same has happened to my NGU Power Alpha progress -- possibly because that's the last thing I assigned Energy to.
>
> Edit 5/20: ...and now it appears to have happened to all my NGUs at once. I'm in the middle of a No Equipment Challenge, in case that has anything to do with it.
If you put in so little resources that one level of an NGU would take you 231 days, offline progress will wipe your current level. It's a long-standing bug: https://trello.com/c/ryFqtEjL/80-ngu-offline-progress-very-small-progress
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Suddenly, today, the save button doesn't works, it gives me AP but it doesn't open the save dialog.
Edit: the problem was that another window had crashed unity(too much memory used) and all the unity games stopped the save dialog from working..., the fun part it's that it crashed in chrome and NGU was running in firefox, so forget about this report. That's the problem of playing lots or idle games at the same time.
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Sounds like a browser setting to automatically save text files instead of giving you a popup.
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I saw someone mention this earlier but I never saw acknowledgement of it, and it was over a year ago. When I press the Cap button on a digger, it is activated at 1-2 levels lower than my GPS can sustain. Based on the description, I would expect it to set it to the highest level my GPS can sustain (or highest level unlocked, if that is lower).
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cap have a generalised bug if you have all you energy and you click the cap button it dont put all the energy you have in it
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> *Originally posted by **[RaphaelleL1](/forums/984525/topics/1498760?page=110#13397035)**:*
> cap have a generalised bug if you have all you energy and you click the cap button it dont put all the energy you have in it
>
"cap" is trying to reach the highest fraction of level per tick so if say 2/3 of your energy gives you half progress per tick it won't put the remaining 1/3 since it would not give you more levels.
As far as I know it is pretty good at that until you reach the very late game where values go beyond the hard cap and things start to not work as well.
> *Originally posted by **[slayer1225](/forums/984525/topics/1498760?page=110#13396949)**:*
> I saw someone mention this earlier but I never saw acknowledgement of it, and it was over a year ago. When I press the Cap button on a digger, it is activated at 1-2 levels lower than my GPS can sustain. Based on the description, I would expect it to set it to the highest level my GPS can sustain (or highest level unlocked, if that is lower).
I don't think 4G ever officially spoke about it (maybe on discord or in one of the chats but not on the forums) but what was guessed at the time was that it was intentionnal because 1 or 2 levels barely impacts the bonus but it costs a large amount of extra GPS, so it would be doing this in order to preserve your GPS for the other features that also require gold (augments, blood magic, money pit or raising the max level of your diggers).
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ok i will make a exemple you have 1m magic you click cap on a ritual it will put 995 000 you dont need that much to reech the max speed but evry extra magic you put boost the gain/sec
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Either I'm incredibly unlucky or the daily spins are bugged. I gotten +2000 Seeds at least 4 times this week. Maybe a little confimation bias since it's by far the worst option, but its supposed to be less than 5%.
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> *Originally posted by **[eiopqrtuwy](/forums/984525/topics/1498760?page=110#13401268)**:*
> Either I'm incredibly unlucky or the daily spins are bugged. I gotten +2000 Seeds at least 4 times this week. Maybe a little confimation bias since it's by far the worst option, but its supposed to be less than 5%.
Random doesn't mean you won't get streaks. Random is random. If streaks don't happen, it's not random.
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The actual chance is 10% though, so it's a little of both.
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It may be known or already posted here, but the LSC in Evil is not giving the XP rewards it is stating. Currently, it says completing it will give a bit over 10Mill exp, but it only gave around 4Mill. Not a gamebreaker, but it is a bit disappointing.
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