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> *Originally posted by **[1337al](/forums/991209/topics/1754605?page=1#12878729)**:*
> awesome, thanks for this!
Thanks to you!! if you enjoy the content, the best way to thank me is to subscribe and most importantly to spread the word with your friends :D
Just a quick note: you accidentally left out Repopulate in your Mogesh deck.
Since I'm already typing a comment, might as well mention that the couple of decks of yours that I've tried so far have worked pretty well and this was very helpful, so thank you! :)
update your gretta, since you dont run subterfuge in the video and it doesnt really make sense. Thanks for the decks and your work. Its still hard to run Metris with lower cards, cause you have to buy a card every turn in some of the decks and that doesnt work with higher prices.
Here's some piece of (TOTALLY FREE - i'm not gonna beg for subscribers or anything) advice from someone who can do more than spam random cards and beat AI (which isn't that much of a big deal anyway)
If you don't run synod with soforruption / mguild list, it's understandable.
But you're wrong and i hate you.
Syb scrolls would also be nice, since you want to cycle the high cost / money gain cards as much as you can (corruption / guild).
Since those decks are based on gold rush, mid-game (which comes pretty fast in those cases) you should be generating shitloads of money.
Wouldn't you want an option to buy a more impactful card or to buy more cards per turn indefinitely? As in, getting infinite faster, or at the very least generating more moneys for more cards.
And since bounty acts as a finisher that in most cases you should buy only when you're ready to deal the final blow, or at the very least you don't need multiple copies of in your hand?
You want dem synods more than you need 2 bounties.
You haven't restocked bounty before you're ready to strike the final blow?
Well no big deal, just one synod on board and the chances of restocking a bounty would be the same as if you've kept two copies of bounty. More than one synod on board? Well, i think you guessed already.
Also, with vintner on board (and you want to git him pretty fast because of the feedback with mguild) militia acts as a THIRD bounty. Like, srsly man?
I'd go scrolls+synod over any of the route/trade co/intrigue/balls/2nd bounty anytime.
Don't just blindly follow some half-cooked deck ideas. Tweak them and never stop thinking what would be better or you're gonna be stuck in mediocrity and unable to play MP. Like OP.
For example, swapping supplicant for militia makes your dmg dealer immune to retaliates while also allowing you to convert apples into pure magics, thus allowing you to buy more / different cards and making you more flexible.
MGuild Listrata isn't someone who's gonna be really bothered by 2g difference in a card you don't need more than one on board.
> *Originally posted by **[arlot](/forums/991209/topics/1754605?page=1#12889418)**:*
> Just a quick note: you accidentally left out Repopulate in your Mogesh deck.
>
> Since I'm already typing a comment, might as well mention that the couple of decks of yours that I've tried so far have worked pretty well and this was very helpful, so thank you! :)
thanks for the catch, and also thank you for the kind words :)
> *Originally posted by **[watsolls](/forums/991209/topics/1754605?page=1#12893624)**:*
> update your gretta, since you dont run subterfuge in the video and it doesnt really make sense. Thanks for the decks and your work. Its still hard to run Metris with lower cards, cause you have to buy a card every turn in some of the decks and that doesnt work with higher prices.
thanks for the catch another time, it was surveillance indeed!!
> *Originally posted by **[Marfimus](/forums/991209/topics/1754605?page=1#12896963)**:*
> I agree with watsolls,
> I replaced stratagem with clever planning in Theodox, ecpecially because you have no permanent working over time
stratagem as I said was just to redraw and restock at nearly 0 cost, and redrawing increased your chances of redrawing stuff in you deck saved by the hero power, but yeah that is definitely the weakest card of the deck, and clever planning is not the best replacing as it only works very well with Arson, I would also suggest satchel bomb or belladonna
> *Originally posted by **[Vatesky](/forums/991209/topics/1754605?page=1#12904091)**:*
> Here's some piece of (TOTALLY FREE - i'm not gonna beg for subscribers or anything) advice from someone who can do more than spam random cards and beat AI (which isn't that much of a big deal anyway)
>
>
> If you don't run synod with soforruption / mguild list, it's understandable.
> But you're wrong and i hate you.
>
> Syb scrolls would also be nice, since you want to cycle the high cost / money gain cards as much as you can (corruption / guild).
>
> Since those decks are based on gold rush, mid-game (which comes pretty fast in those cases) you should be generating shitloads of money.
> Wouldn't you want an option to buy a more impactful card or to buy more cards per turn indefinitely? As in, getting infinite faster, or at the very least generating more moneys for more cards.
> And since bounty acts as a finisher that in most cases you should buy only when you're ready to deal the final blow, or at the very least you don't need multiple copies of in your hand?
> You want dem synods more than you need 2 bounties.
> You haven't restocked bounty before you're ready to strike the final blow?
> Well no big deal, just one synod on board and the chances of restocking a bounty would be the same as if you've kept two copies of bounty. More than one synod on board? Well, i think you guessed already.
> Also, with vintner on board (and you want to git him pretty fast because of the feedback with mguild) militia acts as a THIRD bounty. Like, srsly man?
>
>
> I'd go scrolls+synod over any of the route/trade co/intrigue/balls/2nd bounty anytime.
>
> Don't just blindly follow some half-cooked deck ideas. Tweak them and never stop thinking what would be better or you're gonna be stuck in mediocrity and unable to play MP. Like OP.
>
> For example, swapping supplicant for militia makes your dmg dealer immune to retaliates while also allowing you to convert apples into pure magics, thus allowing you to buy more / different cards and making you more flexible.
> MGuild Listrata isn't someone who's gonna be really bothered by 2g difference in a card you don't need more than one on board.
like if "begging" for subs is not TOTALLY FREE, and btw I said that for you guys, cause I usually forget to subscribe to channels I like and I want to see, so, just a quick reminder, also I do not get anything back ;). Also if I just by playing random cards, beat the AI, I must be really a pro!!! Think what I could do if I also thought of what I was doing!!!!
synod is just too slow for soforuption imo.
syb is definitely a nice card in that deck, but playtesting I found out that it's better to run another corruption, if you get other results, like I said above, see how much silver/time you get and let me know.
If you don't understand that if I have a card in bank, I don't have to buy it, it's useless, but I'll try. Syb is not useful to get more consistently your bounty, since if you have bought a bounty, you should have already won. Synod is indeed an option but as I said you need to pay 5 to get that increase on chances to get the cars you want, instead by running more copies of it in the deck you pay 0, the chances are lower obviously, but you pay 0.
Militia is indeed a third bounty if you did not get MG but have a great food production, it's an alternative win condition, which works similar to bounty, but with food, tell where I'm wrong to say "srsly man?" ah ah you are really fun man :D
go for what you want, see if it works better and let us know, instead of blathering nonsense, like you know all the truth :)
you do bother the 2g more if you are going first and you see they have a banker, or some other glass cannons on bank, playing a militia proactively first turn, denies them that chance, while supplicant can't be played turn 1 if you don't get a proc, and I value this thing more than being able to ignore retaliate, since I rely more on bounty than milita as a win con.
I've played some of your lists, and I like them.
One thing I've really wondered about though was the festival in the Liet deck. Playing with it it feels really bad, I am wondering if I am missing something. You need your single rat catcher for it to even do anything, and even then the rituals it restock often don't do much in the deck.
I replaced it with the second shrine of rebirth.
> *Originally posted by **[Ninjamanhammer](/forums/991209/topics/1754605?page=1#12911532)**:*
> I've played some of your lists, and I like them.
>
> One thing I've really wondered about though was the festival in the Liet deck. Playing with it it feels really bad, I am wondering if I am missing something. You need your single rat catcher for it to even do anything, and even then the rituals it restock often don't do much in the deck.
>
> I replaced it with the second shrine of rebirth.
the main reson it's in here is to redraw a ritual which is already in your deck. The restock is not needed, but is an additional value when you have a huge economy and it's just another card to buy, therefore play, festival in itself is 3 cards, itself, the draw, and the restock, it is usually great to get the killing blow
I'd definitely find it easier if there was a post somewhere explaining the effective Game Plan and Things To Maintain for each deck in text, rather than restricted to videos that are impossible to text-search and difficult to parse with ADHD or other sort of learning disabilities. These are pretty great decks, though. (It also looks like you missed typing in the Repopulate on Mogesh's list??)
Vatesky, really, I don't want to waste my time answering.
Sorry if I misread bounty for corruption, that's my fault and the counter arguement to that can be ignored as it was only in my head and you didn't say that, so, sorry again.
For all the rest I just want to say that I played this game for a long time, and while I may not be the best, I don't think I'm the worst, so even if I don't ALWAYS tell the BEST ever strategy like you do, I still think that some newbies could learn something from me, then maybe learn the best ever stuff from you.
Also I want to say that all this is made for the players, and most importantly for the game, and the developers, becAUse I pretty much love this game, I played it since I was 14, and it remembers me of my childhood, so all the things I do are for the sake of this game, I don't get anything back for wasting my time on 200 hours of weird accent videos like you said, if I didn't do that for some good reaons I would have done something else, like beating you in MP ;)
As for the strategies and stuff, like I said, I'm open to suggestions, because, I repeat, I'm here to possibly deliver the best deck to FARM gm for the players, so if you have another better one, I don't mind if it is not mine, if it is better, then say it, and I don't want to say "prove it", but really the thing we perceive as stronger or better are subjective most of time, for that reason I want to see the stats, in this case, to FARM, it is silver/time (also, per hero, because sometimes you want to farm silver, but also hero xp, so having the best deck for all oh them could help you in that, if at some points you say "I want to FARM with birondelle, here is the deck for biro, even if most of the times, sofo, or zala, or liet, are the fastest ones).
And the last thing, it is true that sometimes I asked for suggestions, becuase, I repeat, it doesn't matter if the idea is mine, I want to give the best deck possible to the players, so getting advices from others is always nice. For example I almost never played birondelle, so I really couldn't get her right, I asked for suggestions, but nothing seemed to work, those decks were winning but they were not fast enough, in the end I think I made a pretty good FARMING deck, or for example listrata was my first, and I wanted to get 2 decks per hero to give more options to the players, but I can say that the HW one may not be that good, or also since I also never played that much list to farm, my MG list may not be the best ever, for that reason, I repeat, if you have a better one, just say it, I am not here to say "use my decks cause I'm cool, I know all, do as I say" it is more like "here is my knowledge, it may not be the best, but I think it's not the worst, let us all try and reach perfection".
And again as I said, on some decks, I may not have tested TOO much, but for all of them I can say that at least I tried 2 hrs for each, for biro I tried things for 3 days, because I had to do a video, but I prefered to wait and give a good content, instead of rushing it, like you may think, as I understand from what you are saying, then there are some of them, like sofo for example, which I tested for 4 years!!! And this is the results of all that testing, he is my main FARMING hero, and my favourite hero, so when I say all those thing about syb and synod on soforuption, at least the gm FARMING one, I know what I am saying, but again even if I tested it for 4 years, it may still not be perfect, I am not saying that, but don't think I tested it for 1 minute, then "okay I won let's make a shi@@@ video, because yeah", cause that is absolutely wrong :D
by the way antìy time you want if you see me on, I can beat up your a@@ on MP and maybe you will shut up after that ;)
peace <3
> *Originally posted by **[PixelHead777](/forums/991209/topics/1754605?page=1#12923805)**:*
> I'd definitely find it easier if there was a post somewhere explaining the effective Game Plan and Things To Maintain for each deck in text, rather than restricted to videos that are impossible to text-search and difficult to parse with ADHD or other sort of learning disabilities. These are pretty great decks, though. (It also looks like you missed typing in the Repopulate on Mogesh's list??)
It may be easier for someone (not for me cause I prefer a video, one like I do, where the deck is first explained, that's the most important part for me, and then the games are just for even more tutoring if someone needs it, are just wants to see an example)
but writing down all that stuff would take a bunch of time, and I think it's a waste of time, compared to the much faster way to comunicate which is voice, and video for that reason.
But as I said it's just for the times it takes to make that kind of knowledge, writing is much slower then talking, but reading and hearing take pretty much the same time (depending obviously from person to person)
So I will say that I don't think I will make text versions of them, but someone else does, that would be great, also I think that the guys on the fandom wiki, are doing that kind of stuff, so search them if you want to read instead of hearing my bad accent voice (Vatesky :) )
as for the repopulate stuff I thought I had corrected that, but maybe I was wrong and I will do it now :)
> *Originally posted by **[KrisW1](/forums/991209/topics/1754605?page=1#12952855)**:*
> do we hsvr s new group of good decks post zar & sciv death
Zam is still viable, and probably still the best. The same goes for Scriva dance. This tells you how much they were broken before
> *Originally posted by **[zhuxr11](/forums/991209/topics/1754605?page=1#12988591)**:*
> What is the meaning of Tier 1, 2 and 3? Is it level 0-7, level 8-27 and level 28+?
nop, it is usually a way in games to say the power of something. In the META (Most Effective Tactic Avaiable) usually tier 1 is winrate over 50%, tier 2 is around 50%, and tier 3 is below 50%. But it is a subjective thing from game to game, or from statistics to statistics. In my case I just was saying that the tier 1 are the best ones, the tier 2 are still great but not as good as tier 1, and tier 3 are the worst, compared to the others :)
This post has been really useful for me as a new-ish player who is trying to figure out what cards are good, when opening packs and the like, as well as what general strategies are strong, so I just wanna say thanks for putting this together.
> *Originally posted by **[Ronnok11](/forums/991209/topics/1754605?page=1#13029589)**:*
> This post has been really useful for me as a new-ish player who is trying to figure out what cards are good, when opening packs and the like, as well as what general strategies are strong, so I just wanna say thanks for putting this together.
thank you man :D glad to help
BTwelve, I think right now it's either be patient or do your own testing. The Devs intend to release new cards somewhat regularly for the next little while, so it'll be a while before the meta (against AI or real players) becomes anything as stable as it was when this was originally written. The decks suggested still seem to function alright as they are for now.
If I had any ideas for the new cards, I'd say Condottiere is a better alternative than Apothecary for a finisher in a gold-heavy deck (that doubles as an overpriced attacker - and even crappy second functions are better than no second functions), although Apothecary is still cheaper and more consistent
For Starfall Requiem, I haven't gotten to play around with it, but seems like it exists to give Endazu a board-clear that fits their Incantation "Good against those permanent cards that don't die to attacks" theme. Obviously, use it in a slower deck to combat opponents whose ramp competes with your own.
> *Originally posted by **[BTwelve](/forums/991209/topics/1754605?page=1#13052030)**:*
> Anyone got ideas on how to update these to the new changes?
the decks are still working fine, probably the only one who got hitted the most is liet scriva dance, and currently there are really no other alternatives for her, just play the same deck but it will be much less consistent
> *Originally posted by **[Lechter5](/forums/991209/topics/1754605?page=1#13069627)**:*
> is it just me or valdorian deck is missing a card?
yeah it does, sorry, check the video to see the missing card