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For starters, just the ability to have a random resource makes him almost as strong as Sang Ashkar. So really, Tazin doesnt need much more of a boost in ability. Allowing for a 50% chance for an extra attack when food, poison or magic is used (whether its for attacking feeding or healing) is way too strong of an ability. Compare this to Serpant Alter... it costs 3 gold yet only provides 25% chance for an extra attack... and this only for attacks (not when feeding or healing)...
50% chance can mean like 100% when you have food and feed that to a supplicant and then use that for attacking or feeding to your hero or use it to buy a card or whatever... 100% chance when just using your resources in a way you would already use them anyway...
Tazin Bek needs to be changed...
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I have to agree, tazin only needs about 13 attacking resources to kill a 20 hp opponent, also, keeping a board againt her is nigh impossible. Anibaldo and tazin are supposed to have "unreliable attacks", but annibaldo is just a weaker version, since you get waaay less attacks.
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I really cant believe the devs havent removed or nerfed this tourney hero yet.
Just the ability to feed the hero and get a 50% chance of attack is like having a built in boar fetish. This one may only attack 50% of the time but food can also be used, not just magic...
Even if you took the free random resource away from tazin, it would still be OP. Cant believe the devs couldnt see this when they made this buff... they must have been listening to that noob, halfwing.
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Jukemi, there's no need to call people out. The Dev's don't have a vendetta, aren't listening to one person. I'm sure they're taking in data, like they do for all cards and heros on W/L ratios. Why not suggests some flavorful but balanced reworks instead of just being grumpy?
As for Tazin herself, I agree she's strong, but I don't think her ability is inherently bad. Some percentage tweaking ought to be enough to bring her in line. 10-15% seems more reasonable.
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Considering that just gaining a random resource every turn is already almost as good as Sang Ashkar, Tazins extra skill doesnt need to be very good... how about 50% attack when feeding. feeding hero or other cards like courtisan, panners or grave contract... lots of cards like this.
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She is definintely the strongest hero at the moment. While she isn't unbeatable, if there is any interest at all in balance she needs to be changed. There are a couple of good suggestions in this thread, and I'll toss out another. It might be possible to keep her current abilities, but have the generation be only gold/food, and the attack be only skull/magic, so they don't directly work together. I'm personally more of a fan of Jukemi's on feeding suggestion.
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On feed is pretty interesting as a concept, I like it fairly well as far as a rework goes. Encourages a Vespitole build which is a little weird flavorfully, since she's clearly Daramek inspired. Maybe just make her a straight up Serpent Alter with random resource generation? Could work.
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I suppose the hero would probably be balanced enough and still fun to play attacking once every three resources spent (33%). For instance, she wouldn't be able anymore to kill a 2 life card on turn one out of a single autoproduced skull or magic. But anything less then that, I reckon would make her just a way worse Ashkar..
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> *Originally posted by **[Naesala](/forums/991209/topics/1826369?page=1#13135777)**:*
> On feed is pretty interesting as a concept, I like it fairly well as far as a rework goes. Encourages a Vespitole build which is a little weird flavorfully, since she's clearly Daramek inspired. Maybe just make her a straight up Serpent Alter with random resource generation? Could work.
I think that could work too. But on use of those reources at any time is way too much... even at 25% IMO.
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