The battle of Undermountain RTS

The battle of Undermountain RTS

par Megabyteceer
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The battle of Undermountain RTS

Note:
3.4
Sortie : August 21, 2012
Dernière mise à jour : September 03, 2012
Développeur: Megabyteceer

Tags pour The battle of Undermountain RTS

Description

Stratégie multijoueur en temps réel avec des éléments de tower defense. RTS

Comment jouer

Utilisez la souris

Mises à jour des développeurs

Sep 3, 2012 10:00am

AUTO UPDATABLE latest version here: http://www.kongregate.com/games/Megabyteceer/undermountain-rts-second-edition

FAQ

Qu'est-ce que The Battle of Undermountain RTS ?

The Battle of Undermountain RTS est un jeu de stratégie en temps réel (RTS) gratuit développé par Megabyteceer, où vous construisez des armées, gérez des ressources et conquérez des ennemis dans un univers fantastique.

Comment jouer à The Battle of Undermountain RTS ?

Dans The Battle of Undermountain RTS, vous collectez des ressources, entraînez des unités, construisez des bâtiments et commandez votre armée pour vaincre stratégiquement les forces ennemies lors de batailles en temps réel.

Quelles sont les fonctionnalités principales de The Battle of Undermountain RTS ?

Le jeu propose de la construction de base, du recrutement d'unités, plusieurs types de ressources et des combats tactiques, le tout dans un cadre classique de jeu de stratégie en temps réel.

The Battle of Undermountain RTS propose-t-il plusieurs niveaux de difficulté ou campagnes ?

The Battle of Undermountain RTS offre un mode campagne avec une série de niveaux à difficulté croissante, présentant différents défis et objectifs.

Sur quelle plateforme peut-on jouer à The Battle of Undermountain RTS ?

The Battle of Undermountain RTS est jouable gratuitement sur navigateur via la plateforme de jeux Kongregate.

Commentaires

0/1000
Darkruler2005 avatar

Darkruler2005

Aug. 22, 2012

158
2

If a worker carrying gold suicide-rushes into towers and then that gold becomes the closest to your base any workers you create will from then on suicide-rush into towers trying to get that bit of gold even if there's an enormous load of gold without any tower protection just one tile further from base.

mephistpholes avatar

mephistpholes

Aug. 22, 2012

218
5

There is no way to use strategy in this game since you have zero control over the offense and they don't seem to even have a prioritized set of objectives to kill. I was on the castle stage, fought through the cave network (which was pretty cool) and then broke through one layer of towers to kill the castles, only my dwarves then decided to kill themselves on the other layer of towers rather than just destroy the other castle. That is what makes this game absurd as it stands. I don't think it really needs upgrades, the concept is alright, but the AI really ruined this game for me.

zuzzan avatar

zuzzan

Aug. 22, 2012

142
3

Like it a lot but could use some touches. Like control over your army for instance. And a speed up option. Also more types of units would be cool. Not being able to build in a spot that has been build in before is a major pain and not getting any refunds if you place a tower or building wrong is also annying.

Atrius2242 avatar

Atrius2242

Aug. 22, 2012

152
6

Okay, great idea but not great execution. You need some direct control over your men, miners and warriors, otherwise they just run off and die like morons. Upgrades would be amazing. Oh, some ability to see how much housing you have, how much you're using, etc would also be good. This is a great initial product, but it needs a lot of improvements to make a great game.

BoneyBoy avatar

BoneyBoy

Aug. 22, 2012

121
12

Upgrades would be great, such as: mining speed, gold carried, gold stored, food growth speed, housing spaces, attack damage, armour, movement speed and so on