Orbit-Merge
par Nohandev
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Orbit-Merge
Tags pour Orbit-Merge
Description
Orbit-Merge is a physics puzzle game where you launch planets into a circular arena and merge identical planets to create bigger ones. Aim carefully, use gravity to your advantage, unlock new planet levels, earn points, and try to beat your best score. If a planet stays outside the arena for too long, the game is over.
Comment jouer
Tap or click near the edge of the arena to launch a small planet toward the center. When two identical planets touch, they merge into a bigger planet. Keep all planets inside the circular arena. If a planet stays outside the circle for more than 3 seconds, you lose.
Mises à jour des développeurs
Orbit Merge – Balance & Gameplay Update
This update focuses on improving gameplay fairness, strategy and overall game feel.
Changes and Improvements:
- Completely reworked the BOOM system
- BOOMS now appear with a visible 3-second warning before exploding
- Added a danger marker and countdown indicator before each BOOM
- BOOMS now spawn more toward the sides of the arena instead of the center
- Reduced BOOM explosion force by 15% to avoid unfair instant losses
- Improved overall readability of dangerous situations during gameplay
Anti-Spam System:
- Added a new anti-spam mechanic to encourage more strategic gameplay
- Players can still shoot twice in the same area
- Repeatedly shooting in the exact same spot is now blocked
- Added warning messages when spamming:
• “Please avoid spamming the same spot :)”
• French translation included in-game
Gameplay & Stability:
- Improved overall game balance
- Reduced frustrating unavoidable situations
- Improved gameplay pacing and strategic decision-making
- Improved visual feedback for dangerous events
- Fixed multiple gameplay and logic bugs
- Fixed issues that could prevent matches from starting correctly
- Improved overall game stability and responsiveness
Commentaires
sillypirate
May. 14, 2026
Quite enjoyable, got the final planet in less than 5 minutes, just build the lesser planets where they can merge. TY for your effort!
Thank you for your feedback :)
b33bl3br0x
May. 13, 2026
I think that the update has made the game worse. Strategy is punished, as the most effective way to play, by far, is to just continually spam planets at, essentially, the same place. Then a "boom" appears, not in the path of where you're shooting, but underneath the planets that are in the middle of the board making it unavoidable, and everything flies out and you lose the game because it takes too long for them to return.
Thanks for your feedback, I've updated it! :)
BioXP
May. 12, 2026
Not the most original idea executed poorly. You can play patiently to earn higher scores, which would be painful without music, but the game really offers the player to spam since you don't know what would drop next (maybe you do but the screen is cropped), unlike every other merge game, and there isn't much difficulty either. The bonuses are also pretty poor as they're collected instantly.
Thanks for the ideas, I did an emergency update! (For the music, I just kept it simple because I'm not very good at that.) Thanks you :)
jisayo
May. 14, 2026
The "boom" still causes you to lose during the late game. I think the main issue is that once a planet, especially a big one, goes outside of the circle, it is impossible for the player to influence it; You just have to hope and pray that it gets back inside the circle in time. My suggestion would be to make the newly generated planets appear from beyond the circle or even from the game border; that way when a planet goes outside the circle, you can send it back in with a well placed shot.
jisayo
May. 13, 2026
b33bl3br0x is correct. The game is worse after the update. The "boom" makes it impossible to beat the level.
Thanks for your feedback, I've updated it! :)