BattleSnakes

BattleSnakes

par ahnt
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BattleSnakes

Note:
2.5
Sortie : January 30, 2012
Dernière mise à jour : January 30, 2012
Développeur: ahnt

Tags pour BattleSnakes

Description

Épique bataille de serpents : plus tu es gros, plus tu peux manger d’autres serpents. Si tu es petit, tu dois gravir la hiérarchie de la vie. Pourras-tu survivre face à 200 autres serpents ? Voici notre participation au Global Game Jam 2012 !

Comment jouer

Flèches directionnelles - choisir entre. Contrôle relatif : gauche - droite. Contrôle absolu : haut - droite - bas - gauche. Si tu manges un serpent plus gros que toi, tu coupes sa queue ; si tu manges un plus petit, tu le manges entièrement. Si tu manges ta propre queue, tu contrôles ta taille, mais chaque auto-digestion fait apparaître un nouveau serpent. Q - quitter le niveau en cours

Commentaires

0/1000
Tusoalsob avatar

Tusoalsob

Jan. 31, 2012

7
0

and it needs a traking tool so you know where the nearest enemy snake is. ATM you have to serch for it forever when in an big room only 1 enemy is left .

dragon_of_celts avatar

dragon_of_celts

Jan. 30, 2012

6
0

Not bad, but when starting/respawing it should have a short invulnerability period (or just freeze the player's snake until a key is pressed IF you add a death animation). Death should also be undesirable; at the moment, it doesn't seem to have any ill effect at all. It would be nice if the body of my snake looked different from the others, so when I have a long body that spans multiple screens, I can still tell if what I'm about to chomp into is me or not.

crimsonreaper avatar

crimsonreaper

Jul. 01, 2014

1
0

i assume this was made rather quickly, so i will be kind :). a few issues: first you should have your own distinct color and it should run the entire length of the body instead of just at the ends. second enemy locator because near the end it totally bites hunting down the last 5. third control response time is a little off.

mean avatar

mean

Jan. 30, 2012

2
3

that was pretty good

NeliV avatar

NeliV

Jul. 01, 2014

1
1

this sucks.