TRAP HUNTER TD

TRAP HUNTER TD

by ashgamehunter
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TRAP HUNTER TD

Rating:
2.8
Released: September 30, 2011
Last updated: September 30, 2011
Developer: ashgamehunter

Tags for TRAP HUNTER TD

Description

You are not strong like a hero, but you have an artifact of trapping, called as 'Trap Gear'.
Using a variety of traps and defend the city from waves of monsters.

TRAP HUNTER TD is tower defense version of TRAP HUNTER - LOST GEAR - .
(TRAP HUNTER - LOST GEAR - is a turn-based dungeon crawler RPG.(roguelike style)
iPhone, iPad, and Android!)
http://traphunter.ash.jp/

How to Play

To anticipate the course of the enemy, to destroy the enemy with the trap.
The trap can be upgraded and gain the material obtained by defeating enemies.

Comments

0/1000
Chubawuba avatar

Chubawuba

Sep. 30, 2011

21
3

I like the part where you need 4 different resources to buy stuff, and you never get what you actually need, nor do you get enough to actually upgrade the traps in any way.

simonsays365 avatar

simonsays365

Jan. 04, 2012

4
1

I like the concept, but needs some more story and graphs in order to be more pleasant to play.

amirito avatar

amirito

Oct. 10, 2011

8
3

how the hell did I get to this game?

bigb1983 avatar

bigb1983

Oct. 11, 2012

1
0

Since you get a score of stars at the end of each level. I'd like to see a upgrade menu added so you can use the stars to upgrade your traps to make them cheaper to buy, attack faster, stronger attack, and bigger range.

TempusC avatar

TempusC

Oct. 05, 2011

6
3

Game was not buggy, pop-ups showed correctly. Graphics are a little low quality, and inconsistently so.

Game concept and design is pretty great, none of this ‘just place whatever tower you like and keep hitting the upgrade button until you win’ bullcrap that all the tower games take. The four resource system forces you to plan ahead what traps you take into each level, and the pathfinding is great and forces you to choose tower positions very wisely.

For those having trouble, the resources are semi-random: random on kills, but weighted. Starting pool is a hint as to the balance of colours you’ll get. The useful traps are usually (in order): bear-trap, iron ball, ice, thunder. Aim for the choke points, overlap your boulders, and bear trap every attacking area. Use other traps as resources and placing permits. The gas traps from later on are a great addition if you have too much of one resource and no good placement spots left.

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