SuperBike Racer

SuperBike Racer

par turboNuke
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SuperBike Racer

Note:
3.4
Sortie : March 11, 2014
Dernière mise à jour : March 11, 2014
Développeur: turboNuke

Tags pour SuperBike Racer

Description

Courses de superbike à travers montagnes, déserts, l’Arctique et l’outback. Affrontez 20 autres motos, améliorez votre bolide.

Comment jouer

AWSD ou flèches, Z pour utiliser le nitro.

FAQ

Qu'est-ce que Superbike Racer ?

Superbike Racer est un jeu de course de motos de type arcade développé par TurboNuke où les joueurs s’affrontent dans des courses 3D contre des adversaires IA sur différents circuits.

Comment jouer à Superbike Racer ?

Dans Superbike Racer, vous contrôlez une superbike, parcourez les circuits en évitant les obstacles, ramassez des pièces et terminez le plus haut possible pour gagner des récompenses et débloquer de nouveaux niveaux.

Quels sont les principaux systèmes de progression dans Superbike Racer ?

Les joueurs progressent dans Superbike Racer en remportant des courses, en gagnant des pièces et en débloquant des améliorations pour leur moto afin d’améliorer leurs performances lors des prochaines courses.

Peut-on améliorer sa moto dans Superbike Racer ?

Oui, Superbike Racer vous permet d’utiliser les pièces collectées pendant les courses pour acheter des améliorations telles qu’une meilleure vitesse, accélération et maniabilité pour votre superbike.

Quelles sont les fonctionnalités notables de Superbike Racer ?

Superbike Racer propose des graphismes 3D, plusieurs circuits difficiles, des améliorations de moto, des pièces à collecter en course et un classement pour suivre les meilleurs scores.

Commentaires

0/1000
Kiritsukeru avatar

Kiritsukeru

Mar. 13, 2014

8
3

I haven't played this yet. but that's okay, I'm PRETTY SURE I can guess what'll be in it. let's see... Rail tracks *you're always actually going straight! it's just sometimes the road pushes you to one side or another! you only LOOK like you're turning!* upgrade system? possibly- top speed, acceleration, turbo, brakes, handling? maybe plus or minus something there. steady "difficulty" increase *more "turns" at increasing intervals, more random non racers in your way, if this has non racers, and the racers, if there are any and this isn't timed stuff, all just have higher base everything.* Racers, if there, will never be impeded by you, but you will be impeded by EVERYTHING. I'm going to play this now, even though I won't enjoy it, and then proceed to be very cross at how right I am. TurboNuke, c'mon, stop churning out the literal same crap and come up with something interesting! I've said this before!

cyclopants avatar

cyclopants

Mar. 11, 2014

5
2

why are there cactuses and palm trees near snow caped mountains

perttuv avatar

perttuv

Mar. 12, 2014

6
4

If you'll click on levels button instead of play button you'll never find the upgrade menu. Please add a upgrades button to level selecting screen.

cyclopants avatar

cyclopants

Mar. 11, 2014

6
4

needs a space haddock

Kiritsukeru avatar

Kiritsukeru

Mar. 13, 2014

2
1

okay- two things that work in your favor- at least getting hit from behind inexplicably slow you down and speed the person hitting you from behind up *as far as I can tell anyways, had to slow down in the first place to do it* second- while it's still a railtrack, at least the road looks nicer and not pasted on... one particular thing that bugs me- albeit from the perspective of a person who cares about best times and what not *I don't, but I'm sure there people who do*, the timer for the race starts BEFORE the race actually starts, and ends at least a couple seconds AFTER you've passed the goal line. Also- why all the bikes at the start seem to have INCREDIBLE acceleration but obviously not that much since you easily pass them/slow down accelerate pass them if you choose not much after. I get it, you make distant goals, but maybe choose a more natural way of doing so.