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The game isn't fun anymore when the doll just disapears after taking some damage and it's the only way to get it cut :C
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You should try and revise and both overhaul the weight AND kinetic energy stuff. Some items are so bloody heavy that merely touching the ragdoll results in it being turned into a pulp... (psysics fail)
Must've missed some while balancing the weights. Just let me know which items act weird and I'll tweak the parameters. (It's kinda easy to get lost while modifying almost 200 items.)
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athirsontank... serio, falar br? isso é um insulto aos portugueses mano que eu saiba so existe portugues e nao brasileiro ._.
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you should make more weapons developer and god powers like lighting bolt fire ball and strong winds and something for freezing the doll
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*kills doll with cake* *make another 2 dolls that are cops* cop1: Why he died? cop2: Cause of a cake in head cop1: So cake is a lie!! cop2:yes
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I have an idea.Make a *sort of* Harpoon Gun, that shoots the same thing, except with ropes, also, add joint functions like in the original (like rigid joint)
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Can you make a way to adjust the health on things and use the select tool to make copies of things. It would be cool for different ragdolls
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0RAVA, can you add more ragdoll's like: Chuck Norris, Zeus, Titan, Santa Claus and more swords like, poisonous sword, deadly sword, necromancer's sword, shadow sword and a GOD Sword and more staffs like, Necromancer Staff who poison the ragdoll, blood staff (like the blood sword), Shadow staff who make a portal to the shadows left all of his blood and the body be dark etc. You are the best developer I ever seen ! :D
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orava read content now I know but I still think the doll should be interactive the money thing every mind just thought it would be interesting maybe you can add it but have an option between sandbox mode and a challenge mode some people might want to gain money and earn new weapons cause the game is fun but I would like more of a challenge so what if you add a money system but have a choice to turn it on or off when on you will loose almost all weapons but a few so you can gain money by hurting the doll and buy new weapons and when off you will have all of the weapons some different mode options for different styles of game play I hope im not making you mad by telling you this even though you said no about it on the content but I am just giving you an idea for your game
Not mad by any stretch, suggestions are always welcome. MaD2 will remain fully sandboxed since it'd be a huge hassle to add in such an extensive alternate game mode at this point. I am most likely going to use the same engine to make a separate game in the MaD universe, with a bit more progression and traditional gameplay. Eventually.
AI is not happening. Dolls are senseless fleshbags filled with a blood-like liquid, that contain no organs, and most definitely don’t have any sort of capability to think.
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Continued about water. If you make sinks if you connect them to pipes and connect water to pipes *If you put something around to trap them into a lake, or-else it would flow everywhere* and turn the sink on with trigger, making it uncollidable but still collidable with pipes, it would run water, but be careful! It can over run and spill, just to mention the water actually flows inside it. Thus please make sponges, as they would soak up everything and if you make soap *Yes you 0rava* and put it on the sponge on bacteria with soap it will kill it 2x as fast! And invent dirt to make trees and plants.
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This game needs water, water tools, sewer (AKA water deleter), and fish to swim in it, the water can also be used to clean blood off weapons and walls, and make the pipe useful like, actual pipes that carry water and different types of pipes, and you can instantly connect pipes if they touch, and if you use trigger the pipe falls off (Also not sticking on for 8 seconds)!
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add different typ of ragdolls they could have ragdoll 2 lke in mad 1 also they could have a zombie a vampire and a werewolf just an idea