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Thoroughly enjoyed this game. Short and sweet but definitely made to it's potential. A good concept and a fun little story.
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Actually, it's too bad we can't listen to all the available arrangements together. The credits music is awesome, so is the final music, but mixing them together would be just super terrific!
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Oh man, the way the main theme evolves with the game progress is simply amazing!
And of course, would the author be so kind to share the soundtrack as a downloadable? =)
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I like those facts at the bottom of the shop, its a nice touch to the game.
I would like a replay button when finishing a round instead of going to the shop then restarting it.
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why do people always complaining about sound/music in a game dont people know they have a volume control on there computer
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I absolutely love the dreamy artwork of this game and I like how it fits into the music (and vice-versa). I'd love to play a sequel! I'm no game programmer but it would be nice to extend the game longevity in some way. For instance, instead of "remixing" the same track you could create a nice piece of music and split it by music scores in different levels (eg: level 1 - percussion only; level 2 - chordophones only; ...; final level - all together!) or according to the height you reach. Oh, and some kind of unlockables for beating the game would be nice, such as a "Nirvana Mode" where you can see everything fully coloured from the beginning, just for fun. Anyway, the game was great. Keep up the good work!
PS: sorry for the mistakes, if you find any. I'm Italian and still learning. :)
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To the person requesting a volume control, have you seen the little knob on your speakers? Or the little volume button in the bottom right on your task bar?
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I'm actually not sure what everyone's talking about. The physics seem perfectly fine, but I'm using a mouse and that might make a difference. I'm a little bit in love with this game, tbh.
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It is possible to end up on a platform and be unable to reach the next one. It is annoying to have to kill yourself and 'lose', because you have no other option.
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I like to move with arrows and click to jump but when i click the character moves to the cursor.
An hybrid option would be great.
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As a minor flaw... much like the randomly generated positions of the red... you could add something like a brief (a second or less) invulnerably after an ability wears off so it doesn't wear off when your touching red. even if its something simple like moving reds away from him, slowing the game for a second (transition), etc. Not a necessary thing to have but it would be nice.
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I salute you sir!! This is one of the few games of this type which is actually entertaining as a game, and quite entertaining indeed!! I usually tremble in fear when I see tags like "atmospheric", "coloring", "minimalistic", "music", "art" and so on; expecting a conceptual, playability lacking, non-game, just-keep-clicking-to-see-a-so-called-heart-touching-story piece of crap. But this game of yours is really a great game. So congrats!! ;)