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I've reached the third area and did not lose a single survivor yet. Send in teams of 4 survivors with the highest melee and search skills you have.
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For me every body lived. I guess that I just got lucky because I had like two casualty's and I searched everything and have 18 survivors and unlocked/Found all the guns.
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I love the variety of characters in this game. I do have a question though- are the pictures for the people taken randomly off the internet? I got a cat. He's 2 at shooting, 2 at melee (I'd love to see this in real life) and 1 searching.
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My Search Party ALLWAYS dies and finds nothing. I was really willing to give this game a chance but this makes no fun at all. Its only frustrating.
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the Remington as first weapon and the Colt Python as second Weapon are very effectiv to deal headshots. Alternetivly the Styr Aug is also a decent weapon.
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Dead Zed is for me the best Zombiegame series since the Last Stand. And I have such pleasure playing the 2 Dead Zed, the second one
- corrected the errors of the first with more elements
- the idea of assistant is great
- the sound indicating the other weapon is reloaded is also great because now YOU DON'T HAVE TO LOOK ON IT, so you can concentrate only on the zombies, alternating grenade when it's ready and switching back immediatly to PKM or M249. No need to look on the keybaord, only 2 keys : Q and space, no need to look on something else than the zombies. The difficulty increases slowly every night, no more killed survivors since no search, it's perfect :D Only flaw : there should be a morale reward for every night survived (with no casualty). Thanks anyway again for this great game.
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Bug: When you reach certain amount of spare time, apparently buffer gets overflown, I'm left with ~-16k time now so I guess the limit was near 16384.
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It's a good shooting game, and also good zombie game. But it really frustrating when you have to wait while some weapon (Like Shotgun or Bowgun) because it takes too many times. Good game to spend time though..
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Simple and fun, 5/5. However most of weapons is useless. I loot a lot of weapons while searching, so I just picked the better ones and left the others on the shelf. I used only these weapons till the end: M9, crossbow, springfield and remington. The other weapons I barely tested.
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Biggest issue is the high rate of lost survivors with no chance to go search on your own. If you get unlucky and lose your surveyors trying to search (way to high of a chance) then no need to continue the game, just restart. Not a good design when high random chance is the main cause of failure, rather than skill.
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A load option would fix all the problems in this game. That way if you didnt like the way a day went you could retry it. If you whole search party dies (with how random this game is it happens way too much) you could simply reload the game.
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Very good game definetly favorited, at least for me it was very well balanced and somehow made the MCHGN a decent weapon, few games do that, but I will start pointing some stuff to improve/add in other games. :3
1. Make the alternate reload, the one made by your "assistant" SLOWER, yeah slower, its insane when you have big-cliped weapons and the only thing to do when the magazine runs out is switch, hence the double MCH example.
2. The sights were awesome, actually using them would be awesome.
3. Either make more weapons, make the days needed to win less, or make some extra stuff to find.
4. This is what I would definetly LOVE in this kind of game, customizable weapons, yeah, sights, handgrips, etc, nothing fancy its just that the weapons and the sights were really well done so it would be fantastic to see more of that, maybe some red dot or a reflex or maybe an ACOG?
Only that, keep up the good work, you are going trought the right way.
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2nd Game in a row that i sent out at least 2 ppl to search in the very beginning - both lost leaving me with 1 survivor, just know that she'll die too if i send her out.. Game is fun, but this crap bothers me to not playing anymore...
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It's too easy if you by a fluke get five survivors early on + the best hunting riffle. Once you get an assistant to reload it for you while you use any other weapon it's really just walking through the rest of the game.
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This game should be in Unity. It goes for a kinda 3 dimensional look and aiming through sights seems to be a highly requested feature. Switching while reloading would be a lot better too. Rage mode seems a mite pointless, as all it seems to do is put the game in slow-mo and allows you to reload at the same speed. It should serve more purposes (eg. more accuracy/less recoil or more damage), or do the Max Payne approach where you use the slow-mo tactically to dispatch enemies quickly so they don't damage you. It would be much better if you could activate/deactivate rage at any point or it just served other, secondary purposes.
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Suggestions: 1) Aim through sight. 2)Ability to remove bodies (at a time cost of course), they really cloud my view. 3)Survivors die too fast in the search party. 4)Game go crazy if cursor goes out of the screen, it should be prevented or sthing. 5) Grenade launcher is counter balanced by the fact that you only get +2 or +3 when killing zombies, BUT once you have the grenade laucncher, you really don't need to crave for time anymore... so it's not really a problem. 6) Explosives are way too expensive: 75 for a mine which will probably kill only one zombie? Repairing for that zombie is 10 time cheaper. 7) WHERE IS THE SHOTGUN???
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tips for the search party : send guys with high melee skill and some search skill. For exemple i have 4 guys (don't use more ;p) : the total of their skill are 5 in shoot, 11 in melee and 8 in search (2/3/1 - 1/3/2 - 1/2/3 - 1/3/2) and they have 52% chances to get unnoticed, 80% chances to survives if they're spotted and 85% chances to find loot ;p. With that, i lost only 1 guys from the begining and have a realy good team with 100 moral : 100% shooting effictiveness and 72% meleeeffectiveness.
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Great game. As with most (if not all) upgrade games, it gets tedious at the end when you have everything. I didn't have any problem with my search party getting killed. Make sure you put people in the search party who have 3 melee and 2 search. They will rarely, if ever, be noticed, and will undoubtedly be killed if seen by zombies.
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I am usually not one of those people who spam the comment section with junk like "great game", and "super cool'. but i have that admit this 3D fps is great!
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Was a fun to play, liked that as more and more zombies got killed the harder it was to see them. Also only noticed in the last round the laser sight in the scope XD racked up a ton of head shots! It was nice to have the survivors have different rolls but nothing really happened. No more survivors in the last area, and I only lost three or four survivors through out the whole game, meaning I kept my second level shooters and ground level melee guys (and the handy support) and didn't need to swap at all! Made it too easy.
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My survivors hauled back vodka, clothes and a bow. So i thought, molotov cocktails, right? But noo, they were like "Meh, let's give the bow to the idiot on the roof and let him deal with it, while we stay warm in our new fancy clothes and drink 'till sunrise..." Fun times!