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At first, i didn't think it would ever be safe, just keep going until you couldn't take it anymore. Then i heard that beautiful horn, arrows fell from the heavens... at last, my people, had gotten their ass out of the fort to fight!
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I love this game, but after not too long, I've bought everything there is to buy. I would LOVE some "true" upgrades, that make any bow or arrow simply better, mixed in with the various components that are good in some circumstances but not others. Leather backing, horn bow tips, higher quality steel for arrowheads; that sort of thing. More customization, and more expensive items for later in the game. This would take the game from good and fun to GREAT and endlessly replay-able!
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You should be able to hire help, maybe archers standing in towers that shoot enemies as they pass by. Anything that would help deal with the copious amount of enemies would be appreciated!
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1 question why there are only archers to help us and not swordmen?It could be better,for instance if in the battle were coming up our swordmen!
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Unrealistic as all f**k, sorry but Ive used a bow and they were not that far. arrows would travel with a much faster velocity than that. great games dont get me wrong, im just getting annoyed with feeling like there is a time lord making my arrows go slow -_-.
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I think miniclip copied this game with horde siege, it's the exact same, even the descriptions and stats, the only difference is the artwork and menu organization
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more upgrades please!!! great graphics nice system just please more upgrades the enemy quickly overwhelms you you need a way for better shots like perks maybe?! like more accuracy and stuff like that.
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you dont have any idea where your attacking until you actually pull the bow, which makes this game very hard. also, it is rather difficult to buy upgrades and repair your defenses with the little money you make.
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Game doesn't show FLAWLESS for every wave that is destroyed without taking any castle damage. Should be a bonus for getting FLAWLESS, multiiple critical shots in a row etc. Would add extra dimension to the game.
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Needs a practice shooting range with stationary and moving targets (wooden rollers or something). As getting used to the different weapons is difficult and their mechanics on how to use them (crossbow reloading), is a little ambiguous needing practice to see how they work.
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You should stick to the medival theme i think you made an awesome work with the physics, gameplay and the graphics are great i personally thinks this is the best defense game in kong
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This game has amazing graphics and its a really good idea. I really like the first person shooter archer thing! But the frame rate lag is really bad! I can't even aim at a person correctly! It's really annoying.
+ this so maybe the creature will see it.
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Just some advise. Try using feel instead of look. It might sound crazy, but you may be able to literally feel the shot before you take it. Doing this instead of trying to visually measure the shot. This improved my accuracy tremendously, every other shot is a head-shot. Good luck.
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I took a arrow to the knee..Would be nice actually if we could recruit people to help shoot at them with us. Where we could upgrade their weapon/arrow as well.
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be nice if it would fully use the Cinematic view. At the moment all it does is black out the surrounding page not enlarge the view
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I find it very difficult to keep up with the upgrading and difficulty progress. It would be better if it didn't get so difficult so fast.
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Pretty good game. I really like the shooting system. If it were longer and the upgrade system had more options it would no doubt be a 4+ rated game. Really looking forward to a sequel or update.
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This is a really great archery sim. I would like to see you adding survival and practice modes once the "story" mode is done. As for the gameplay itself, on one hand I loved the "stretching" of the bow by holding down the mouse button, while mouse up is release. However, for the sake of mouses around the world I would encourage you to add an alternate mechanic using mouse-down twice - once for stretching the bow and once for releasing, which one can switch to through the options menu... that is albeit the fact that the current mechanic does more justice to the game.
And again - well done.
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This is a really fun archery sim. My first reaction to the other comments was "the moment when a flash game has better archery mechanics than Skyrim". I love the attention to historical detail and accuracy when it comes to bow+arrow design, composition, and trade-offs. My only complaint is the secondary powers like arrow rain and catapults feel a little too all or nothing, and break both my concentration on aiming and firing at the enemy and my immersion in an otherwise very realistic setting. I'd prefer to have a passive bonus from them that periodically shoots at the enemy to support you rather than something you need to manually aim and trigger, which would make it feel more like an ongoing battle with fire support from your allies.
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i usually dont like the shooters so much but this was fun. @ anyone complaining about how hard it is -> get the upgrades for the archers and catapults and you will win. combine this with the max dmg arrow and the 170er x-bow and you can almost not loose...even with some howwible lag - it happened, but maybe its just my laptop..:/