Under rating threshold (hideshow)
I have completed temple of the four serpents which rewards you with a hard badge and yet I found some sections of this game way more aggravating because they depend on rng like in the timed level where a plant has to break a wall and it would take forever for it to turn and shot in that direction and then the timer runs out and I die,at least the wall stayed broken on my 2nd try,but the dark level was even worse for me because I don't understand why the darkness has to kill you I mean I KNOW there is nothing dangerous ahead of me,but no I have to wait for that super slow light to lighten up the area before I can jump to the next platform which frustrated me so much because if you die before a checkpoint you have to go through the whole slow and boring section again not being able to rush past even though you know that there is absolutely nothing there to kill you.
Under rating threshold (hideshow)
this hit the difficulty sweet spot, i.e. requires enough finesse that you can't amble your way through it without familiarity and focus but isn't hard enough to slip into tedium. hitbox could be smaller but i put it down to emotional trauma following persistent homicidal flower attacks.
Under rating threshold (hideshow)
Love IT!!!!!! It's a great upgrade from the previous one. The new elements make this a fun run indeed! I'm a bit sad that its over though :'( Love the complexity and how you need to get the timing just right. Even though I like that there are no lives, maybe make a challenge mode with a penalty for each death? Also, I do love the main character, maybe make comics about her? :P
Under rating threshold (hideshow)
Timing of many "puzzles" are too tight. It makes it feel less like a "Yes! My repetition has earned me enough skill to overcome the obstacle!", but more like a "Well, that was a lucky break in things that murder-splat me."
Under rating threshold (hideshow)
If you constantly jump on the downward platform on "Different Direction" you can knock it off the track and ride it to the end of time.
Under rating threshold (hideshow)
Another soft lock: On the 13. Different Direction level, if you pull down the first slider/lever/trigger thing across the long-way spiky pit, and then fall down to the spikes without ever activating the last checkpoint, or just ride on the remaining platforms that still keep moving to the left back to activate the previous checkpoint, you may get stuck at the left side of the long spiky pit as no new moving platforms will come.
Under rating threshold (hideshow)
Not only is it a good plateformer, it has good controls AND support controler. I don't rate often, but when I do it is 5 stars.
Under rating threshold (hideshow)
brief solution to one checkpoint:
1) die to re spawn at check point
2) make your way down to the bottom
3) go right hit upper left switch
4) find a way 2 die
5) drop down the hole again
6) go all the way left avoiding the trap drop down
7) go back to the switches(all the way to the right if u forgot) pull l.ower right one
8) go back left & drop down
end of lvl
Under rating threshold (hideshow)
Got it.For the people that are stuck in "One Checkpoint" you have to use the switches and suicide to get a secret corridor that makes the way to the goal,and then change the switches once again and go through the hole. (I don't remember how the switches have to be lol) GG
Under rating threshold (hideshow)
Can't believe I finished this, felt like giving up so many times. For those that are stuck at the One Checkpoint stage, look at the background near the switches and figure out from there.
Under rating threshold (hideshow)
"This is too slow. Too easy. I mean, I'm fifteen minutes in and I haven't died once."
Fifteen deaths later:
"Well, ****"
Under rating threshold (hideshow)
Just beat the first one and this one back-to-back. Came for the thumbnail, and stayed for the great art and music. This one's better than the first one I think, but it still has lots of bullshit that I could do without. Great game, though! If there's ever a third one, I'm sure it'll improve upon this even further. Hard to believe it only has 15 levels because it felt much longer.
Under rating threshold (hideshow)
Good game. I gotta say though, it went from trivially easy to annoying difficult right as it got to the Bullet Platform level.
Under rating threshold (hideshow)
Most slippery, laggy and floaty game I can recall. Felt like an underwater icerink. Any shreds of originality were submerged by dreadful feel and balance. Battle kid homages I think? The music was okay but never belonged.
Under rating threshold (hideshow)
Found a bug: If you will ignore all the checkpoits in the Guilding light and die when the light will turn up for the first time you'll end up in the beginning of this level with light going straight up and constantly killing you, no matter what you do
Under rating threshold (hideshow)
The sound track is bopping, the gameplay is phenomenal, the plot isn't intrusive, Everything felt just right, this game is absolutely amazing. 5/5