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This is competently done, but completely uninteresting game play. No original mechanics or interesting puzzles. Just run in a straight line the only way you can go until you finish the level. No exploring, or real puzzles, or branching paths.
There are also a few bad design decisions, like putting a checkpoint before a section where the player just has to sit and wait to get through, making the camera snap back and forth so hard when the player turns, and making up be jump in a game with down-look as a mechanic (that you are punished for not using). If you have screen-look in your game, it should be up and down, and jump should be some other button.
And as many have mentioned, the boobs are messed up. It's not even that they're too big. It's that boobs don't look like that. Your artist should learn anatomy from real life, not from anime.
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loved the music, and art, the game was okay, relatively fun, but a bit too easy for my taste? The level design was very cool too
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Pretty decent platformer. Hitboxes felt a bit aggressive but it was still pretty easy. The excessive breasts in the artwork feel a bit juvenile.
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I really don't see the criticism against the few checkpoints. There was one level that maybe could have had one more, but that was about it. I don't mind the boobs at the end either. I like boobs. Everybody like boobs.
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lol the finish.. there was i assume and a girl somewhere on the screen. and some pair of monstermegaboobs... wtf is wrong with you 44Magdalene ?
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the "paths" lvl is insufferable. if you timing is 1/20 of a second off you lose. that is annoying especially if the only savepoint is so far into the lvl
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Very nice classic platformer. Not too easy, not too frustrating and the levels were varied enough to keep me entertained. Looking forward to any future games.
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This hit box is ridiculous. Things hit her from a mile away. Is it because her boobs are too stupidly big and they have their own gravity?
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Havent played such an addictive and breathtaking game in a while!!
One last step to perfect : add death animations. The fade out is a bit tough.
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As the game is, I give it 5/5 Stars, but I would suggest the following 4 changes: allow yourself to go back and choose stages and checkpoints to replay, have maps showing each individual stage as you progress through it (including an option to see the ending scene again,) a map showing all the stages which show up when you complete them, and the ability to have a timer challenge so people can compete with each other and themselves (it could also allow a few badges to be added just for time challenges.)
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I loved this! Super cool! I'm a bit put off by the enormous anime tiddies, but that's a style choice thats up to you, creator! I do agree with some of the comments above about tedious replay of sections due to sparse checkpoints. I got really frustrated like 3 or 4 times where I stopped having fun and just started being more mad than anything else. Thanks for sharing your art with it! It's an awesome idea/plot and you could put more clues here and there for story telling purposes! Good work!!
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Just finished it and it's a great game. I really think you are missing an opportunity here. You have a great female character and there aren't nearly enough games aimed at young girls.
It's your game but you could literally double the amount of people who would play your game by making a few changes.
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This game can softlock in the level "Blockade". Right after the checkpoint, push the block off and then to the left. At that point it is stuck. Push the block all the way to the left to kill yourself in the fire in the next room, but even when you respawn the block is still in an unusable position.
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Agreed with bigbluemonkee. I don't have kids but I really like this game and would send it to my friends if it weren't for how embarrassing it would be. I mean it's your game dude do what you want but it is pretty off-putting.
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Hello,
This is a great game and I would love to show it to my daughter and her friends but the opening image of the woman with breasts that are larger than half her body is so unrealistic that I can not in good conscious show it to her.
Would you consider changing the opening image? It would be a great game for young girls if you did.
Thanks
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First off, good controls. Platformers lives and dies with control. Secondly, hitboxes felt slightly off but it didnt matter since the game was easy.
In fact it was a very easy platformer, no struggles anywhere. Lots of checkpoints too for some reason. Lots of different music which is good for those that like that and the option to turn it off. All in all a bare minimum. Personally I didnt like it but its not bad, just easy. Trying to appeal with gratuitous cutscene boobs does nothing for me except making me like it less. 2 stars personally, could easily have been 3.
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sooo on the "its not real but i believe i have to believe room" i sliiightly pushed the block backward wich prevented me to go back of it because of the ceiling, so i was like ookay i'll backtrack and kill myself so i'll spawn on checkpoint, but doing that doesn't reset the block so now i'm stuck T.T
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Needs more acceleration, less inertia, shorter short hop, and faster camera lerping (especially vertically). There's no such thing as cold flames, just visual clutter. The level Crush was more frustrating than fun due to the physics, and I'm not so sure the buttons should have hitboxes to trip the player. Some obstacles weren't fully telegraphed, but fast respawn + infinite lives remedies this. But, obstacles need to reset on respawn! Difficulty felt just about right, and some levels like Narrow were pretty fun. 3/5
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I can't say much about the game since I couldn't be bothered to care about it, but I DID discover thats its possible to break the tutorial. The box that you need to push to get the key, and than exit the area, can't be pushed up against the wall first. If you do that, you can't get the key.
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last level was real nasty, took me a long time before I could make those jumps work. I like how every level has a different feel to it.