Under rating threshold (hideshow)
Also a bug in the user content: If you load a user-created level when you're already in a level, it moves your current level into the "background" and you basically have to restart the game to fix it. Try it and you'll see what I mean!
Under rating threshold (hideshow)
Decent concepts plagued by really terrible level design. I'm not a huge fan of levels where you can't possibly win on the first attempt (barring blind luck) e.g. level 21. Where's the skill in that? And some levels which should be hard have trivial solutions, e.g. level 37 which has a 5 move solution that can be seen after only minimal scanning. Only a handful of levels actually required thought. This would really have benefited from good level design!