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Comments for The Horde 2.0 (BETA)

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5minutesoff

Apr. 06, 2009

Under rating threshold (show) Uploading the fix now, one sec guys.

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angelolive

Apr. 06, 2009

Under rating threshold (show) my sniper tower keeps turning into a genarator

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5minutesoff

Apr. 06, 2009

Under rating threshold (show) Ok I'm looking for this bug. Not sure what's going on but as soon as I can reproduce it I'll fix it.... if anyone can tell me exactly what they did to reach it that'd be great.

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The__Corruptor

Apr. 06, 2009

Under rating threshold (show) it LOOKS like a generator it still fires like a sniper tower

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drenn

Apr. 06, 2009

Under rating threshold (show) uh are peons supposed to have 2 lives cause every time i kill one their hp goes full

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The__Corruptor

Apr. 06, 2009

Under rating threshold (show) i found something weird my sniper tower turned into a generator

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wheelman

Apr. 06, 2009

Under rating threshold (show) its cool

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1sock5

Apr. 06, 2009

Under rating threshold (show) this game sucks

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5minutesoff

Apr. 06, 2009

Under rating threshold (show) Ok I'll check it out.

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Yap71

Apr. 06, 2009

Under rating threshold (show) glitch: made a cannon and it looks like a generator but i clikc and it even sais cannon

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5minutesoff

Apr. 06, 2009

Under rating threshold (show) Ok generators *should* be good now. I've uploaded with the monster hitpoints bars + towers have an indicator to show their level. There's a Workshop and Laboratory you can build now but I haven't actually done their options yet, just wanted to get another upload done.

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5minutesoff

Apr. 06, 2009

Under rating threshold (show) Ok I'll check it out.

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LivingEndGame

Apr. 06, 2009

Under rating threshold (show) I don't know if it's been reported yet, but building a tower in the area of a damage upgrade tower doesn't give the bonus to the new tower, unless you upgrade the damage bonus tower again

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5minutesoff

Apr. 06, 2009

Under rating threshold (show) Pfft. 90% of flash td games are just Desktop Tower Defense with different creeps. This at least is an attempt at creating a real game, not just spewing out a different colored copy of DTD.

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GangstaG

Apr. 06, 2009

Under rating threshold (show) its a good defence game but no originality!

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5minutesoff

Apr. 06, 2009

Under rating threshold (show) grocery - yeah I'm going to do another upload shortly. I've added health bars for monsters, indicators for tower levels, and working on two non-tower buildings at the moment. Then I'll track down that bug and do another upload.

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groceryfiend

Apr. 06, 2009

Under rating threshold (show) still can't enter the 2nd level after beating the first

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unlimitedeclipse

Apr. 06, 2009

Under rating threshold (show) maybe add a no more upgrades available thing for when you have lvl 5 towers. great concept hope you finish it. 5/5

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5minutesoff

Apr. 06, 2009

Under rating threshold (show) bkimball - you can click/drag on the minimap to move around. The problem with WASD is I didn't think of it earlier and some of the tower/upgrade/attack mode buttons are using those letters. If you have any other suggestions I'm open?

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pandapad

Apr. 06, 2009

Under rating threshold (show) would be nice if you could navigate the map with WASD.. kinda annoying having to switch from mouse to keypad.

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donschmiddy

Apr. 06, 2009

Under rating threshold (show) great, but u need an upgrade-option for the sniper....

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Boffo

Apr. 06, 2009

Under rating threshold (show) I would actually drop the imbue concept 9faction of the main towers' effects) entirely and instead just add elemental power to the towers as part of monster's weakness.

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opiatejake

Apr. 06, 2009

Under rating threshold (show) Looks like a good start. Some things I really liked were the imbuing idea and the large amount of towers to choose. One thing really got me tho'. It crawls, even on fast mode, make a faster mode and i'd be having some fun.

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iRichard_2008

Apr. 06, 2009

Under rating threshold (show) It's polished and (almost) bug-free but where is the fun ? What is the added value compared to a standard TD ? a suggestion : adapt the updagre tooltip for the generator to says that it only upgrade range.

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soph93

Apr. 06, 2009

Under rating threshold (show) need: more strange towers upgrade something that isnt a tower, such as a mouse power with cooldown, add enemy health bar, add velocity boos button ( such a x3 speed)

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5minutesoff

Apr. 06, 2009

Under rating threshold (show) Thanks for the heads up on spelling. Balancing the damage/hitpoints is something I'll get to later, I want to get all the bugs and new features sorted out first. Gaminic - be patient. This will be a top notch game when it's finished. Protector's great but The Horde isn't using tiny little maps with only a dozen buildable spaces. I've got some ideas about how to spice it up considerably though.

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Kyrator

Apr. 06, 2009

Under rating threshold (show) oh and its mercenary not mercanery

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Kyrator

Apr. 06, 2009

Under rating threshold (show) wow all i need is a maxed arrow tower with poison and a generator tower and a maxed ice cannon and well scout tower

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Kyrator

Apr. 06, 2009

Under rating threshold (show) i don't think blizzard will do sht about a flash game that pretty much advertising plus they have better things to do

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Gaminic

Apr. 06, 2009

Under rating threshold (show) Game offers very little in planning and control... You're just hoping your towers will do enough damage. Compared to top-notch TD games (like Protector), which require you to do a LOT of planning and maximise positioning and upgrades, this game offers very little in gameplay.

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blitzreaper

Apr. 06, 2009

Under rating threshold (show) Hehe Fun Game

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5minutesoff

Apr. 06, 2009

Under rating threshold (show) That's not one word.... can you tell me exactly what you did that led to the glitches? Or at least elaborate on what the glitches are?

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jaco10

Apr. 06, 2009

Under rating threshold (show) u got the pictures from warcraft :/

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lothel

Apr. 06, 2009

Under rating threshold (show) one word.... shit keeping glitching and also i justed died in the flipping begginging!

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5minutesoff

Apr. 06, 2009

Under rating threshold (show) Ok that's fixed.

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Arhimann

Apr. 06, 2009

Under rating threshold (show) It's possible to stack towers on the same tile...

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groceryfiend

Apr. 06, 2009

Under rating threshold (show) on easy beat all waves and it didn't open the second level. on medium. beat all waves and it didn't take me back to the map

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5minutesoff

Apr. 06, 2009

Under rating threshold (show) I put that (back) in an hour or so ago. The most notable way to see it is if you keep a tower selected while it's upgrading.

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jacksonas

Apr. 06, 2009

Under rating threshold (show) SKYROS IS A GREEK ISLAND!!!

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groceryfiend

Apr. 06, 2009

Under rating threshold (show) would be cool to see ranges get bigger with upgrades. also, maybe level one costs whatever, but it costs a little more everytime you upgrade whatever tower.

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5minutesoff

Apr. 06, 2009

Under rating threshold (show) It probably needs to be clearer but imbueing only does a fraction of what the full towers do.

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LostEwok

Apr. 06, 2009

Under rating threshold (show) where's the point in ice towers when you can ice imbue cannons?

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5minutesoff

Apr. 06, 2009

Under rating threshold (show) Okay. Pressing escape won't make the map scroll around and break the game. The generators are placing / upgrading properly and affecting towers properly. mykael and Jade_E - thanks for your suggestions and bugs. There's no zooming out now or planned since it already works computers pretty hard and zooming out will add a lot of processing. It actually only renders what is on the screen so at any given time only that tiny area you're looking at is what's drawn. sinboy - needs to be finished before it should get badges. :P oldgamer - yeah that's on my todo list.

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oldgamer72

Apr. 06, 2009

Under rating threshold (show) needs life bar

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sinboy

Apr. 06, 2009

Under rating threshold (show) Needs badges

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Jade_E

Apr. 06, 2009

Under rating threshold (show) OK, I need to go to sleep, last one for now. While a tower is selected, you can mouseover to see the range for towers built after the selected one, but not for towers built before the selected one.

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mykael

Apr. 06, 2009

Under rating threshold (show) How can I zoom out a bit?

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mykael

Apr. 06, 2009

Under rating threshold (show) Bug - unable to reach second map. High Helm in Red, other place in Yellow. Play through 20 Level 1 waves on High Helm - back to world map, but place in Yellow still not unlocked.

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mykael

Apr. 06, 2009

Under rating threshold (show) Bug - generator towers don't affect towers placed after the generator was build.

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Jade_E

Apr. 06, 2009

Under rating threshold (show) Here's my observations now. The map jumps around bit if you move it by clicking the minimap during the initial zoom in. The total kills counter doesn't reset [Update: It doesn't reset if you win, or quit, but it does if you lose]. If you're dragging the view on the minimap and the mouse goes off the edge, the map will not be dragging when you move back on, but will still move to the last spot when you release the mouse. You can't switch the targeting mode on a tower while it's being upgraded. When the enemies enter the map, the area to click to view them is perfectly aligned with their graphic. As soon as they make the first right turn, their clickable area moves up above their graphic, and stays there across the second horizontal stretch.

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(0)

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