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MacForce, give us a reason for why... this game "sucks." I'm happy that a 5/5 game was posted on Kongregate to break the spell of Monster's Den:BOD. I give it a 5/5 for the great concept and followthrough graphics. good work.
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Best defense game I've played.
I would add a recall function to the marketplace, so that the carts can be sheltered if the battle gets too close to the temple.
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Great game. quite easy to understand, challenging and not hard to look at (no too-fancy pointless flashy graphics).
definitely a 5/5 (didn't find anything to complain about so far)
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umm...my market cart thing got destroyed, couldnt see anything to build another cart so I sold the market, now there is no option to make another market...Dx.
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It doesn't seem to be saving any of my progress. If I finish a map, when I come back to it, I have to start all over. Any thoughts?
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okay, this is a beta so i'm not going to rate until it is done fully. i like it, everyone who thinks it is hard then you don't know strategy games. it's meant to be hard...
defend all your buildings, make sure they are barely getting damaged, as i have seen it, it costs to repair them. always make sure your marketplace is alive and well lol.
1. Needs a save function (obviously)
2. Battle news should say Battle Report, it sounds more military like.
3. you shouldn't have to leave a space between towers.
4. make a building that allows you to build further into the map, like a mini temple kind of thing.
5. make a restart button, surrender or suicide or something.
6. skills for heroes.
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7. make navy, air and ground units, like the hero but less powerful. (might take some doing) but this will make it more like an rts than a tower defence game.
8. Sort out the battle report, it just says NAN for me.
9. make the gold collection into a mine/ other town/ bandit camp, rather than just the gold symbols at the edge of a map.
10. a healing tower that heals the others faster within its radius.
11. when you upgrade to longer range towers, make the range show up (not sure if thats there, never checked)
12. maybe make it multiplayer?
13. make an actual story line, progressing every level.
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great beta. very promising concept. deffinately ran into negatives on funds causing my demise, but otherwise...cant wait for the actual release =D.
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Great start, i didnt run into an issues as far as bugs on my first go, didnt play too long though.....needs major work on costs....as soon as i had a market which was in 1 sec. I have 12 guys praying. great concept to start from...we always complain that all tower defense is the same damn thing....well this one takes a bold jump out of it and makes it like a tower defense allong with age of empires thrown in- kudos for a beta. may wish to make campaign mode a bit more engaging like a bit of story behind it
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Bugs galore-first when i chose tutorial and all bonuses w/e then the flashy play button flashes and i can't click it-in other words the game wount start.Needs lots of fixing.
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Argh, can't finish just one map, cause there's too many bugs. Once, my merchants couldn't go to the market, this time my gold's decreasing without reason. But that could be a really fun game, once finished ;)
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This game being a BETA means there are bound to be some bugs, cost/stat disparities, and general interface issues. That said, there are certainly plenty of the former 2. Needs some minimal tweaking on the interface, and some modest adjustments for item cost or item stats. How well these issues are fixed will mean the difference between the current 2-3/5 to anywhere from 4-5/5.
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Good music and the graphic is adequate but the interface is a little confusing. Not bad overall, 3/5.
(This is the first time I play this game)
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OHH COME ON !!!!
I pressed main menu by mistake ...and i lost everything. lol
This GAME SUCKS .. cos of the save...if its there its not Visible ..i.e not user friendly ..apart from the money upgrades being way to hard to be enjoyable...
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A great Game, flawed.
Lack of Save (cannot find it ...)
Restart only at the end .(time killer)
Hard on easy- I like easy games...
Sand storm defence ...was the level i just gaveup.
Save for a hero ...and hes more expensive wtf
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i dont like it to much its a long game with no badges and save function doesnt work properly and theres not story to story mode. but i will give this map a 3/5
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Goodmorning all, to 9mine
I would be willing to do a first pass to correct your English if you want, do you have a collected text file?
If you want, how would you like me to send the corrections??
Bestwishes.
Poly
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love it.... but very hard to place things sometimes.... can't always tell what terrain you can build on and what you can't. Other than that, it's pretty awesome. 5/5
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This is kind of cool, I like that it has a bit of a RTS feel to it. What I like about it the least though is the "grid" your towers snap to. You can't place the things where you want to be able to place them and should be able to place them, so it's kind of annoying. That's something you should look into fixing, but other than that I like it.
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EXCELLENT!! What a great job you guys have done on this. It's like half TD, half Age of empires...I'll be hooked on this one for a while... a 5 of course!