Boxman Adventures.1

Boxman Adventures.1

by Attack2100
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Boxman Adventures.1

Rating:
3.1
Released: September 16, 2013
Last updated: January 24, 2014
Developer: Attack2100

Tags for Boxman Adventures.1

Description

Defeat all enemies .... and get to the Escape pod.

How to Play

use arrow keys to move and the space bar to attack .. use z to change weapons. and use shift to take the shield.

Developer Updates

Oct 7, 2013 9:58am

added music and some powerups!!!

Comments

0/1000
freguy avatar

freguy

Jan. 23, 2014

4
1

loving how its made, everything looks so funny, I think the monsters should have a bit less health,still a fun game

GlassChessX345 avatar

GlassChessX345

Sep. 16, 2013

3
1

After briefly playing through, I decided to rate the game differently... The gameplay seems promising after I discovered that the blue gun can be operated by mouse. As for the music... sadly, I must lower my rating there cause the nice music seems to only appear on Level 2 when it's supposed to there for the whole game. My New Rating, Gameplay: 4/5 Music: 4/5 Thus, my overall rating is ... unchanged.

GlassChessX345 avatar

GlassChessX345

Sep. 16, 2013

3
1

Umm... NVM my last comment... I clearly should've played twice before talking.

GlassChessX345 avatar

GlassChessX345

Sep. 16, 2013

3
1

This game is pretty good. The combat system isn't really sound though... Sometimes, I feel like guns would be a much better choice than the sword and you get a chance to use only one gun for a short time in the early levels. I suspect, same goes for the later ones. It's a little difficult due to that. The music is great though. At first, it seemed like a game with no music so, I suggest that gets fixed.
So, here's my rating ... Gameplay: 3/5 Music: 5/5 and Overall: 5/5
Suggestion: Should work a little on the Gameplay and combat though, like making the gun last longer and spawn a little quicker after it's picked up... and the sword should have some more power. Other than that, It's fine.

Attack2100
Attack2100 Developer

I would try.... thanks for the comment..

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