Idle Empire 2

Idle Empire 2

by Blooroth
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Idle Empire 2

Rating:
3.6
Released: July 08, 2014
Last updated: February 23, 2017
Developer: Blooroth

Tags for Idle Empire 2

Description

Do You like clicking? Sequel of Idle Empire

How to Play

U need a working mouse button

Developer Updates

Feb 23, 2017 7:13pm

Hello!
It took 2,5 years after game release.
I left project and stopped to support game long time ago.
After 2 years I learned a lot of and decided to spent few hours to repair most of bugs and change a bit design. 2 years ago i couldnโ€™t find out how to fix those bugs, now thatโ€™s funny cuz this is easy as eating pizza.

Well, there is no new content. Only bugfixes. Anyway, I have one information for loyal players that played this game earlier and was waiting for IE 3. There is small leak in Idle Empire 2 Menu :) Check out that. Short information + screenshot from work on Idle Empire 3. Stay tuned. Andโ€ฆagain sorry for such delay.

One more think i can say โ€“ Im 100x more experienced as programmer. Also I changed language from Actionscript 2 to Actioncript 3, that is 10 times faster. So better performance is something certain.

Regards,
Blooroth.

Comments

0/1000
Novasgard avatar

Novasgard

Jul. 09, 2014

947
19

Playing for 3 hours, great idle game but here is just some ideas for the next update :
1) an IG banner which will says "Achievement Unlocked : Name of achievement". Actually we don't know when we've unlocked something.
2) New buttons when we bought max upgrades, to clearly precise to the player he can't buy more, or just lock them.
3) New buttons for Talents when they're already bought, or again just lock them.
4) For the achievement screen, add green colored icon for achievements unlocked, and red colored icon for achievements locked.

And excuse my english, I don't speak it very well. I hope you'll understand !

qwertyuiopazs avatar

qwertyuiopazs

Jul. 09, 2014

743
26

Quests 1 and 3 are so easy-I usually finish them before I even reach the area- but quest 2(leveling up) takes forever...

Blooroth
Blooroth Developer

Hmm...Without this quest everyone would complete game in few hours. It's ok if game is a bit longer/difficult.

synnik avatar

synnik

Jul. 09, 2014

564
28

Looking at the comments, I just thought I'd give you some feedback from a professional software engineer. "Repaired, I will add it in next update" is useless to players. Tell us when a fix in in production, not when your development code is fixed. Also, disable buttons if we have hit a cap. Give us a visual cue of what is truly available to us. Give us color coding on achievements, too, not a "yes/no" text when we mouse over something. I do like this game - but you are thinking too much about the data, and not enough about how a player experiences this game.

Blooroth
Blooroth Developer

Thanks for feedback :)

MadenameXD avatar

MadenameXD

Jul. 15, 2014

16
0

The Auto Click and Gem Mine upgrades need higher max levels. Leveling up seriously does take forever. It's as if the idling does next to nothing and the only way to get it to move really is to spam clicking on the buy 100,000 clicks option. Almost all of my xp has been from that.

Tom7450 avatar

Tom7450

Jul. 09, 2014

377
19

Biggest problem I have with this game is the last tier of upgrades (i.e. Epic boost - 50,000 gems) is useless when you get to the point to afford it. When I have over 2000% boost, paying 50,000 gems for an additional 100% is worthless. Improve the last tier upgrades. Same also applies to the Upgrade page as well. Increasing Exp boost by 10% when I have over 2000% is again, worthless. End game needs to be fixed.

Blooroth
Blooroth Developer

Last 2 updates helped a lot of eng-game. The next one is incoming tomorrow :) And will help too

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