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@craftyturtle: from what was able to gather the difference in color/pattern of the block dictates the drop rate of it; white:normal, light green: moderate speed, light pink: same as green? yet idk if this is true or not xD
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levels are bugged each time will randomly reset back to lvl 1 keep the same pace of falling blocks, and reset score, i thought at first it was unable to recognize 10k or lvl 10+ yet i think it has something to do with the Negative/positive effects that drop occasionally.
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i liked it 3/5 also and like dimblenut said different blocks you had 1 to make the paddle small how about one that changes the score ratio , or one that speeds up the blocks , or slows down the paddle . but good game and really good first game.
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Hmm... First off, not bad for a first game. Second, instead of blocks dropped off, make a count down of lives, makes it more obvious when I will die.
Third, This needs high scores, a game like this cannot survive without high scores
4th, You need more than one type of block, how bout big fast blocks, small slow blocks, stuff like that, adds variety.
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well.... that was boring. Why do the boxes change colour? At first i thought they were the "bad" ones, so I avoided them. Nasty fuzzy outlines had me wanting to clean my glasses.