EcoSaviors

EcoSaviors

by Cavalcade
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EcoSaviors

Rating:
2.8
Released: April 06, 2009
Last updated: April 08, 2009
Developer: Cavalcade

Tags for EcoSaviors

Description

EcoSaviors is a game where you send packets as accurately and as bounciest as you can! Get scores to fund ecological solutions, use telecommunication power ups to get easy score and learn stuff while you're having fun.

How to Play

Move your mouse to aim
press and hold Left Mouse Button to charge
release it to shoot.

Developer Updates

Apr 6, 2009 6:47am
updated 1.3: ------------------------- ------------------ fixed repair mission bug triggered when you have retried in the stages before increased the size hitboxes of 3 characters increase throw power slighlty decreased gravity slightly increase scores of regular and timed packets

Comments

0/1000
X9YUM9X avatar

X9YUM9X

Dec. 31, 2010

2
0

could you pls add a skip button? (the wait in attack the alien is really annoying) 5/5 though

Cavalcade avatar

Cavalcade

Apr. 11, 2009

2
0

dang! i was shooting for the greatest game ever created! still 4/5 is good. thanks! by the way, is that your real name?

Cavalcade avatar

Cavalcade

Apr. 09, 2009

2
0

@lynx - thanks for that great feedback. Well, we were under tremendous pressure for the whosegame.com contest so we had to cut a lot feature (encryption powerup, spy, angry sharks) but we are happy with the general (and more intelligent) feedback all in all. Please vote for us at whosegame.com we could use the money for creating our next bloody awesome game, and i mean BLOODY. :D

X9YUM9X avatar

X9YUM9X

Dec. 31, 2010

1
0

sometimes the package/rocket will just go through the receiver and sometimes the mouse click dosent respond

Jynx980 avatar

Jynx980

Apr. 09, 2009

1
0

That was a pretty quick bug fix! I played through story and arcade modes with no problems. It's a clever, fun, little game. The alarm clock is a little loud and I'm not crazy about the music for a repair satellite stage. I would like to see the arcade mode go beyond 14 stages with increased difficulty the higher up you go. You could probably double it to 30 or so. I am not a huge fan of high score submissions but if it's easy enough to implement it, may as well do it. I think this is a good candidate for a badge(s). Good job!