Heritage 2

Heritage 2

by Cristian_nic
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Heritage 2

Rating:
2.3
Released: September 16, 2014
Last updated: September 25, 2014
Developer: Cristian_nic

Tags for Heritage 2

Description

Rejoin Harris while he leaves his past life behind to become an outlaw. Will he become a blood-thirsty monster or will he still be a good man? What mysteries will he uncover?
Note: music is supposed to be at low volume and end without looping
Warning: There may be a white screen before the game starts. I have no idea what causes it, but I will try to fix it if I can. Also, it doesn't happen to everyone (it doesn't happen to me or any of the friends I asked to test the game). It could be a problem with the browser.

How to Play

Click each mine to get its specific resource. The golden mine (mine from the old game) alerts the sheriff to your location but gives a lot more gold. If the suspicion bar reaches 100 or more, the sheriff will launch an attack that will reach you in 5 minutes. Going past 99 again, will increase the attack power. If it is more than your defense, you lose 90% of resources and sometimes a bandit (defender). More information in-game by clicking the HELP button.
The objective of the game is to unlock the whole story and read it if you like it. After that, you can keep playing and collect ultimate coins.

Developer Updates

Sep 23, 2014 1:36pm

Minor setting change: if you have enough tier 1 coins for the cost of tavern and saloon upgrades, you can buy even without enough actual money, but your money will become negative. To make it positive again, sell some T1 coins or wait till it becomes by itself.
This is so you can buy upgrades past the money cap, but not past the T1 cap.

Comments

0/1000
KingFluffy avatar

KingFluffy

Sep. 20, 2014

3
0

A bit more documentation on the Barn would be nice, as it's very vague as to what it does, and how it works. At the moment, it seems kind of useless, but that might be due to my negligence on its upgrades (due to the aforementioned reason). Secondly, could you please add the % chance to find treasure/strike 3x on the pickaxes in the tooltips or at the blacksmith, and if it increases with upgrades? Thirdly, could you please make a better note on the Sherrif's Gold ("Steal Gold" "Has Consequences", something)? I had to kill my first save file, because I got my defense insanely high without buying another bandit, because I was ONLY clicking that resource, as it clearly gave more? Note: I've since made plenty of progress, and have read the help section.

Cristian_nic
Cristian_nic Developer

Thank you for the suggestions! Right now, the barn stores the equivalent of 0.1% of the resources that miners, the tavern and the saloon produce. And you seem to have a good point saying it's useless. That's why I'm changing it to store 2%, which should be better. % chances added, but no, they didn't improve with level so far. I will make it so they improve by 0.1% for treasure and 0.35% for 3x strike (so it doesn't make the iron one useless). Added the warning label on the special mine when mouse-over.

KingFluffy avatar

KingFluffy

Sep. 20, 2014

4
1

While I don't care much for the story, this idle game is relatively nice. It's a bit slow to get going, but once you have the first few miner upgrades, and can generate money, everything sets in nicely. Overall, I'd give it a 4/5, and that's mostly due to the fact that the "end game" (or every building, at the very least) can be reached in just a day or two of diligent clicking. While it's a cheap, lazy opt-out, you may consider the reset bonuses (and related shops/perks) that other idles have taken on. Other people would possibly downgrade it to 3/5 due to the amount to take in ("ease of access"), when starting, or the graphics, but I wasn't phased by either, except for a minor setback on the first save. Solid 4/5, and miner improvements (get it?), such as cleaning up the interface, could easily make it a 5/5 for me.

Cristian_nic
Cristian_nic Developer

Thank you! So by reset bonuses do you mean reset building levels, achievements and story progress? You have a good point with "ease of access", but I'm not really sure how to fix this in this game, though Heritage 3 will have a proper tutorial and should be much simpler. Graphics were never my strong point, as proven by Heritage 1... but I try to improve. Also, what part of the interface would you like me to reorganize or clean? I'm not really sure.

erah16 avatar

erah16

Sep. 18, 2014

6
2

needs a lot of work you cant read some the writing as the background is very bad..u need to make it so when u hover over something like gold silver money it tells u what it is this short hand is confusing i.s.g.m.t :S wth

Cristian_nic
Cristian_nic Developer

Thank you for your feedback! I am working on fixing this problem. Should be done by the end of this day. Also, I suggest playing in cinematic mode.

NotSiran avatar

NotSiran

Jan. 08, 2019

1
0

my game file corrupted overnight and all numbers went NaN

ColonelHayden avatar

ColonelHayden

Sep. 19, 2014

1
0

Another suggestion - stat page. Keeping track of what the +/- bonuses from the smithy can get confusing and on the smithy how about something that lets you know what level you've upgraded each pick to?

Cristian_nic
Cristian_nic Developer

Thank you for the suggestion! It will be done in the next update, probably this Saturday.

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