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add railgun (this destory spider for 1 hit and loading 10 seconds and cost 600 sorry I'm from Poland and medium speak Eanglish
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upgrades would be nice and how about the turrets heavy ones could turn around to shoot at any alien or aliens near them '
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is it me not doing it right or do u think the hardest part of survival is right at start cuz i only lasted 1m and 51sec
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cool game, the thing i like about it is how clever the AI is, however its still easily abusable, just block up all the exits except one with big walls and then cover up the unprotected entrance with gatling guns, the aliens wont bother to attack the walls and run into the gatling guns but this game is awesome anyway
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Great Game. I love how you only gave us a few options on what we could place, but at the same time made each building / turret unique and useful in its own way. I can't really add more to what others have already said for improvements (level editor, upgrades, more maps, etc.). If you want a suggestion for your next game I would suggest a auto-rotate sensor for turrets, and have them rotate at a slow speed to fire at enemies (toggleable once you buy it of course). Overall however it's a really good game... shame it's not more popular. Favorite and 5/5 Good Job.
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Build a couple spare solar panels.. fill the map with the cheap guns... repair em as they get attacked... win any level
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Using the scroll button is a bad idea for Flash game controls -- some browsers (i.e. anything that isn't IExplorer.exe) will catch the scroll wheel even and move the page.
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You know what would help players concentrate on tactics more than the absence of upgrades? A way to stop the game, so you have time to plan and think. Pause would do, if it didn't cover half the screen with the popup. It should at least wait for you to push start or something at the beginning of the map, so you have some time to look around.
You're right. I cannot really add an updrade system for this game (that would be for my next game), but i could very easily add two small "pause" and "speed" buttons, i'll try that today.
Edit : ok it's done (v1.14) !
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Some have already mentioned it. An upgrade system for towers, speed up option for the waves, maybe another tower type or 2.
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suggestion for the devolper: Maybe add a (sandbox) mode so we can create our own map to test and play on? Survival mode gets boring when it is only 1 map and get tired of it fast! Sandbox mode is like Survival except we can make our own maps and try to make an invincible fortresse map. So please consider this or try to put this feature in your sequel or next game?
Thanks for your comment. I'm currently thinking about making a new defense game that would include a simple level editor, so you could play sandbox, and also share your levels with others :-)
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Loved playing it, but as stated above, needs some upgrades, skill tree, new towers, and speed up. I am still giving it 5/5 for potential.
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Interesting change for a TD type game, has lots of potential for future updates. As this basic game is well made and thought out. Add in what all kong players want, tower upgrades, research trees, more towers types, etc. Good work for a first attempt, looking forward in seeing what this game will offer in the future.
Thanks for your comment. I tried with this game to make the player concentrate more about the tactics, and less about the usual upgrades. I though that placing and orienting turrets & walls was already difficult enough (in hard mode). But after reading all the comments i'll definitely take that into account for my next defense game!
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Nice, can u pls make a different thing to tell something is unbuildable? that circle makes price impossible to be seen.