Swiping of the Dead
by HyperHippoGames
Swiping of the Dead
Tags for Swiping of the Dead
Description
Infect the world! Build up your zombie army and destroy the world as you know it. Then make sure to buy some upgrades to do it again even faster.
How many zombie types can you create? How much of North America will fall?
How to Play
Use the ARROW KEYS to move the tiles on the board in a direction. Combine the same tiles together to create the next step.
Activate MUTAGENS by matching zombie types together. A mutagen will mutate all zombies of that type to the next type, allowing you to progress farther!
Every time you wipe out a map you earn BRAINS. Spend your brains in the upgrade store to get through maps faster and activate Mutagens sooner!
Developer Updates
The 5.0 Star Update!
We made a bunch of changes to the game while you were away:
- New Maps! Now youโre destroying more distinctive cityscapes instead of Google Maps.
- New Upgrades Screen! Upgrades stack so you can only buy one type at a time, which also speeds up the loading considerably.
- New End Map! Destroy North America with your zombie army!
- Cumulative End Map! Restarting a game doesnโt start you from the beginning anymore. Keep chipping away at the continent until thereโs nothing left but you and your zombie army.
Comments
Ironmarck
Jan. 30, 2016
The frank zombies don't have a texture in game. Only on the upgrade window. Also, i hadn't noticed you could open the upgrade window during the game. I blame the button for being dark.
You're right about the Frank tiles! That's a weird one that we'll look into. Congrats on getting so far! Good feedback about the update button too, thanks.
ascii122
Jan. 28, 2016
restarting firefox and reloading the game *seems* to have fixed the memory allocation error. So that's good. I'm giving it a play now. Cheers
At least that worked out! Thanks for trying.
TheLowerLight
Jan. 27, 2016
getting stuck on preparing 7/8
That's weird! We'll see if there's anything we can do. Thanks!
ascii122
Jan. 28, 2016
getting this error in a popup: the page at http://cdn.hyperhippo.ca says:
The browser could not allocate enough memory for WebGL content, try allocating less memory to your WebGL build in WebGL player settings
Do you remember when you're getting that error? If it's in the beginning that'll be something new, but if it's happening around the purple units, that should be fixed now with a cache clearing!
Sacar1
Jan. 28, 2016
Hm... doesn't seem to work for me. Stuck on black image with "preparing"
Theoretically WebGL should work better on more browsers! Buuut it doesn't always work that way. Hopefully we'll be able to address the problem.