Five days in Charleroi

Five days in Charleroi

by IcarusTyler
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Five days in Charleroi

Rating:
2.9
Released: February 05, 2011
Last updated: December 25, 2011
Developer: IcarusTyler

Tags for Five days in Charleroi

Description

Explore this scene of a WWI-Battlefield, visiting the remnants of a fierce defense.

I made this for level-design-class some time ago. unfortunately, you can only walk and look. There are no interactions, and the gun doesn't work.

Feel free to try my current game, Unstoppaball
http://www.kongregate.com/games/IcarusTyler/unstoppaball

or visit my blog at
http://matthewongamedesign.com/

How to Play

WSAD - Movement
Mouse - Vision

Unfornuately, there is no jumping or firing in this game.

Developer Updates

Feb 5, 2011 4:00pm

//Updates!
Implemented new move-script, the gun doesn’t clip anymore, and fixed minor glitches

Comments

0/1000
thekillerq avatar

thekillerq

Feb. 05, 2011

38
2

this game has a lot of potential if you turned it into multiplayer or just made it something more than just an exploration game. Great work on the scenery.

JWKA avatar

JWKA

Feb. 05, 2011

30
2

this is a good demonstration of what unity can do, sure there better games out there but the sounds were exelent

ImDickCheney avatar

ImDickCheney

Feb. 06, 2011

29
3

Excellent graphics and sound. It's a good start for a good game.

fogbot3 avatar

fogbot3

Feb. 06, 2011

19
2

make turning faster.I can't turn all the way around.

Hllibsaf avatar

Hllibsaf

Feb. 05, 2011

27
4

maybe even having something to find would make this a game instead of running around. also the sensitivity needs to be turned up. the graphics are pretty good and so are the sounds but i will have to rate 2/5 for lack of a game.

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