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I just couldn't figure out level 14... so I had to watch the walk-through and it was exactly what I was doing... but the stick keeps bouncing off and and staying on top of the "house". So yeah this should of been discovered on play-testing and made the physics a little more forgiving.
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Another physics game with no physics. I can place the orange have it bounce then press r without moving my mouse and all of a sudden an entirely different outcome. How did you even program that. 3/5
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theres a glitch on level 12 where you place the bomb on the dynamite all the way to the left where it doesn't roll off, the game just straight up breaks
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How come the birds, and the bats, and the mice, and the butterflies don't die. Is this some sort of anti-vegan cloud?
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I don't mind waiting for the cloud to go past, but you wait a second before it comes on screen, several after it leaves, and then you have to wait a few more seconds for the fruit to cheer ><
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I agree that the helmet looks like underpants. Also, what the heck is that sound like a radio being tuned to find a station??
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It would be preferable if it were possible to speed up the animation after everything is placed. Levels seem to be 1/3 placing and 2/3 waiting ...