Creature Card Idle (WIP)
by Playsaurus
Creature Card Idle (WIP)
Tags for Creature Card Idle (WIP)
Description
[EARLY PREVIEW - still a work in progress! Looking for feedback. Approximately 2-3 hours of content available.]
Idler meets TCG!
Each card gives resources per second. Use resources to buy new packs of cards. Strategize by placing them most efficiently in the play area.
How to Play
Click the card you want to place, and then click where you want to place it.
You can buy more cards on the Shop tab.
Hold CTRL to place a card into multiple slots.
Discord @ https://discord.gg/M3xxsB4
Developer Updates
Version 1.0 is now released! This includes the Underworld expansion. You can find it here:
https://www.kongregate.com/games/Fordesoft/creature-card-idle
Instructions for transferring your save data:
1. On this old version of the game, click the gear in the top-right corner, and click Export.
2. Go to the new game, click the gear in the top-right corner, and click Browseโฆ, then choose your save file.
Note: you will need to be logged into Kongregate for this to work (same account for exporting and importing!). If youโve been playing without a Kongregate account this whole time, donโt worry, your save data isnโt lost: just create an account now, and then try the steps above.
More updates are still coming regularly; the gameโs still in active development. This new URL is just so we can get rid of that โWIPโ in the title.
And check out the Discord if youโre curious to hear more about the next expansion after Underworld, planned for a couple of weeks from now. This next oneโs going to mix up the game mechanics quite a bitโฆ
Comments
Pezon
Oct. 28, 2019
Very nice updates! May I suggest a like a ''card list'' so you can see what you have/n't gotten yet?
Cybrin
Oct. 26, 2019
Could do with a way to sell the extra cards, like the art, pretty cool.
Realms link on ascension possibly?
Also, different card pack types, maybe elements or associations (ghost, life, dragon etc.) and spells or talents maybe?
Storyline definitely, as KyoRuedrig suggested (adventure aspect), card tiers (common - unique or 1* to 6*?).
Finally, I'd like to see bbert22's suggestion of a larger play area, and I see you've already responded to this.
Looking forward to seeing more, may the game expand exponentially along with your fanbase :)
ixath
Nov. 09, 2019
When you mouseover a card and it shows the Wood or Iron /sec, add another bit of info that shows the total after modifiers.. so like Base +3 wood/sec (modified 13.4 wood/sec)
phyre
Oct. 26, 2019
Even from a testing standpoint, the 50k is a little much... Maybe 10k would have been ok, but 50k is WAY too much, especially when the T2 cards don't even begin to close that gap. I'd suggest making the most optimal build you can with T1, then assuming the player will pay attention for 5 more minutes before T2. That said, I like the idea, and look forward to whatever you put out next.
Okami84
Oct. 28, 2019
As a big fan of the TGC genre, loved your game, as short as the current build is !
It's true that being able to do something with the extra cards would be nice. Not necessarily sell them, but trade them for other currencies, improving cards, buying temporary buffs.. Options are infinite !