Pinky's Dungeon Escape
by Rafael_MJ
Pinky's Dungeon Escape
Tags for Pinky's Dungeon Escape
Description
*Made in -less than- 10 days for "GiTD#24":http://www.kongregate.com/forums/4-game-programming/topics/243400-gitd-24-voting*
Help Pinky, the pink square, to get out of that dangerous dungeon! Collect body parts, footwear and steroids, along with 20 gems, to make his exit possible!
The game is *HARD*, but itโs fun when the frustration of dying several times on the same spike passes, I promise =)
"A brief walkthrough":http://rafaelmjas3dev.blogspot.com/2012/02/pinkys-dungeon-escape.html
How to Play
*You can't use the ladders at the beginning, you need the first upgrade to do that.*
*The game starts with music and sounds muted. You can turn them on in the Options room or by right-clicking.*
*All keys are customizable in the options room or reset by right-clicking.* The default keys are:
[Left Arrow] Move left
[Right Arrow] Move right
[Up Arrow] Climb up
[Down Arrow] Climb down (double tap to let go from ladder)
[Space Bar] Jump
[S] Kill Pinky and return to the last checkpoint (you'll keep everything when you die, but will suffer a 10 seconds penalty in your time)
[P] Pause game
Developer Updates
-Added a FPS Counter that can be activated/deactivated by pressing TAB (itโs supposed to run at 60 FPS);
-Gates animations will play only once per gate;
-Animation time when Pinky dies was reduced by 75%;
-The button to customize the keys now tells you that youโre about to redefine them and that you can reset them in the right-click menu;
-Game can be unpaused by pressing any key;
-Changed default pause key to P;
-Changed the checkpoint respawn location to below the checkpoint and not above it;
-Changed the gem slots graphics. Now youโll know for sure if you put or not a gem there;
-Fixed a bug that would close the gates sooner if there was a problem with performance;
-Fixed a bug that would make you fall from a ladder when going up if the Up key was released 1 pixel below the end of the ladder;
-Fixed a bug that would prevent you to reset the keys to default more than one time per session.
Comments
Fricknmaniac
Feb. 12, 2012
I didn't realize what the re-assign control buttons was doing until I mapped most of the controls (including suicide) to one button. Time to go delete the .sol file so I can restart.
You can reset the keys to default by right-clicking and selecting "Reset Keys"!
kcolloran
Feb. 12, 2012
Fun game, but a little bit frustrating.
I know, I made it to be hard, and only had the last day of the competition to actually design the level, so there was no beta testers to balance the difficulty, just me. The result was that, but I liked that it was THAT difficult, i like hard games =)
UnknownGuardian
Feb. 12, 2012
Great job on your entry. A lot of nice mechanics and objects in this game make it pretty cool.
Thank you!
BobTheCoolGuy
Feb. 14, 2012
No comments yet, as I also mapped the keys thinking it was just instructions. Also, reset keys didn't work for me. :^(
There was a problem with "Reset Keys" that would only allow one reset per session. That bug is already fixed.
santademon
Nov. 16, 2012
Why is this game so hard!?