1Quest
by RatzNGodz
1Quest
Tags for 1Quest
Description
1Quest is a roguelike, where you control a young adventurer who pursues an evil blood cult, after they abducts several children, including the princess of the kingdom!
You got 7 days before he can start his evil ritual to summon an ancient demon from the sacrificing of the children. Each region of the realm contains some dangerous place where you can find various help and you can choose your own path to choose your rewards. But do not lose time, if you want to save all the children...
Fight monsters, grab loot, become more powerful and save the children to prevent the blood cult to summon the demon.
Key features:
- Turn based RPG
- Roguelike: Dying is fun!
- 5 races
- 18 Differents classes
- More than 150 class abilities and spells for characters
- More than 100 monsters
- 20 Differents dungeons with specific rewards
- Magic system based on spell schools and magic affinity for more diversity and replayability
How to Play
arrow keys / numpad : move the hero
F1-F10, 1-0 : use action. You can use the key twice to register the action as the new default one
A : auto Attack
E : auto Explore
5/R : rest / wait a turn
Z : take stairs
Space : pickup items
P : Potions
B : Permanent Buffs
Developer Updates
If you are interested in modding 1Quest, Iโll put resources soon on the steam pages (you need a desktop version for modding). http://steamcommunity.com/app/332710
New Features:
Indication of the first buff or debuff on monsters
Global update on xml naming scheme. So the game is easier to mod
Steam integration
Improvement of the loot menu (you now select what you want to loot)
More tooltips. Shortcut now appears in the tooltips
Comments
HappySeaGoat
Aug. 02, 2014
Needs encyclopaedia,where all the info on classes and skills are accumulated. As is it is hard to remember which class at what level gives what.
I may do it later, but in the mean time, check http://www.kongregate.com/forums/3-general-gaming/topics/422280-1quest-discussion by Orangatuan and ravewarheit
RatzNGodz
Aug. 07, 2014
New patch!
Disclaimer: new features are fully available on new games. Already started games won't have all benefits for save compatibility.
Features:
- New loot menu: choose what you are looting before looting trash!
- New secondary bar: potion bar. Potion are no longer in the main action bar but are regrouped in a secondary bar.
- New secondary bar: permanent powers. All spells and abilities with infinite duration are regrouped in secondary bar.
- added tooltip for final weapon speed (in main hand / off hand) and movement speed (in armor).
Bugfixes:
- Lich and Vampire are now undead.
- Tooltip should no longer be cut.
- Rage tooltip missing exhaustion cost.
- Move on a friendly summon should always swap position.
And a minipatch to add keyboard on the new toolbars & loot menu. For loot: pressing space twice will loot all (as everything is selected by default), pressing space and escape will loot nothing
Cydira
Aug. 01, 2014
This is very well done. "Auto explore" should take me to the stairs, if there's nowhere left to explore.
I got several auto-explore feature to add in my todo list :)
Scorch12
Aug. 02, 2014
I like this game. It would be nice if there was some sort of long term progression between campaigns, eg you get 10% of your end xp as a starting bonus or something. Also, please default auto distribute to off.
default auto-XP incomming !
lifecoder
Jul. 29, 2014
Nice start, but need tweaks. Text is hardly readable, extremely small. Better instructions would help. A button for fast trash item on click.
I am uploading a version with increased default UI scale (you can change it in the settings). You can fast trash by double clicking on the trash bin. I will update through the weeks with more contextual tooltips. Tooltips are available in the character sheet for now. Thanks for your comments (you and others :) )