Farm of Souls

Farm of Souls

by Siveran
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Farm of Souls

Rating:
3.8
Released: January 23, 2011
Last updated: March 12, 2011
Developer: Siveran

Tags for Farm of Souls

Description

Make people die the happiest deaths to harvest the most souls, then use the souls to upgrade others so they may die even happier!

Originally done for Game in Ten Days #10, theme: Death.

How to Play

Hit space to create people. They will begin to construct a stash and towns using the resources laying about. They will give you souls on their death based on their happiness (their level.) You can use these souls to either make more people or upgrade them.

People cannot pick up the heavier resources (stone, iron, silver, gold) until they're higher levels.

Pixelmix font from http://www.dafont.com/pixelmix.font

Developer Updates

Jan 23, 2011 1:52pm

http://siveran.tumblr.com/post/6745418818/dev-update-new-game
Sequel coming! Check there for more information.
v0.1.7: Massive UI improvements.
Day 28 v0.1.6: Bug fixes, UI improvements.
Day 27 โ€“ v0.1.5: Bug fixes.
Day 26 โ€“ v0.1.4: Performance boost and bug fixes.
Day 25 โ€“ v0.1.3: Bug fixes and minor UI tweak.
Day 25 โ€“ v0.1.2: Bug fixes.
Day 25 โ€“ v0.1.1: Bug fixes.
Day 24 โ€“ v0.1.0: Tons oโ€™ content.
Day 14 โ€“ v0.0.8: Fixed memory leak.
Day 13 โ€“ v0.0.7: Sound: http://www.newgrounds.com/audio/listen/311587 It plays when it loads, so you can play the game without waiting.
Day 12 โ€“ v0.0.6: Fixed the saving bug.
Day 11 โ€“ v0.0.5: Failed fixing saving bug, improved performance.
Day 10 โ€“ v0.0.4: Saving, Kong API, more UI improvements.
Day 9 โ€“ v0.0.3: Major UI improvements and bug fixes.
Day 9 โ€“ v0.0.2: UI and game improvements.
Day 8 โ€“ v0.0.1: Bug fixes.
Day 8 โ€“ v0.0.0: Initial release.
Day 1 โ€“ Started making the game.

Next update: Sequel.

Comments

0/1000
kooldragon95 avatar

kooldragon95

Dec. 29, 2012

3425
43

"When were you born?"
"oh..waaaay back in the daylight hours...I've been around a whole minute now...my time's almost up..."

Kanger438 avatar

Kanger438

Feb. 24, 2013

210
2

i pity the guy who has to bury all those bodies

GavriloPrincip avatar

GavriloPrincip

Jul. 11, 2013

2091
35

So I got bored and did the math, and to have your people achieve an in-game life expectancy equivalent to the real world (67.2 years, based on 2010 wikipedia numbers), you need a life stat of 2,945,376 and they would live for approximately 51 of our days.

meeblin avatar

meeblin

Sep. 18, 2013

193
2

"May you live a long and prosperous life"... Yeah, no.

gamemaniac101 avatar

gamemaniac101

Dec. 26, 2012

3857
72

Once you understand how it works, its a great idle game! Add a beginning tutorial to help those that would quickly leave through confusion, Dev!

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