Fallen Ops

Fallen Ops

by TaranisGames
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Fallen Ops

Rating:
2.9
Released: October 25, 2016
Last updated: November 04, 2016
Developer: TaranisGames

Tags for Fallen Ops

Description

Free To Play multiplayer FPS game designed toward a competitive fast-paced gameplay and e-sports, in a cold war era-like universe.

FALLEN OPS EARLY ALPHA 1.0.5

More information available at: "fallenops.com":https://fallenops.com
Facebook: "fb.me/FallenOps.EN":fb.me/FallenOps.EN
Support: "support@fallenops.com":mailto:support@fallenops.com

How to Play

DEFAULT KEYS (you can change it from the settings in lobby)

- W: forward
- S: backward
- A: left
- D: right
- SPACE: jump
- DOUBLE SPACE: jetpack
- C: crouch
- LEFT-CLICK: shooting
- J: drop ammo (only available on the team's control points)
- 1, 2, 3, 4: different weapon slots

CONJURATION MODE - RULES

> Main goal is to bring idols (grey elements surrounded by blue everywhere on the map) into your team altar (a structure above your respawn). This will start generating Victory Points.

> Later, players will be able to spend personal points acquired over the match into in-game bonuses. Those bonuses will be team-based: as soon as someone get a bonus, his whole team also benefits from it.

KNOWN ISSUES

> Full screen button isn't working > it depends of the web browser, try to double-click that button

> I can't move my character at 360ยฐ > display the escape menu (escape key), go full screen, then click on "Return to game" button

> My character look at the top when I scroll up > this happens most of the time on Google Chrome, and should be fixed soon

Developer Updates

Nov 4, 2016 4:31pm

EARLY ALPHA 1.0.5
- Improvement of the idol feature
- โ€œHp removedโ€ feature has been fixed
- Match information (at the top right) feature has been improved
- Some parts of the UI were enlarged
- A first iteration of a tutorial for Conjuration has been implemented
- Few other minor fixes

Comments

0/1000
afganitia avatar

afganitia

Oct. 27, 2016

18
0

Even so, nice to see a dev actually answering and caring for players.

TaranisGames
TaranisGames Developer

(Replying to your latest comment) Hey, thank you very much for all of those bug reports! You have no idea how valuable there are to us :)! Generally we're testing 2-3 different builds on a daily basis, so we tend to QA features in the way they are intended to works at the end. All of those issues were saved and we will investigate asap. Meanwhile, if you spot some new bugs (or also want to make suggestions!), feel free to send us more bug reports!

Vekain avatar

Vekain

Oct. 27, 2016

12
0

Developer that responds to "First" comments...
what is this, im scared :c

TaranisGames
TaranisGames Developer

It's the beginning, so we are cool :)

RandyZiegler98 avatar

RandyZiegler98

Nov. 01, 2016

10
0

Hey guys, looks like a great arena style shooter, im really excited for further progress, however i notice two bugs so far. One is that the screen has gone black when exiting a server, forcing me to refresh the page, and also my cursor has dissappeared when exiting a server, only within the game window though. Other than that, gameplay is excelent, the jumping mechanic seems a little odd, kind of like moon jumping. If thats intentional, thats cool but if not id recommend changing it. I also think that perhaps if you were to slow down the walking speed and integrate a limited sprinting system it might add to the gameplay. I would also be quite wary of your rent-only purchasing system, its a very delicate balance in free to plays and perhaps some form of permanent purchasing might be something to consider. Other than those things, I love your game and I'll be posting again with any further bugs or suggestions I see. Good luck guys!

TaranisGames
TaranisGames Developer

Hey, thanks for this great feedback! We will investigate and try to fix those issues asap. Regarding the jump, it's 100% intentional: we wanted a platformer fast-paced shooter game :). For the sprinting system, that will be possible when carrying knifes, soon you will have a speed bonus when a melee weapon is equiped (similar to Counter Strike). And regarding permanent items, that is definitely planned but requires time. As example, players will have 3 default weapons permanently when creating an account, but those weapons aren't ready yet ;).

MajorMajors2 avatar

MajorMajors2

Nov. 06, 2016

5
0

Weapon choices are interesting as well. Good Work. Maybe work with kongregate to set up some event to draw users to the game.

Rockman334 avatar

Rockman334

Oct. 26, 2016

12
1

Cool concept, but it's gonna need a lot of love and hard work

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