Leaderboard Idle Incremental

Leaderboard Idle Incremental

by Toysoldier34
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Leaderboard Idle Incremental

Rating:
2.2
Released: April 22, 2016
Last updated: April 24, 2016
Developer: Toysoldier34

Tags for Leaderboard Idle Incremental

Description

A simple idle incremental game.

How to Play

Click the green button to manually generate money in order to buy the other color generators.

Comments

0/1000
TheLowerLight avatar

TheLowerLight

Apr. 22, 2016

35
10

I really like the cost per 1 money column, it helps a lot and more idle games should have it.

teemu124 avatar

teemu124

May. 17, 2016

3
1

well. vegeta seems to like having 420420 everything.

Jackdude3006 avatar

Jackdude3006

Apr. 23, 2016

12
8

definitely add in commas so we can see how much $$ we need for next cost. Im sitting here like, is that 304K or 30.4K. Would help a lot! 3-4 stars

Toysoldier34
Toysoldier34 Developer

It has been added.

lord_ingo avatar

lord_ingo

Apr. 27, 2016

4
2

"The units owned does increase the overall generation by a percentage making the early ones still worth getting. "

Since it increases their production, the "cost per 1" should go down, not up. For example my blue costs 7886.78 and generates about 1.1 per purchase, so the cost for 1 should be 7170, but it is 8600. Seems you're multiplying it by generation, instead of dividing.

KidA1515 avatar

KidA1515

Apr. 27, 2016

2
1

Building on what lord ingo said - it looks like purchasing more units does actually increase the generation rate of other units. So the underlying mechanic is working as designed, but the "cost per 1 money generation" column is being mis-calculated.

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