Cave Heroes
by VSTGames
Cave Heroes
Tags for Cave Heroes
Description
There is The Cave full of horrible monsters, tremendous wealth and forgotten lore. No one has ever reached the bottom of the cave. Perhaps, you will be able to do this, won't you?
How to Play
Read in-game instruction.
Developer Updates
DOMINION OF ARMATHOTH
โ Caves 131-150
โ 3 new quests
โ 5 new rewards
โ New archdemon Armathoth with unique reward
โ New boss Harpy and enemy Warmaster
โ New Demon Worker
โ 5 challenges
Comments
idontwantto69
Apr. 10, 2016
I think the enemy should take extra damage from drowning in all the corpses of the heroes they've one hit killed.
mejunkie
Apr. 05, 2016
So we got a cleric that can't heal, a warrior who can't tank, and an archer who doesn't know how to keep his distance....What could go wrong?
Viper808
Apr. 04, 2016
Adventure Log 1 Hour Into our quest: Our party has been wiped for the 638th time we'll take out the enemy on our next resurrection.
idontwantto69
Apr. 02, 2016
What's the point of having a tank if 90% of enemies can snipe your cleric anyway?
yasensn
Apr. 07, 2016
At floor 30 atm, and game is pretty addictive but definitely some major issues with combat. Combat is basically respawning until your ranger does 2 to 5 criticals in a row to dispatch the mob (mob armor is too high and both cleric and warrior are useless) and you move on to the next mob. Also everything oneshots you so both cleric and warrior are quite useless. Basically keep shield spell up for as long as possible and hope that ranger kills the mob while cleric and warrior do nothing. Healing is useless since everything oneshots all your heroes. Warrior critical is also often useless since warrior base damage is too low to overcome mob armor even with 600% critical.