DungeonQuest

DungeonQuest

by Winstreak
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DungeonQuest

Rating:
2.8
Released: April 08, 2020
Last updated: April 08, 2020
Developer: Winstreak

Tags for DungeonQuest

Description

Casual Idle Game

Push through countless enemies in an attempt to find gear. Stronger gear will allow you to delve deeper into dungeons - Who doesn't love dungeons!

This is my second take on an Idle game. This will have the classic kill bosses, rebirth, and push deeper, with the additional excitement completing dungeons.
I try to take into account the feedback from my players to make my games enjoyable for all users.

How to Play

Mouse Actions required. Left and right click to manage equipment or attack enemies!

Developer Updates

Apr 8, 2020 9:34am

Patch:
Sound would overlap after dungeons. Seems to be working correctly now
Fixed several grammar issues – Thanks schizsucks

Comments

0/1000
Buzzkills avatar

Buzzkills

Apr. 09, 2020

7
0

the cooldown on transcend is a pointless wall.

Lustre avatar

Lustre

Apr. 08, 2020

15
1

What's the point of transcending if monsters don't drop items again? They sparsely dropped the very first run through, then nothing after I transcended? Does the bonus have an adverse effect on item drop rate?

Winstreak
Winstreak Developer

Only monsters near max level and beyond will drop new items. Transcending will allow you to get more EXP to push you to further levels. Further levels will in turn give you more SP's SSP's better looted gear.

presto1234 avatar

presto1234

Apr. 11, 2020

7
0

gems are not refunded if the item is destroyed due to a full inventory, which becomes an issue as your loot stat rises and your inventory is filled in less than a second. automatically destroying items below a certain rarity would be greatly appreciated.

serapheus avatar

serapheus

Apr. 09, 2020

15
1

Transcend timer is far too long.

Sinisterbane avatar

Sinisterbane

Apr. 08, 2020

8
1

Enjoyed the game. Although a few things, first items need a comparison of what's already equipped. My clones were doing 300 dmg in dungeon then 38 and now 30 what is effecting these numbers? Mana skill and clone hp become only important skills to take because the length they fight monsters determines there exp gained during there duration. Destroying gear adds to a number at bottom of inventory slot whats this number for and is there nothing that destroying gives yet? Should at least get gems for destroying, i had 3rd tier gems unlocked but gain no where near enough gems to ever slot one T3 wanting 500 of a gem and me gaining around 3 when they drop.Will keep an eye out for updates best of luck going forward

Winstreak
Winstreak Developer

Hard dungeons effect what stats clones bring into dungeons - check out the ? boxes in the dungeons tab. Comparison for equipped gear is in the works. Number in inventory is a currency that will be added in the future. You get all Gems back for destroying gear with Stones equipped - additionally farming dungeons allow you to get T3 gems quite quickly

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