Under rating threshold (hideshow)
Its too easy. The bad thing in this game is that the difficulty of the game is dropping the longer you playing every stage. First you have one hero but when u have 3 you just cannot be stooped.
I would change a few things:
1. You starting with 3 heroes and when one is killed u cannot get him back.
2. Lower the damage done by heroes.
3. Getting 3 stars should be more challenging. Casual players dont care about 3 stars but they can still complete game and more hardcore players have more fun with replaying stages to get all stars.
4. In shop u can add pages about every hero and on that page u can buy and see exactly efects of upgrades.
5. More expensive upgrades and more specific info about it. If u dont do hero tabs like in point 4, you can always write info like this:
BAD-Damage upgrade +50%
GOOD-Damage upgrade 50->75.
Also there are many uncertain things like dodge and evasion. or +50% critical chance and +50% more critical.Is it the same thing?
I have a lot of fun playing your game:)
Under rating threshold (hideshow)
Some upgrade for mobility would be nice, like its hard to dodge bullets if you are anyway close if they are aimed directly, still a very easy game... just the end made me laugh hard so worth a try ;)
Under rating threshold (hideshow)
The upgrades are quite dull. The gameplay I have seen before, but it works. Except for this "ally system", while fun that I have to protect my allies, I feel like I can't really deal any damage myself without allies, and so at the start of the map, I feel really weak, then when I get 2-3 allies, the map starts to be easy mode, and I feel like there is no reason for the player to be there, maybe an upgrade to let me start with an ally, and a harder difficulty? I miss some player choice is needed, or a skill curve is introduced,
Under rating threshold (hideshow)
What's the point of actually collecting the stars? It doesn't seem to make any difference to the actual game, they aren't hard to collect and there isn't even a ranking list saying how many you have. The only reason literally seems to be for obsessed people who have to complete everything.
Naturally I collected them all, but still.
Under rating threshold (hideshow)
I really enjoyed this game. Many mentioned it was very easy, and though maybe a bit I like that it had a casual feel. The concept was really good and I appreciate that you simply did not overwhelm the player. I only wish there was more!
Under rating threshold (hideshow)
This game was a fun old beat em up. Smash everything, grab all the coins. It was easy, but that's great for sometimes, you just wanna blow up stuff. Definitely could have used an unlimited, timed mode or something at end. Great game!
Under rating threshold (hideshow)
lol sorry about that comment accidentally opened it on the wrong browser.
Anyways after playing a little bit, I wanted to be able to choose the characters that I could get for each mission (even if I had to get over one to get one). Random character gameplay seems to clash with the upgrade mechanic.
Under rating threshold (hideshow)
It seems like I lose the cursor a lot. Maybe it could stand out a bit more? And if you go outside the game by accident, the in-game cursor could stick at your exit point?
Under rating threshold (hideshow)
I like this game. I also like the premise, which is just 'fight way through dungeon to get shiny object'. Also big spiky thing.
Under rating threshold (hideshow)
Way too easy. It's hard to get hit, additional teammates add so much power it's crazy, and you can kill last boss within star time limit with main hero alone. It's like a kid game. It might be challenging to kids though.
Under rating threshold (hideshow)
If I try to stay on a level and killing continuous waves of enemies, eventually the game freezes and crashes the Flash plug-in. Then I lose my gold and have to restart the game. Three times now.
Under rating threshold (hideshow)
Love that you can control it with just your mouse! It's a little bit more difficult like that, but I have a laptop and its a huge help since when I'm using the WASD keys, the mouse doesn't work.
Under rating threshold (hideshow)
What causes you to loses companions? It seems like I lose them randomly and at no point in the earlier stages did I lose a companion.
Under rating threshold (hideshow)
This game is great!!!!! the only thing I care to change would be the name lol.... cause I'm a real boy not a princess :/
Under rating threshold (hideshow)
Like everyone, I'll say the game was a bit easy. In the beginning it was understandable, but it stayed that way for the whole game. In fact, it feels like you forgot to take into account the player's eventual upgrades. Be careful about that, next time. ;)
Otherwise, not much to say. Enjoyable, but not a revolution, Kept me entertained for the time I played it, yep, everything you wait from a flash game. I'll rate it a 4/5.
(I also liked the reference with the bad guy. Almost too obvious.)
Under rating threshold (hideshow)
Giving you a 2/5 simply because I haven't yet voted anything a 1. This game is way too slow, way too easy, and way too buggy. Froze my browser after only two minutes three separate times with no similar gameplay events. I applaud the dev for the attempt and hope he doesn't give up, but this game is entirely skippable.
Under rating threshold (hideshow)
i like this game. Just 1 remark: each time i reload the game, i have to reset it to key and mouse it always resets to default. Cant that be saved somewere?
Under rating threshold (hideshow)
Nice visuals, but I had to turn off the sound effects immediatly. Squeaking with every shot fired gets on your nerves really fast. Im also not really sure whats going on. You run arround and do stuff..I killed something from off screen and the outro played ? Also: Typo in the intro, and keyholes can be beneath bushes, making them hardly visible.
Under rating threshold (hideshow)
I thought this was a rather fun game. A little on the easy side though. Story and dialogue is silly and light-hearted and the overall tone of the game is cutesy. I kinda wish I had control over when I can use my "super mode", but It's a minor gripe, really. I would look forward to another installment.
Thank you for your feedback! I like my games being casual and easy but next time I'll look into adding a hard mode! And maybe will make the rage mode controllable as well.
To motivate players run around :D
Also there would be a huge amount of coins on the field otherwise.
But I get it, it's annoying. Next time I'll think of something else!
Under rating threshold (hideshow)
Froze when I got 126 gold on 1st battle -
Script: http://cdn4.kongcdn.com/compiled-assets/sitewide_javascripts-ab2ee06d6c5447a046debb0750b5a83a.js:273