M13n: Miniaturization

M13n: Miniaturization

by aaaantoine
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M13n: Miniaturization

Rating:
3.5
Released: March 17, 2017
Last updated: April 17, 2017
Developer: aaaantoine

Tags for M13n: Miniaturization

Description

The incremental game where the numbers get smaller.

How to Play

Click the beaker button to research a smaller theoretical size. Click the wrench to engineer the thing down toward that size. Sell shipments of the thing to make more money to make the thing smaller.

Developer Updates

Apr 17, 2017 10:04pm

Iโ€™ve found some free time to make changes.

  • Tooltips. Tooltips everywhere.
  • Now tracking minimum size (by orders of magnitude below 1.0) and number of achievements via Kongregateโ€™s Statistics API.
  • Overhaul of internals to make developing this game a little less stressful going forward.

I may have forgotten a few minor things, but I tried not to re-balance anything this time around. Before I do that again, Iโ€™ll see if I can get some useful statistics out of Kongregate.

I am single-handedly developing & testing this game, so if anything has broken since the March 18 build, let me know.

Comments

0/1000
butterflysigh avatar

butterflysigh

Mar. 21, 2017

227
4

Is there a reason why I wouldn't want my whole Sales team selling things?

zebsi0n avatar

zebsi0n

Mar. 17, 2017

259
7

I definitely think that this could go places. It's an amazing start, in my opinion, but does need a little more content. Keep up the great work!

rjkxb2 avatar

rjkxb2

Mar. 18, 2017

154
6

You can reset once you get to 1 quintillion. It pops up automatically. Also hovering over the achievements shows what they are. Took me longer than it should have figure that out haha

Constantine212 avatar

Constantine212

Mar. 18, 2017

122
6

Great concept, the visual for size and the theoretical minimum makes this much funner than just a text incremental. I would highly suggest making more exponential features, an automatic buyer buyer (which might increase the cost to balance it a bit), and prestige for your first couple improvements. I'm excited to see you improve your game and look forward to future releases :)

blazeiliev avatar

blazeiliev

Apr. 03, 2017

33
1

An offline mode would be good to have...

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