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Fantastic game! Best I've played in ages. If you get stuck, check the comments, people have posted a lot of combinations for the game.
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Something that would have helped me is the fact that it saves when you leave. I was afraid I would have to start over. Lol. 5/5
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The only complaint I have is that the music is too repetitive. Other than that, I dare say this is the greatest puzzle game I have played in my life so far.
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I've played similar games like this one before but this one beats all of them. I played all the way through and found some of the levels quite challenging (by playing around with different shapes and sizes I was able to get past them). I've also found this game to be fun, innovative and very addicting. Rating 5/5
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would have been nice to put shapes together, not be stuck to one single shape. Then have hinges and motors between the shapes too. As it was a slightly barbed stick fixed about everything.
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Ignore the last comment the music is pretty good, still needs the Wallace and Gromit theme though. -whistles the theme!-
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fantastic game!
but i've noticed that many puzzles can be solved by making a spear or needle thing with the torque parts...
music is awesome also! makes me feel like i'm really doin something important lol
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Wow really fun and fluid!!! Graphics are spectacular for a flash game. All it needs is the oh-so-delightful Wallace & Gromit music. It might just be me but the music doesn't cut it ;).
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The room reset on exit is great on some levels, but on others it's extremely easy to accidentally leave the room and reset everything just as you're about to scoop things up/build up momentum to push things. Maybe if the doors were marked more distinctly it would help.
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The game was fun, but I have to agree with others...practically everything was solved with a pointed stick. No need for 'inventing' anything...
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Well, i think this is a fantastic game, frustrating at times (like when you cant find the right invention), but, just like a puzzle, when you cant find the right piece, yous still come back to it. And then when you finally figure out what will work, are ecstatic
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:O
This scoop breaks the collision detection, get the flat edge of the pick next to any wall and watch it phase through \o/
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Fantastic game, I love the puzzles. A few times my tool jumped into the wall and my ship got stuck, but I could always drop it and create a new one. Otherwise, the physics seemed surprisingly solid. Fun and challenging... lets see a sequel!
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Very nice! Most of the time you can solve the puzzles with extremely simple tools, ignoring the tips and hints. Basically, the only shapes I used were a hook and a pipe with torque.
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Tips of tweezers widened and the back end lengthened, for easier manipulation [picks up balls now]
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Wow. It's just what I've been looking for, although a level editor would be nice, as well as multiple tools and constraint types.
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Only one thing I would improve: The rooms being reset when you enter and exit them. It gets annoying and you have the reset button for a reason.
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We need more games like this that actually requires us to use our heads for this... this game is really educational and allow you to craft and create to get that cog or object. This game has advance physics which makes this game really fun, and very challenging... if not challenging to some, it's a great basic refresher.
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Generally locks into place for applications that require you to rotate them; much more effective to use your ship's thrusters to move things around.
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Paid for by the UK's patent office.... what propoganda. There's never been any economic study done that shows positive net benefits coming out of intellectual property rights. Many have shown a strong negative.
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Very nice game, I really like the idea of a possible players' pack. Such an addition would make a great, albeit short game into a fantastic game.