motion: b

motion: b

by aaronsantiago
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motion: b

Rating:
2.4
Released: June 03, 2016
Last updated: June 03, 2016
Developer: aaronsantiago

Tags for motion: b

Description

My entry to the Kongregate Game Jam! The theme was *Attraction*, and I made use of the modifier *No Text.*

This game is the second entry in the motion series, a set of games that mix simplistic visuals with innovative sound design to create entertainment out of as little as possible.

"Play motion: a here":https://jabdownsmash.itch.io/motiona
"My website":https://jabdownsmash.com/
"Matt's website":https://src-code.simons-rock.edu/~mmautarelli11/

How to Play

Click and hold to attract the ball, avoid the glitchy balls as long as you can.

Works best in Chrome. Make sure to turn your sound up! If the sound starts glitching out, refresh the page.

Comments

0/1000
Kasmilus avatar

Kasmilus

Jun. 04, 2016

9
0

I have one question... WHERE ARE LEADER BOARDS FOR THAT!? Or at least a timer, would give another reason to replay. Although that "growing" music does job really well too! :D I like how you're playing with colours there, I love sound design!

aaronsantiago
aaronsantiago Developer

thanks! there were quite a few iterations for each piece of the sound design. as for leader boards...not enough time, plus there are a lot of really easy ways to cheat that would require severe restructuring to fix. the background keeps track of your score, maybe i should put that into the description.

furrymessiah avatar

furrymessiah

Jun. 09, 2016

8
0

Really interesting concept. With some polish, I could see this going on itch.io and making a bit of dosh.

The game would be helped immensely by a single tutorial/help screen. A menu screen would be good as well. A results screen after each game ends. And a personal high score table would be good (I agree with the leaderboard hacking comment below).

ohsatgames avatar

ohsatgames

Jun. 05, 2016

4
0

Nice idea and cool sound design! For a while I thought I had to dodge the background stuff as well, which was a bit...impossible ;) But then I realized that it's basically just a timer.

starsky avatar

starsky

Jun. 07, 2016

4
1

sound design and visuals are on point. really clever and well implemented!

Ninjamanhammer avatar

Ninjamanhammer

Jun. 19, 2016

1
0

At first I thought I was supposed to move by clicking on it. The game is very hard that way.

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